# New Landing? High fps bug

**URL:** <https://forums.sourceruns.org/t/new-landing-high-fps-bug/2712>\
**Category:** λ Half-Life\
**Created:** [August 31, 2015, 1:45am UTC](https://forums.sourceruns.org/t/new-landing-high-fps-bug/2712 "2015-08-31T01:45:53Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![ianbean](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/ianbean/32/125_2.png) [@ianbean](https://forums.sourceruns.org/u/ianbean)\
**Post date:** [August 31, 2015, 1:45am UTC](https://forums.sourceruns.org/t/new-landing-high-fps-bug/2712/1 "2015-08-31T01:45:53Z")

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Hello Everyone!

I am very very new to the speedrunning scene, but I noticed something I didn’t see from other people when I upped my fps to 999.

[https://lh6.googleusercontent.com/0VYAoh6YUxfSPXyN7jv0JiifwE9Ojn0BS--N8MMD65Bk4nzWXNnx3ShkrH4mRMUE-lXJseFeY3umv6c=w956-h929](https://lh6.googleusercontent.com/0VYAoh6YUxfSPXyN7jv0JiifwE9Ojn0BS--N8MMD65Bk4nzWXNnx3ShkrH4mRMUE-lXJseFeY3umv6c=w956-h929)

In the gif, I press back at the bottom to scrape against the wall, and it stops me fully. This is just one of the many places I have done this, but when I checked the wiki to see what it might be called, I didn’t find anything. Is this a common occurrence? Is it already a well documented thing? I’d just like to know if this has happened to others in the past also.

-Ian

P.S. I call it wallbug, it’s helpful to land huge falls near walls with no damage.

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**Author:** ![PJC](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/p/a587f6/32.png) [@PJC](https://forums.sourceruns.org/u/PJC)\
**Post date:** [August 31, 2015, 2:13am UTC](https://forums.sourceruns.org/t/new-landing-high-fps-bug/2712/2 "2015-08-31T02:13:37Z")

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Hi Ian,

I don’t have access to that link, but what you’re describing is well known and is already used in Big Lolly speedruns, see here:

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**Author:** ![ianbean](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/ianbean/32/125_2.png) [@ianbean](https://forums.sourceruns.org/u/ianbean)\
**Post date:** [August 31, 2015, 4:53am UTC](https://forums.sourceruns.org/t/new-landing-high-fps-bug/2712/3 "2015-08-31T04:53:01Z")

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Thanks PJC, good to know it’s a common thing, wouldn’t want a bug like that to go unexploited. 😛

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [September 14, 2015, 4:46pm UTC](https://forums.sourceruns.org/t/new-landing-high-fps-bug/2712/4 "2015-09-14T16:46:34Z")

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It’s possible on surfaces not parallel to the map axes. It probably got no attention on the wiki because; since you loose all your momentum it’s rarely the best landing method.
