# Stuck Jumping

**URL:** <https://forums.sourceruns.org/t/stuck-jumping/1649>\
**Category:** HL2 Episode One\
**Created:** [May 24, 2009, 7:11pm UTC](https://forums.sourceruns.org/t/stuck-jumping/1649 "2009-05-24T19:11:00Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [May 24, 2009, 7:11pm UTC](https://forums.sourceruns.org/t/stuck-jumping/1649/1 "2009-05-24T19:11:00Z")

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I was messing around with the elevator as you’re escaping from the citadel, just before that. After you’re done with the core, when you’re going down to the trainstation.From the core, I brought the metal door with me, and brought it into the elevator. As the elevator goes down, you keep it. Then you get out of the elevator, and, before it reaches the floor, put the door on the edge. It will then get stuck between the elevator and the floor and be able to give you a stuck jump. I doubt it has any use, but it’s fun nonetheless :D. [Demo](http://files.filefront.com/citadel+03+stuckjumprar/;13802257;/fileinfo.html)

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**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [May 24, 2009, 7:17pm UTC](https://forums.sourceruns.org/t/stuck-jumping/1649/2 "2009-05-24T19:17:00Z")

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Yeah, a demo would be useful. If we could emulate an SPD from Ep2 somehow that might be good. It’s caused by elevators in Ep2 so maybe it may be the same deal in Ep1.

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [May 24, 2009, 7:19pm UTC](https://forums.sourceruns.org/t/stuck-jumping/1649/3 "2009-05-24T19:19:00Z")

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Yeah. I know the axe from EP2. I doubt that this’ll occur very frequently in this game. That was weird, because normally they don’t keep their ultra physics when removed from whatever it is. Like sticking barrels in doors, as soon as they’re out of the door, they’re a regular barrel again.

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**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [May 24, 2009, 7:23pm UTC](https://forums.sourceruns.org/t/stuck-jumping/1649/4 "2009-05-24T19:23:00Z")

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Well… as for a sticky jump. It would give you some acceleration when bunnyhopping down that long corridor. However manipulating it so that it would send you in the right direction with a fair amount of speed… tricky.

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [May 24, 2009, 7:30pm UTC](https://forums.sourceruns.org/t/stuck-jumping/1649/5 "2009-05-24T19:30:00Z")

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Got the demo. [Click](http://files.filefront.com/citadel+03+stuckjumprar/;13802257;/fileinfo.html)

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**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [May 24, 2009, 7:40pm UTC](https://forums.sourceruns.org/t/stuck-jumping/1649/6 "2009-05-24T19:40:00Z")

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Hmm. Can’t get the demo to play for some reason. When it loads the game crashes. =S

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [May 24, 2009, 7:44pm UTC](https://forums.sourceruns.org/t/stuck-jumping/1649/7 "2009-05-24T19:44:00Z")

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That’s weird. Works for me.

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**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [May 24, 2009, 8:01pm UTC](https://forums.sourceruns.org/t/stuck-jumping/1649/8 "2009-05-24T20:01:00Z")

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Awww. Still can’t get it to work.Any chance you could put it on youtube?

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [May 24, 2009, 8:02pm UTC](https://forums.sourceruns.org/t/stuck-jumping/1649/9 "2009-05-24T20:02:00Z")

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I’m going to when I next get chance. I can’t upload at the moment. Don’t worry :D. It’s a really good jump as well. Kinda makes me wish it could achieve something.

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**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [May 24, 2009, 11:13pm UTC](https://forums.sourceruns.org/t/stuck-jumping/1649/10 "2009-05-24T23:13:00Z")

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[http://rapidshare.com/files/236892232/door.rar.html](http://rapidshare.com/files/236892232/door.rar.html)Another stuck jump. But with a twist.ep1\_c17 00
