# Speedrun.com/hl2 Help

**URL:** <https://forums.sourceruns.org/t/speedrun-com-hl2-help/3391>\
**Category:** Half-Life 2\
**Created:** [May 9, 2019, 10:00pm UTC](https://forums.sourceruns.org/t/speedrun-com-hl2-help/3391 "2019-05-09T22:00:26Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![thesmiley47](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/65b543/32.png) [@thesmiley47](https://forums.sourceruns.org/u/thesmiley47)\
**Post date:** [May 10, 2019, 10:38am UTC](https://forums.sourceruns.org/t/speedrun-com-hl2-help/3391/2 "2019-05-10T10:38:13Z")

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Hello. There are various categories in HL2. If you speedrunning HL2 on New Engine then it is not allowed anyway in runs, because New Engine only Scriptless, if you speedrunning HL2 on Old Engine, that is two categories there: Scriptless and Scripted, in Scripted category allowed autojump  
If you so want speedrunning with autojump just: 1. Download HL2 and Source SDK Base 2006 in Steam. 2. Download HL2 Old Engine v4044 on this thread [Source Unpack 2.3](https://forums.sourceruns.org/t/source-unpack-2-3/2624) . 3. Put folder “hl2oe” in steamapps/sourcemods . 4. Restart Steam 5. Download SourcePauseTool [https://github.com/YaLTeR/SourcePauseTool/releases](https://github.com/YaLTeR/SourcePauseTool/releases) . 6. You will need to place `spt-oe.dll` into the topmost `bin` directory (the one with a lot of different DLL files including `engine.dll` , _not_ the one with `client.dll` and `server.dll` ).

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