sp_a4_tb_catch


#1

Portal 2 - sp_a4_tb_catch - Intended Solution (DemonStrate)
Portal 2 - Route for sp_a4_tb_catch (Kingpin)
sp_a4_tb_catch possible route (Pmk138)
sp_a4_tb_catch complete (Pmk13)
sp_a4_tb_catch cube grab at end timesaver (Pmk138)
Portal 2 - sp_a4_tb_catch (coolkid)


#2

I’m not 100% sure this can be done but it looks like it probably can be.

Executed right it will only be a minor timesaver I think. Then again I may be wrong and the best way to do this map would be normally.


#3

You can get up there just fine with your method if you reportal after you exit the blue portal. (exit blue portal->shoot blue portal to another portable surface while you’re in the orange portal)


#4

Yup… I was so tired when I made that that I forgot I need to replace the portal to reportal… I was just shooting into nothingness lol. Oh well, uploading new one right now.


Done right this should be just slightly faster than doing it normally.


#5

I’m making a new post just to make sure this is seen because this will probably be the biggest timesaver on this map. So while I was falling asleep I had this idea and in theory it should work but in my current state of mind I am not able to do it even with timescale. I’m uploading the vid right now and it’s a pretty decent time cut from the room when done right.

So this room’s route would be the first half of the first vid and then this basically.


#6

I think this would be faster for the first part (and can be made faster if you shoot your portal blue portal lower and reportal after the orange one):