SourceRuns Winter Contest 2015 is now over!


#41

the prestrafe technique is different. c:


#42

sv_accelerate and maxspeed are lower in CS1.6, other than that I believe nothing’s different about prestrafing.


#43

https://www.youtube.com/watch?v=vvlZ7bwTLf0
https://www.youtube.com/watch?v=9NZz_fmyIxA

don’t know how to explain, i’m too bad at lj :c

EDIT:how much sv_accelerate in cs1.6 and half-life? sry for my bad english


#44

CS1.6: 5; HL1: 10.


#45

valve_won or normal valve?


#46

Does not matter. Just use 99.5 fps.


#47

is this a bug in the map? after doing the 391 unit jump, i got teleported to the 382 unit jump without noticing it, i submitted 39x jump demos while they are 38x, sry about that, my pb is 391 atm


#48

There’s a teleport glitch for 392 or 391 I think.


#49

half life is so hard to play :’(


#50

Added a save file from which you must start your Mountain Caves run.

Apparently loading the map through “map mountaincaves” command gives you some unfair advantage depending on your game settings.


#51

at kz_desolate3 , do i need to press the start button before running? or does the timer start when i load the map?


#52

You need to press the button.


#53

More about the upcoming mini contest: It will only be one round that will last 7 days, so there won’t be any points system, just winners.

Since the “one round” will have longer maps (or mods? :))), the winning run will be uploaded onto the SourceRuns channel in a separate video. Also, the prizes will be a bit different, and probably only for the 1st places.


#54

Sounds cool, when will it start?


#55

let’s hope for Old Engine :3 or even better : Portal <3


#56