# Precursor

**URL:** <https://forums.sourceruns.org/t/precursor/2031>\
**Category:** Other Source Games and Mods\
**Created:** [March 12, 2012, 1:04am UTC](https://forums.sourceruns.org/t/precursor/2031 "2012-03-12T01:04:39Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![Gocnak](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/gocnak/32/23_2.png) [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Post date:** [March 12, 2012, 1:04am UTC](https://forums.sourceruns.org/t/precursor/2031/1 "2012-03-12T01:04:39Z")

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Felt this was in need of a topic.

Exec, DarkEvil, and I have been running a mod called “Precursor” and it’s quite the mod. It’s running on current source engine, so we’re using ABH as our means of speeding around. It’s mapped very well, and just an overall beautiful mod. And it has some open areas, especially the last two maps…

…Which means there’s going to be some fun ABH launches somewhere in here. 😉

Check the mod out:  
[Mod Homepage](http://www.precursormod.com/)  
[ModDB link](http://www.moddb.com/mods/precursor)

I’m going to estimate this mod to be completed in a time of about 9 - 10 minutes, and in about 15 segments. Done.

> **[Precursor Speedrun Times](https://docs.google.com/spreadsheets/d/1EPxyrrejNmk0tPAKHm2wbYSYLcGrluKdF2NWr26z-3M/edit)**
>
> Maps
> 
> Map, Time( HH: MM: SS)
> , Total Time, Runner( s)
> r\_map1, 0: 01: 12, 0: 01: 12, Exec+ Gocnak+ DarkEvil
> r\_map2, 0: 00: 15, 0: 01: 27, Gocnak
> r\_map3, 0: 02: 56, 0: 04: 23, Gocnak+ Darkevil
> r\_map4, 0: 01: 21, 0: 05: 44, Gocnak+ Darkevil
> ...

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**Author:** ![Cameron\_D](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/cameron_d/32/251_2.png) [@Cameron\_D](https://forums.sourceruns.org/u/Cameron_D)\
**Post date:** [March 12, 2012, 1:28am UTC](https://forums.sourceruns.org/t/precursor/2031/2 "2012-03-12T01:28:37Z")

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That looks like a decent mod _downloads and plays_

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**Author:** ![igge](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/3d9bf3/32.png) [@igge](https://forums.sourceruns.org/u/igge)\
**Post date:** [March 12, 2012, 8:53am UTC](https://forums.sourceruns.org/t/precursor/2031/3 "2012-03-12T08:53:12Z")

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Looks like a neat mod. I’ll definitely have to try it out.

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [March 12, 2012, 9:41am UTC](https://forums.sourceruns.org/t/precursor/2031/4 "2012-03-12T09:41:15Z")

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Yeah, we’re on Phase 2 already, so if everyone wants to run - it’s about time to join.

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**Author:** ![Cameron\_D](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/cameron_d/32/251_2.png) [@Cameron\_D](https://forums.sourceruns.org/u/Cameron_D)\
**Post date:** [March 12, 2012, 10:09am UTC](https://forums.sourceruns.org/t/precursor/2031/5 "2012-03-12T10:09:40Z")

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I finished playing through it earlier today, there are some nice open areas that should make for some excellent ABH segments.

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**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [March 12, 2012, 2:19pm UTC](https://forums.sourceruns.org/t/precursor/2031/6 "2012-03-12T14:19:49Z")

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Looks interesting, I’ll give it a play when I get a moment to myself.

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**Author:** ![Gocnak](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/gocnak/32/23_2.png) [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Post date:** [July 6, 2012, 12:04am UTC](https://forums.sourceruns.org/t/precursor/2031/7 "2012-07-06T00:04:53Z")

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Finally done.

Thanks everybody who tried it, your effort wasn’t wasted. Well, not _all_ of it atleast.

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**Author:** ![Gocnak](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/gocnak/32/23_2.png) [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Post date:** [July 6, 2012, 6:14am UTC](https://forums.sourceruns.org/t/precursor/2031/8 "2012-07-06T06:14:36Z")

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Sent the maker/mapper (Patrick Murphy) an email showcasing our run, and here’s his response:

> Hello Gocnak,
> 
> This is outlandish, crazy, silly… and I love it!
> 
> That jump early in the video combined with the two towards the end are just pure gold.
> 
> Fine work, good sirs - fine work. I’ll be sure to link it around. 🙂 Send my regards to the other runners!
> 
> Kind regards,  
> Patrick

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [July 6, 2012, 1:36pm UTC](https://forums.sourceruns.org/t/precursor/2031/9 "2012-07-06T13:36:48Z")

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Hooray!

My segments are awesome. Oh, wait…
