That’s a very inelegant solution with loads of extra troublshooting and sleuthing for players to figure out. Quake was a similar way with fuhquake, joequake, different settings to get framerates, I was very interested in quake speedrunning, particularly around 2002-2004, I found it unclear, no great way to load from saves, start demos, wasn’t sure how it was done, what the rules were, scripts, fps, ect. The result was I never submitted a demo or got that involved despite the hundreds of hours I spent playing quake freely.
Small barriers, confusion, uncertainty are exaggerated by human nature and psychology, it’s NOT a matter of intellectual availability, it’s emotional: #1 international best seller explains:
https://www.youtube.com/watch?v=5MgBikgcWnY#t=18m29
HL has sold about twice as much as any of those N64 games by 2007, I’m saying the community could be twice, 600, there’s other factors obviously, but it lends itself to speedrunning well which is the major other factor, so 300 shouldn’t be too hard to find.
Why are you opposed to a better solution? It seems like your just trying to muck things and argue for the sake of being a problem or thorn, attacking people not points, leading down sub-topic or red herrings, not explaining any reasoning or rational, ***what’s the plus side of leaving things in a mess to you?***How about you state your case before throwing off-topic mud around?
I tried to help establish standards at SDA, got banned, tried on this forum, got thread closed, tried on your IRC channel, got banned… I’ve been trying, putting community before myself, but attitudes like yours have been slowing efforts. I’ve done just about everything I reasonably can to help the community, what more do you want from me?