# Unsigned plugin (SPT)

**URL:** <https://forums.sourceruns.org/t/unsigned-plugin-spt/2934>\
**Category:** ⚙ Technical Support\
**Created:** [January 6, 2017, 11:59pm UTC](https://forums.sourceruns.org/t/unsigned-plugin-spt/2934 "2017-01-06T23:59:31Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![donnaken15](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/d/a9adbd/32.png) [@donnaken15](https://forums.sourceruns.org/u/donnaken15)\
**Post date:** [January 6, 2017, 11:59pm UTC](https://forums.sourceruns.org/t/unsigned-plugin-spt/2934/1 "2017-01-06T23:59:31Z")

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What does it mean when a plugin is unsigned or the certificate is not signed and how to fix it please?

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**Author:** ![YaLTeR](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/yalter/32/553_2.png) [@YaLTeR](https://forums.sourceruns.org/u/YaLTeR)\
**Post date:** [January 7, 2017, 3:33pm UTC](https://forums.sourceruns.org/t/unsigned-plugin-spt/2934/2 "2017-01-07T15:33:03Z")

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Clientside plugins can be signed by Valve to allow their loading with VAC enabled in multiplayer. This does not make any sense for SPT whatsoever.
