S11
June 5, 2013, 11:29pm
21
FTR steampipe fixed Early Energy glitch (Dark Energy), but also Vehical Stopping Glitch (Water Hazard).
Vehical Stopping glitch affects negatively:
05>06
07>08
09>10
10>11
But affects positively:
06>07
Early Energy glitch saves a bunch of seconds. Probably more time than is lost by Vehical Stopping Glitch.
So no, it’s definitely not RIP airboat segments.
kernel
July 9, 2013, 11:51am
22
Cameron: Are you still working on that?
Someone else beat me to it, torrent: magnet:?xt=urn:btih:36A420458C89C9850A89EAB6B359D3D279E26BEF
I’m the only seed, so expect to spend a day or so downloading that.
kernel
July 9, 2013, 5:01pm
24
@Cameron :D Thanks for it! <3
About 4-5people are seeding it atm, about 300kbps.
Also, should we put it on some tracker?
(I’ll reupload it to dropbox when i get it downloaded!)
Pretty much their new content format (Replacing GCF files, and a new structure for the game folder format) - https://developer.valvesoftware.com/wiki/SteamPipe
I’ll look into making a standalone version of the game in its current state so that if things do break we can start using that.
Did you do that yet? Cause I’d doit easy as fucking pie if you havent.
YaLTeR
July 20, 2013, 6:39am
26
Packing v1.1 of Unpack atm. Fixed broken HL2 stuff.
kernel
July 20, 2013, 7:56pm
27
For lazy people, im making an self-extractor exe file.
Will upload asap.
[sse]https://www.dropbox.com/s/6rtjq9ex2ed6xex/Source%20Unpack.exe[/sse]
password: [sse]sourceruns[/sse]
Extract anywhere you want.
lol the amount of SEAs i’ve made. http://tinyurl.com/shsgaming
YaLTeR
July 22, 2013, 7:56am
29