# Quantum Trickery

**URL:** <https://forums.sourceruns.org/t/quantum-trickery/1566>\
**Category:** Off-Topic\
**Created:** [July 12, 2006, 3:37pm UTC](https://forums.sourceruns.org/t/quantum-trickery/1566 "2006-07-12T15:37:00Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [July 12, 2006, 3:37pm UTC](https://forums.sourceruns.org/t/quantum-trickery/1566/1 "2006-07-12T15:37:00Z")

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Some of you might be interested in this :)A little vid i made in March 2006.[QUOTE This is my second movie and my second attempt at a decent Quake trick flick.I had a bunch of demos that I thought might be fun to watch in a movie.This is a one day effort (well not quite, summed up i guess), so don’t expect something THAT great. :PTechnical details: \* running time: 04m:35s \* video: Xvid, 3500 kbps, 768x480 @ 30 fps \* audio: mp3, 128 kbps, 44100 Hz](http://www.besmella-quake.com/comments.asp?newsid=63439954387862805787037)download from here:[http://gamefiles.blueyonder.co.uk/blueyond…uantumtrick.rar](http://gamefiles.blueyonder.co.uk/blueyondergames/movies/quakeworld/quantumtrick.rar) (95 MB)screenshots here:[http://img140.imageshack.us/img140/7015/qtrickery0014dv.jpg](http://img140.imageshack.us/img140/7015/qtrickery0014dv.jpg)[http://img140.imageshack.us/img140/5345/qtrickery0025mn.jpg](http://img140.imageshack.us/img140/5345/qtrickery0025mn.jpg)[http://img140.imageshack.us/img140/2682/qtrickery0055ek.jpg](http://img140.imageshack.us/img140/2682/qtrickery0055ek.jpg)

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**Author:** ![Pincus](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/p/13edae/32.png) [@Pincus](https://forums.sourceruns.org/u/Pincus)\
**Post date:** [July 13, 2006, 2:32am UTC](https://forums.sourceruns.org/t/quantum-trickery/1566/2 "2006-07-13T02:32:00Z")

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Hey Shark, I downloaded that around a month ago :)Im getting into QW, its so damn fun.

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [July 13, 2006, 3:48pm UTC](https://forums.sourceruns.org/t/quantum-trickery/1566/3 "2006-07-13T15:48:00Z")

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fcors it is… no wonder the game survived that long and people are still pumping effort into it (maps/mods/textures/models/source ports etc.)
