# So, I've recently bought HL for PC

**URL:** <https://forums.sourceruns.org/t/so-ive-recently-bought-hl-for-pc/2879>\
**Category:** General\
**Created:** [July 3, 2016, 2:18am UTC](https://forums.sourceruns.org/t/so-ive-recently-bought-hl-for-pc/2879 "2016-07-03T02:18:26Z")\
**Posts on this page:** 5\
**Page:** 1

<div class="post-metadata">

**Author:** ![SuperFrizzio](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/b2d939/32.png) [@SuperFrizzio](https://forums.sourceruns.org/u/SuperFrizzio)\
**Post date:** [July 3, 2016, 2:18am UTC](https://forums.sourceruns.org/t/so-ive-recently-bought-hl-for-pc/2879/1 "2016-07-03T02:18:26Z")

</div>

Hello folks! Many users here know me because I do HL speedruns for the PS2 version of the game… Yesterday I decided to give a shot to the PC version of the game and I bought it on Steam… I wanna ask… Is there a way to uncap the Bhop speed?; One more thing, I would like to know how to create scripts for autojump, duck-roll and gaussboost, can somebody help me in that? (I actually tried to bhop on PC version and seems its working very well and fast :D)…

Final question: Moddb apart, is there a nice site where you can download mods for the game? Thanks

---

<div class="post-metadata">

**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [July 3, 2016, 7:34am UTC](https://forums.sourceruns.org/t/so-ive-recently-bought-hl-for-pc/2879/2 "2016-07-03T07:34:35Z")

</div>

YaLTeR’s tool allow you to uncap bhop speed: [https://github.com/YaLTeR/BunnymodXT/wiki/Console-commands-and-variables](https://github.com/YaLTeR/BunnymodXT/wiki/Console-commands-and-variables)

But if you want to actually speedrun the game on PC you want to use the WON version from the GoldSrc Package: [https://forums.sourceruns.org/index.php?topic=2702.0](https://forums.sourceruns.org/index.php?topic=2702.0) which has bhop uncapped by default.

Moddb is the best place for mods as far as I know.

---

<div class="post-metadata">

**Author:** ![d0t](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/d/ccd318/32.png) [@d0t](https://forums.sourceruns.org/u/d0t)\
**Post date:** [July 3, 2016, 7:48am UTC](https://forums.sourceruns.org/t/so-ive-recently-bought-hl-for-pc/2879/3 "2016-07-03T07:48:55Z")

</div>

If you need help with setting up the GoldSrc package you can use my part 1 video: [https://www.youtube.com/watch?v=6DQsnVo5A7s](https://www.youtube.com/watch?v=6DQsnVo5A7s)

When you got it setup just type this into console; bind “o” “map c1a0;bxt\_hud\_timer 1;bxt\_timer\_reset;bxt\_timer\_start; bxt\_timer\_autostop 1; bxt\_autojump 1; bxt\_autojump\_prediction 1”

bind “KEY” “+bxt\_tas\_ducktap” should work for duckrolling aswell.

For the gauss script just put this into ur autoexec.cfg;

alias +tau +attack2  
alias -tau “cl\_pitchup 180;cl\_pitchdown -180;-attack2;wait;cl\_pitchup -12;cl\_pitchdown 12;wait;cl\_pitchup 89.999;cl\_pitchdown 89.999”

bind “KEY” “+tau”

---

<div class="post-metadata">

**Author:** ![SuperFrizzio](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/b2d939/32.png) [@SuperFrizzio](https://forums.sourceruns.org/u/SuperFrizzio)\
**Post date:** [July 3, 2016, 3:00pm UTC](https://forums.sourceruns.org/t/so-ive-recently-bought-hl-for-pc/2879/4 "2016-07-03T15:00:46Z")

</div>

Thank you guys! The videos d0t did were really useful to me, thanks again! 🙂

---

<div class="post-metadata">

**Author:** ![SuperFrizzio](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/b2d939/32.png) [@SuperFrizzio](https://forums.sourceruns.org/u/SuperFrizzio)\
**Post date:** [July 3, 2016, 4:03pm UTC](https://forums.sourceruns.org/t/so-ive-recently-bought-hl-for-pc/2879/5 "2016-07-03T16:03:07Z")

</div>

Cool, very cool 💯 Bunnyhopping is getting better and better, object-boost is very easy and costant (compared to PS2 version) and gauss-boost is funny to do… One more question, is there a way to change the language to italian? (It was in the default Steam version but now not anymore)

Edit: I found it out
