# SteamPipe

**URL:** <https://forums.sourceruns.org/t/steampipe/2198>\
**Category:** DWaHMoV\
**Created:** [May 3, 2013, 12:03am UTC](https://forums.sourceruns.org/t/steampipe/2198 "2013-05-03T00:03:55Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![UnrealCanine](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/u/cc9497/32.png) [@UnrealCanine](https://forums.sourceruns.org/u/UnrealCanine)\
**Post date:** [May 3, 2013, 12:03am UTC](https://forums.sourceruns.org/t/steampipe/2198/1 "2013-05-03T00:03:55Z")

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As some of you may be aware, Valve is updating their older games to Steampipe. It’s likely that we will be fucked over by this update, so do we have any ‘safety-nets’ if things go tits up?

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**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [May 3, 2013, 12:27am UTC](https://forums.sourceruns.org/t/steampipe/2198/2 "2013-05-03T00:27:24Z")

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Wait, what’s SteamPipe?

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**Author:** ![Cameron\_D](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/cameron_d/32/251_2.png) [@Cameron\_D](https://forums.sourceruns.org/u/Cameron_D)\
**Post date:** [May 3, 2013, 12:47am UTC](https://forums.sourceruns.org/t/steampipe/2198/3 "2013-05-03T00:47:10Z")

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Pretty much their new content format (Replacing GCF files, and a new structure for the game folder format) - [https://developer.valvesoftware.com/wiki/SteamPipe](https://developer.valvesoftware.com/wiki/SteamPipe)

I’ll look into making a standalone version of the game in its current state so that if things do break we can start using that.

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [May 3, 2013, 12:48am UTC](https://forums.sourceruns.org/t/steampipe/2198/4 "2013-05-03T00:48:03Z")

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Doesn’t matter, we need safety nets

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**Author:** ![Mehis](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/m/7cd45c/32.png) [@Mehis](https://forums.sourceruns.org/u/Mehis)\
**Post date:** [May 3, 2013, 8:14am UTC](https://forums.sourceruns.org/t/steampipe/2198/5 "2013-05-03T08:14:44Z")

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Just so you guys know, the Steampipe also might fuck up your mods. It has already happened to people.  
Start backing the shit up!

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**Author:** ![Cameron\_D](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/cameron_d/32/251_2.png) [@Cameron\_D](https://forums.sourceruns.org/u/Cameron_D)\
**Post date:** [May 3, 2013, 12:02pm UTC](https://forums.sourceruns.org/t/steampipe/2198/6 "2013-05-03T12:02:30Z")

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I have [am making](http://i.imgur.com/1KzpYa0.png) a full copy of my entire Steam folder, TF2 has been converted but nothing else, if you need an pre-steampipe version of a Source game let me know and I can work on making a standalone.

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [May 3, 2013, 2:42pm UTC](https://forums.sourceruns.org/t/steampipe/2198/7 "2013-05-03T14:42:03Z")

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looool, people still using steam?

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**Author:** ![UnrealCanine](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/u/cc9497/32.png) [@UnrealCanine](https://forums.sourceruns.org/u/UnrealCanine)\
**Post date:** [May 3, 2013, 4:20pm UTC](https://forums.sourceruns.org/t/steampipe/2198/8 "2013-05-03T16:20:39Z")

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> [@Cameron:D](#):
>
> I have [am making](http://i.imgur.com/1KzpYa0.png) a full copy of my entire Steam folder, TF2 has been converted but nothing else, if you need an pre-steampipe version of a Source game let me know and I can work on making a standalone.

Why are you copying everything. isn’t Source mods the only ones affected?

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**Author:** ![Cameron\_D](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/cameron_d/32/251_2.png) [@Cameron\_D](https://forums.sourceruns.org/u/Cameron_D)\
**Post date:** [May 4, 2013, 1:58am UTC](https://forums.sourceruns.org/t/steampipe/2198/9 "2013-05-04T01:58:48Z")

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Yeah, I can clear out the not-Source-related files, but you need a handful of files from odd directoried to build a standalone and I wanted to make sure that I had them all.

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**Author:** ![Cameron\_D](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/cameron_d/32/251_2.png) [@Cameron\_D](https://forums.sourceruns.org/u/Cameron_D)\
**Post date:** [May 10, 2013, 12:54pm UTC](https://forums.sourceruns.org/t/steampipe/2198/10 "2013-05-10T12:54:17Z")

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The HL2 Steampipe beta is now available and the old demos do work with it, so that is one less thing to worry about \o/

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [May 10, 2013, 2:00pm UTC](https://forums.sourceruns.org/t/steampipe/2198/11 "2013-05-10T14:00:07Z")

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It’s still in Beta, maybe the actual version will break stuff. Plus, do they play properly? I was able to play on-release demos in current Portal 2 and they didn’t look good.

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**Author:** ![Cameron\_D](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/cameron_d/32/251_2.png) [@Cameron\_D](https://forums.sourceruns.org/u/Cameron_D)\
**Post date:** [May 11, 2013, 1:20am UTC](https://forums.sourceruns.org/t/steampipe/2198/12 "2013-05-11T01:20:03Z")

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I don’t expect the engine to change between beta and actual release. I’ll watch through more of them and see if anything is broken.

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**Author:** ![cRZYFST](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/c/e47774/32.png) [@cRZYFST](https://forums.sourceruns.org/u/cRZYFST)\
**Post date:** [May 11, 2013, 6:24am UTC](https://forums.sourceruns.org/t/steampipe/2198/13 "2013-05-11T06:24:02Z")

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I watched everything since 078 yesterday I think. Except for lag which I attribute to the shitty fglrx drivers by AMD the only issue I noticed was that objects you were holding behaved very strangely. Seemed like objects were attached to a thread hanging from a stick you’re carrying :\> Other than that every demo played fine.

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**Author:** ![Cameron\_D](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/cameron_d/32/251_2.png) [@Cameron\_D](https://forums.sourceruns.org/u/Cameron_D)\
**Post date:** [May 11, 2013, 2:43pm UTC](https://forums.sourceruns.org/t/steampipe/2198/14 "2013-05-11T14:43:35Z")

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I just watched from 107 onwards and didn’t see that, will try go back to 078 and see what they are like from there.

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**Author:** ![Cameron\_D](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/cameron_d/32/251_2.png) [@Cameron\_D](https://forums.sourceruns.org/u/Cameron_D)\
**Post date:** [May 24, 2013, 12:52pm UTC](https://forums.sourceruns.org/t/steampipe/2198/15 "2013-05-24T12:52:32Z")

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HL2 just updated, demos are all broken.

Version 5311.

Working on building a standalone copy of the old version.

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**Author:** ![UnrealCanine](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/u/cc9497/32.png) [@UnrealCanine](https://forums.sourceruns.org/u/UnrealCanine)\
**Post date:** [June 4, 2013, 10:44am UTC](https://forums.sourceruns.org/t/steampipe/2198/16 "2013-06-04T10:44:21Z")

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> We have released a Beta update for Half-Life 2 and associated games. Changes in this update are: 
> 
> Fixed vehicle velocity note being saved in save games. New saves made after this change will now correctly restore vehicle speed

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFff

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [June 4, 2013, 5:36pm UTC](https://forums.sourceruns.org/t/steampipe/2198/17 "2013-06-04T17:36:55Z")

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RIP 022-030

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**Author:** ![Gocnak](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/gocnak/32/23_2.png) [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Post date:** [June 5, 2013, 12:03am UTC](https://forums.sourceruns.org/t/steampipe/2198/18 "2013-06-05T00:03:40Z")

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Well since our old demos don’t work on SteamPipe anyways the mentality is more like “RIP the whole run”.

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [June 5, 2013, 12:31am UTC](https://forums.sourceruns.org/t/steampipe/2198/19 "2013-06-05T00:31:43Z")

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HL2DQ’s demos dont play but that run aint dead?

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [June 5, 2013, 6:41pm UTC](https://forums.sourceruns.org/t/steampipe/2198/20 "2013-06-05T18:41:12Z")

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![](http://i.imgur.com/fkLF9.gif)

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