# Power Up w/o skipping the tram or the gate

**URL:** <https://forums.sourceruns.org/t/power-up-w-o-skipping-the-tram-or-the-gate/2285>\
**Category:** λ Half-Life\
**Created:** [January 13, 2014, 12:47am UTC](https://forums.sourceruns.org/t/power-up-w-o-skipping-the-tram-or-the-gate/2285 "2014-01-13T00:47:18Z")\
**Posts on this page:** 7\
**Page:** 2

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [March 15, 2014, 12:55pm UTC](https://forums.sourceruns.org/t/power-up-w-o-skipping-the-tram-or-the-gate/2285/21 "2014-03-15T12:55:03Z")

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do a lot of 0.1s segments to keep them busy while you move past them

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**Author:** ![WindedCone859](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/w/f6c823/32.png) [@WindedCone859](https://forums.sourceruns.org/u/WindedCone859)\
**Post date:** [March 15, 2014, 4:22pm UTC](https://forums.sourceruns.org/t/power-up-w-o-skipping-the-tram-or-the-gate/2285/22 "2014-03-15T16:22:16Z")

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doesnt host\_framerate .001 really slow down npcs?

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [March 15, 2014, 5:26pm UTC](https://forums.sourceruns.org/t/power-up-w-o-skipping-the-tram-or-the-gate/2285/23 "2014-03-15T17:26:36Z")

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yes but that CVAR isn’t legit in a speedrun so you gotta raise your fps with fps\_max, it does the same thing but harder to achieve high fps

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**Author:** ![YaLTeR](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/yalter/32/553_2.png) [@YaLTeR](https://forums.sourceruns.org/u/YaLTeR)\
**Post date:** [March 15, 2014, 7:40pm UTC](https://forums.sourceruns.org/t/power-up-w-o-skipping-the-tram-or-the-gate/2285/24 "2014-03-15T19:40:01Z")

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> [@˙executλble](#):
>
> yes but that CVAR isn’t legit in a speedrun so you gotta raise your fps with fps\_max, it does the same thing but harder to achieve high fps

Except we’re not talking about realtime speedruns right now. Thing is, grunts’ shots are random, and their movement can also be random. Although if it takes them a lot of time to rotate, there may be not enough time for them to actually shoot.

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**Author:** ![WindedCone859](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/w/f6c823/32.png) [@WindedCone859](https://forums.sourceruns.org/u/WindedCone859)\
**Post date:** [April 1, 2014, 9:26pm UTC](https://forums.sourceruns.org/t/power-up-w-o-skipping-the-tram-or-the-gate/2285/25 "2014-04-01T21:26:54Z")

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Artjom TJ’s Power Up Speedrun HD Test

[https://www.youtube.com/watch?v=XdIxHyA2yDs](https://www.youtube.com/watch?v=XdIxHyA2yDs)

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**Author:** ![Matherunner](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/matherunner/32/215_2.png) [@Matherunner](https://forums.sourceruns.org/u/Matherunner)\
**Post date:** [June 2, 2014, 7:46am UTC](https://forums.sourceruns.org/t/power-up-w-o-skipping-the-tram-or-the-gate/2285/26 "2014-06-02T07:46:38Z")

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**Power Up TAS in 50 sec**

We did a TAS using the intended route and we got 50.025 seconds. Coincidentally, [this run](https://www.youtube.com/watch?v=zT_r48QMnME) also took 50s.

We used Zezima’s run as a reference from time to time.

[100 FPS](http://goo.gl/FQyzDr)  
[YouTube](http://youtu.be/jqJPtE2AyiM)

This took us a few days to lay down the plan and about a week to script. Very often we only had some vague idea about how some of tricks were to be carried out. We did not know exactly how to bring the crate out of the turret room until we reached that part, for example. We didn’t even know if we can dodge all bullets from the turret.

[hr]

Now, you may object to us climbing over the obstacles, but what mattered is the fact that the obstacles were smashed by the tram before we entered the next chapter, as verified by setting scr\_ofsy -1000 at the end. If you really dislike this, just add 1-2 seconds to the run time.

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**Author:** ![OMalley](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/o/b5a626/32.png) [@OMalley](https://forums.sourceruns.org/u/OMalley)\
**Post date:** [June 2, 2014, 11:11pm UTC](https://forums.sourceruns.org/t/power-up-w-o-skipping-the-tram-or-the-gate/2285/27 "2014-06-02T23:11:38Z")

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Absolutely amazing. I hope you intend to run the full game.

What would be the estimated time for a full TAS of Half-Life? I find it hard to picture something more optimized than HL21, but this is just insane.

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