Yes, coolkid used above 100fps on his steam run (capped bhop) Since it’s possible without moddings. So did I in my BS SS. Can’t see why the fps-rules change between script and no script runs. It’s just a matter of allowing developer mode or not.
“wait” is one of the kind command. Is there any reason to allow it for a scriptless run?
For OP:
I’d allow it for TASing to get consistency and simplicity for the scripts. Not for script-assisted speedruns. As soon as a human touches the controls it’s not perfect anyway. So that makes the extra modding superfluous when you already have superb spam function within the game (I think if you have knowledge about the right fps values, its 100%?).
There is no standard for rules and the normalization for modding and tweaking the games is a thing I don’t like. It’s all just a growing swamp which is why I don’t enjoy runs as much anymore.