# Third Person

**URL:** <https://forums.sourceruns.org/t/third-person/1717>\
**Category:** Half-Life Source\
**Created:** [April 23, 2010, 9:34pm UTC](https://forums.sourceruns.org/t/third-person/1717 "2010-04-23T21:34:57Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [April 23, 2010, 9:34pm UTC](https://forums.sourceruns.org/t/third-person/1717/1 "2010-04-23T21:34:57Z")

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There is a Gordon model which you can watch jump around in the third person! 😃

I especially enjoy this because it kinda looks a bit realistic when bunnyhopping around. The only part which I don’t like is when you’re looking up or down the model will tilt rather than just the head. When you see it you will know what I mean. Try recording a demo with a really fast tau boost and play it back. Just looks so awesome! 😃

By the way there was a problem that I had when I first tried doing this which was the camera looking at the model from a 90 degree angle. Change one of the cvars in console from cam\_yawpitch 90 to 0 and that should fix it. I’m not sure whether cam\_yawpitch is the correct cvar but type cam\_yaw into the console and the variable which is at “90” select and change to 0.

Have fun!

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**Author:** ![BhaaL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/b/9d8465/32.png) [@BhaaL](https://forums.sourceruns.org/u/BhaaL)\
**Post date:** [April 24, 2010, 2:24pm UTC](https://forums.sourceruns.org/t/third-person/1717/2 "2010-04-24T14:24:35Z")

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And if that doesn’t work, try cam\_idealyaw 0.

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**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [May 3, 2010, 10:04pm UTC](https://forums.sourceruns.org/t/third-person/1717/3 "2010-05-03T22:04:05Z")

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I saw a mod on some HL2DM website that is a playermodel for Gordon. I used it for HL2 and ep2, it’s so much fun to playback demos of me bunnyhopping and abhing.

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**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [May 3, 2010, 10:28pm UTC](https://forums.sourceruns.org/t/third-person/1717/4 "2010-05-03T22:28:37Z")

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Would you mind finding a link? 😃

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**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [May 3, 2010, 10:33pm UTC](https://forums.sourceruns.org/t/third-person/1717/5 "2010-05-03T22:33:02Z")

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What’s wrong with [y](http://www.garrysmod.org/downloads/?a=view&id=31820)our hands.

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [July 18, 2010, 4:36pm UTC](https://forums.sourceruns.org/t/third-person/1717/6 "2010-07-18T16:36:13Z")

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set cam\_idealdist to a negative value and you have a nice wallhack 🙂  
 ![](https://forum-content.sourceruns.org/original/2X/2/2f0984456f8dd47c5beb0a68b72c3d6cf62ef2aa.jpeg)

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**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [July 18, 2010, 5:39pm UTC](https://forums.sourceruns.org/t/third-person/1717/7 "2010-07-18T17:39:28Z")

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Haha, that’s awesome.
