Steam cloud will override that file.
Either
-disable steam cloud
-use autoconfig (or autoexec, dont know what its called)
-use console
Steam cloud will override that file.
Either
-disable steam cloud
-use autoconfig (or autoexec, dont know what its called)
-use console
Aye, put the commands in autoexec.cfg, and it’ll do that as soon as you load the game each time.
Yeah and I think form then on theyll be stored in steam cloud as well, so should you somehow ommit your autoexec itll still be like that
Guys, the demos must be now recorded with FOV 90, since fov change wasn’t available before we got the suit, and now it is - so, in order to keep the video smooth, from now on (segment 010) everyone will have to record demos using FOV 90.
Because apparently people missed it.
Bump
Hey Mind if i say something for the run? I just found this while playing hl2. When i was sprinting and moved near an edge and jumped away from it, I got a small boost in my jump. I can’t Show you it. But you guys should try it out and see what it could do for your run of hl2. (BTW, It was a flat surface i did this on) Hope this is good info for you guys!
EDIT: Turns out you just need to be on an edge and sprint jump and you get a boost.
I got contacted by a swede today that said he had improvements for AHK.
Apparently 1ms isn’t really 1ms, rather 1.56ms. And he had a fix that would make the timings faster, correct and much easier to work with.
This should be saved to sleep.ahk
[code]; High Precision Sleep v1.0 by undine
; Compatible with AHK Basic / AHK_L ANSI / AHK_L U32 / AHK_L U64
; http://msdn.microsoft.com/en-us/library/windows/desktop/ms686298(v=vs.85).aspx
; Works best with HPET enabled
Sleep(ms=1)
{
global timeBeginPeriodHasAlreadyBeenCalled
if (timeBeginPeriodHasAlreadyBeenCalled != 1)
{
DllCall(“Winmm.dll\timeBeginPeriod”, UInt, 1)
timeBeginPeriodHasAlreadyBeenCalled := 1
}
DllCall("Sleep", UInt, ms)
}[/code]
Then for the scripts, you should use parenthesis, example: “sleep(10)” and not “sleep 10”
And good stuff to have on top of scripts:
#MaxHotkeysPerInterval 999999999999999
SetBatchLines -1
SendMode Input
This all was used with AHK v1.1.09.01 if that would matter. Idk if you knew this but I hope it could help.