It’s funny, really. What happened to
?
You wanted us to shave the most ticks off of our demos, but now it’s being contradicted with using this bind. We haven’t used this bind for the first half of the run, so why is it a major issue now? Yeah I know we’re on coast, but we’re going level load to level load essentially, so it’s useless. It should’ve been addressed and used as the recording standard before we started getting these segments (perhaps all the way back in trainstation_01), but it wasn’t.
I’ll forgive you, perhaps you posted that without reading CBenni’s post first, which basically said anything they tried with recording demos and a save, finding the save command tick didn’t work.
Now I see where Exec is finding his motivation from. Less ticks = less video time, so I’d say they’re both equally as important. Yes, I would like a smooth video, but as I said above, we already made it halfway through the run without using the bind. Why should we all of a sudden change the way the video looks? I don’t care if it’s jumpy, it only reminds people that it’s segmented, which I’d rather have anyways.
And yeah, I’d say the tick count on our “cute little timesheet” is important, you even said so yourself:
To be honest, all this fuss is making me start to wonder why we even bother sometimes. We have people who don’t run that dictate us what to do, constantly contradicting themselves in the process. It’s like American politics is infecting something that should be a fun pastime activity. I just want you to question yourself this, and this is not being selfish or egotistical, but where would dwahmov be without me? Or better yet, where would we be if we really decided to grind all the ticks we possibly could off?
I don’t care anymore. Use the bind, don’t use the bind, whatever. In the end, all the ticks that are on the demo are being counted to the final time (unless CBen and Yalter find a way to count them), and I don’t wanna fucking hear “It’s funny to know this run could’ve been done X seconds faster.”