# Something interesting

**URL:** <https://forums.sourceruns.org/t/something-interesting/1938>\
**Category:** DWaHMoV\
**Created:** [October 31, 2011, 1:20am UTC](https://forums.sourceruns.org/t/something-interesting/1938 "2011-10-31T01:20:02Z")\
**Posts on this page:** 11\
**Page:** 1

<div class="post-metadata">

**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [October 31, 2011, 1:20am UTC](https://forums.sourceruns.org/t/something-interesting/1938/1 "2011-10-31T01:20:02Z")

</div>



---

<div class="post-metadata">

**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [October 31, 2011, 1:40am UTC](https://forums.sourceruns.org/t/something-interesting/1938/2 "2011-10-31T01:40:41Z")

</div>

That is interesting…

---

<div class="post-metadata">

**Author:** ![Cameron\_D](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/cameron_d/32/251_2.png) [@Cameron\_D](https://forums.sourceruns.org/u/Cameron_D)\
**Post date:** [October 31, 2011, 1:52am UTC](https://forums.sourceruns.org/t/something-interesting/1938/3 "2011-10-31T01:52:38Z")

</div>

That is kinda awesome, especially if you are able to reproduce it getting SPD’d.

Also, dat WoodenToaster.

---

<div class="post-metadata">

**Author:** ![UnrealCanine](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/u/cc9497/32.png) [@UnrealCanine](https://forums.sourceruns.org/u/UnrealCanine)\
**Post date:** [October 31, 2011, 1:57am UTC](https://forums.sourceruns.org/t/something-interesting/1938/4 "2011-10-31T01:57:40Z")

</div>

So would this take the place of flying in relation to the HL2DQ part?

---

<div class="post-metadata">

**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [October 31, 2011, 2:07am UTC](https://forums.sourceruns.org/t/something-interesting/1938/5 "2011-10-31T02:07:06Z")

</div>

Hopefully not. You would have to wait for the train to go past where you could just fly over. Probably better to do a collision boost off a barrel.

---

<div class="post-metadata">

**Author:** ![igge](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/3d9bf3/32.png) [@igge](https://forums.sourceruns.org/u/igge)\
**Post date:** [October 31, 2011, 12:12pm UTC](https://forums.sourceruns.org/t/something-interesting/1938/6 "2011-10-31T12:12:37Z")

</div>

Perhaps if you could SPD from where you’re at in the video to the red container with the vortigaunt? The original HL2DQ route would be way slower that at least, if it’s possible.

---

<div class="post-metadata">

**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [October 31, 2011, 12:28pm UTC](https://forums.sourceruns.org/t/something-interesting/1938/7 "2011-10-31T12:28:03Z")

</div>

I think I got it stuck between myself, the train, and the field. Yeah, it would be bit longer to go spd it, but I think this also means we can SPD most models in HL2. Food fo’ thought.

---

<div class="post-metadata">

**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [October 31, 2011, 12:46pm UTC](https://forums.sourceruns.org/t/something-interesting/1938/8 "2011-10-31T12:46:12Z")

</div>

> [@igge](#):
>
> Perhaps if you could SPD from where you’re at in the video to the red container with the vortigaunt? The original HL2DQ route would be way slower that at least, if it’s possible.

That would be sick, cant wait to try it out

> [@CooL](#):
>
> I think I got it stuck between myself, the train, and the fieldDd be bit longer to go spd it, but I think this also means we can SPD most models in HL2. Food fo’ thought.

Try to manage it atleast for P2. Perhaps you have a save file, with the SPD’ed prop in that place?

---

<div class="post-metadata">

**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [October 31, 2011, 9:30pm UTC](https://forums.sourceruns.org/t/something-interesting/1938/9 "2011-10-31T21:30:06Z")

</div>

> Perhaps if you could SPD from where you're at in the video to the red container with the vortigaunt? The original HL2DQ route would be way slower that at least, if it's possible.

There’s a “map separator” stopping you from going over the train tracks. Sorry.

---

<div class="post-metadata">

**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [November 1, 2011, 6:01am UTC](https://forums.sourceruns.org/t/something-interesting/1938/10 "2011-11-01T06:01:32Z")

</div>

> [@TYPICAL](#):
>
> > Perhaps if you could SPD from where you're at in the video to the red container with the vortigaunt? The original HL2DQ route would be way slower that at least, if it's possible.
> 
> There’s a “map separator” stopping you from going over the train tracks. Sorry.

What if you bring the prop with yourself to the place where you have to jump to the water, but attempt at SPD jump instead?

---

<div class="post-metadata">

**Author:** ![igge](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/3d9bf3/32.png) [@igge](https://forums.sourceruns.org/u/igge)\
**Post date:** [November 1, 2011, 7:13am UTC](https://forums.sourceruns.org/t/something-interesting/1938/11 "2011-11-01T07:13:01Z")

</div>

We’re gonna need a wallclimb in bewteen, so that won’t work either.
