# Town\_02

**URL:** <https://forums.sourceruns.org/t/town-02/2580>\
**Category:** Half-Life 2 Done Quicker\
**Created:** [March 26, 2015, 7:28pm UTC](https://forums.sourceruns.org/t/town-02/2580 "2015-03-26T19:28:28Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [March 26, 2015, 7:28pm UTC](https://forums.sourceruns.org/t/town-02/2580/1 "2015-03-26T19:28:28Z")

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You can get most or all in a well aligned shot, if we’ve got smgnades at that point, which I _think_ we might, that would be a faster option, otherwise it’s just grab a hook, or even a brick and propfly across the whole level, then do exe’s triggerdelay strat or whatever.

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**Author:** ![YaLTeR](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/yalter/32/553_2.png) [@YaLTeR](https://forums.sourceruns.org/u/YaLTeR)\
**Post date:** [March 26, 2015, 7:40pm UTC](https://forums.sourceruns.org/t/town-02/2580/2 "2015-03-26T19:40:59Z")

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> [@BitRain](#):
>
> if we’ve got smgnades at that point, which I _think_ we might

“We did planning”

> [@BitRain](#):
>
> [https://www.youtube.com/watch?v=vQNI8WDqvwc](https://www.youtube.com/watch?v=vQNI8WDqvwc)

~resampling~

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**Author:** ![Jukspa](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/j/51bf81/32.png) [@Jukspa](https://forums.sourceruns.org/u/Jukspa)\
**Post date:** [March 26, 2015, 9:05pm UTC](https://forums.sourceruns.org/t/town-02/2580/3 "2015-03-26T21:05:39Z")

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Not sure how you’re getting smg nades since we’re losing weapons in canals\_11 and there’s no smg nades on the first two maps of ravenholm.

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**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [March 27, 2015, 3:58am UTC](https://forums.sourceruns.org/t/town-02/2580/4 "2015-03-27T03:58:36Z")

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I thought exe found some in 01a.

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**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [March 27, 2015, 12:51pm UTC](https://forums.sourceruns.org/t/town-02/2580/5 "2015-03-27T12:51:18Z")

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Any reason you entered the fenced area from the farther side?

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**Author:** ![Jukspa](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/j/51bf81/32.png) [@Jukspa](https://forums.sourceruns.org/u/Jukspa)\
**Post date:** [March 27, 2015, 1:06pm UTC](https://forums.sourceruns.org/t/town-02/2580/6 "2015-03-27T13:06:15Z")

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There’s the smg by the window and the normal grenade in the attic, not aware of any other useful pickups on that map.

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**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [March 27, 2015, 1:20pm UTC](https://forums.sourceruns.org/t/town-02/2580/7 "2015-03-27T13:20:56Z")

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> [@Centaur1um](#):
>
> Any reason you entered the fenced area from the farther side?

Just trying to avoid the clipbrush next to the tree.
