# sp\_a2\_bts5

**URL:** <https://forums.sourceruns.org/t/sp-a2-bts5/1819>\
**Category:** Single Player\
**Created:** [April 25, 2011, 11:59pm UTC](https://forums.sourceruns.org/t/sp-a2-bts5/1819 "2011-04-25T23:59:01Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Scepheo](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/ad7895/32.png) [@Scepheo](https://forums.sourceruns.org/u/Scepheo)\
**Post date:** [April 25, 2011, 11:59pm UTC](https://forums.sourceruns.org/t/sp-a2-bts5/1819/1 "2011-04-25T23:59:01Z")

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[Portal 2 - Phase 1 - sp\_a2\_bts5 - Route (DemonStrate)](http://www.youtube.com/watch?v=Y5Rm8E3NMNo)  
[Portal 2 - sp\_a2\_bts5 - Theory (DemonStrate)](http://www.youtube.com/watch?v=EKoP-7EV4sA)

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**Author:** ![DemonStrate](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/demonstrate/32/10_2.png) [@DemonStrate](https://forums.sourceruns.org/u/DemonStrate)\
**Post date:** [May 18, 2011, 9:23am UTC](https://forums.sourceruns.org/t/sp-a2-bts5/1819/2 "2011-05-18T09:23:08Z")

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Portal 2 - Phase 1 - sp\_a2\_bts5 - Route

Also, I have a theory for a route on this map. If someone could try to figure out a way to get up to this ledge, we could skip a majority of the map:

Portal 2 - sp\_a2\_bts5 - Theory

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**Author:** ![ExplodingCabbage](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/e/f19dbf/32.png) [@ExplodingCabbage](https://forums.sourceruns.org/u/ExplodingCabbage)\
**Post date:** [May 18, 2011, 11:49am UTC](https://forums.sourceruns.org/t/sp-a2-bts5/1819/3 "2011-05-18T11:49:51Z")

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I really don’t see your theory being workable. There simply isn’t any remotely possible way up there without noclip.

Assuming you don’t get your theory working, you can save time when cutting the pipes with the laser by rapidly alternating the portal position between the two moving surfaces instead of doing all four vertical pipes and then all four horizontal pipes.
