# NGHL Slow Motion

**URL:** <https://forums.sourceruns.org/t/nghl-slow-motion/3075>\
**Category:** λ Half-Life\
**Created:** [June 24, 2015, 12:54am UTC](https://forums.sourceruns.org/t/nghl-slow-motion/3075 "2015-06-24T00:54:57Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![JamieOnUbuntu](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/j/46a35a/32.png) [@JamieOnUbuntu](https://forums.sourceruns.org/u/JamieOnUbuntu)\
**Post date:** [June 24, 2015, 12:54am UTC](https://forums.sourceruns.org/t/nghl-slow-motion/3075/1 "2015-06-24T00:54:57Z")

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How can I get slow motion timescale working in NGHL?  
In the Steam version of HL, ‘host\_framerate 0.005’ seems to be about 0.25 speed.  
In NGHL, I’ve tried every value I can think of and it just speeds up the game so much it is unplayable.

What do I need to do for slow timescale? I’m running at 250/1000 fps.

Thanks.

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**Author:** ![Matherunner](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/matherunner/32/215_2.png) [@Matherunner](https://forums.sourceruns.org/u/Matherunner)\
**Post date:** [June 24, 2015, 3:41am UTC](https://forums.sourceruns.org/t/nghl-slow-motion/3075/2 "2015-06-24T03:41:25Z")

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You need \_bxt\_min\_frametime to fix the duration of a frame. You can use host\_framerate in conjunction with \_bxt\_min\_frametime.

With host\_framerate alone the game speed depends on how fast your computer can render HL. If you can run HL at 5000 fps, then host\_framerate 0.001 will speed up the game by exactly 5 times.

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**Author:** ![JamieOnUbuntu](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/j/46a35a/32.png) [@JamieOnUbuntu](https://forums.sourceruns.org/u/JamieOnUbuntu)\
**Post date:** [June 24, 2015, 10:00am UTC](https://forums.sourceruns.org/t/nghl-slow-motion/3075/3 "2015-06-24T10:00:26Z")

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Ah right, I’m running Bunnymod instead of BXT.  
Is there still something I can do?

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**Author:** ![WindedCone859](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/w/f6c823/32.png) [@WindedCone859](https://forums.sourceruns.org/u/WindedCone859)\
**Post date:** [June 24, 2015, 2:16pm UTC](https://forums.sourceruns.org/t/nghl-slow-motion/3075/4 "2015-06-24T14:16:34Z")

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> [@Half-Life basics, tutorials, downloads - Helpdesk, ask questions here](https://forums.sourceruns.org/t/half-life-basics-tutorials-downloads-helpdesk-ask-questions-here/1907/713):
>
> Ah right, I’m running Bunnymod instead of BXT.  
> Is there still something I can do?

I dont see the problem here  
just inject BXT and use \_bxt\_min\_frametime
