# New gauge half life - sample wagon stuck in anomalous materials

**URL:** <https://forums.sourceruns.org/t/new-gauge-half-life-sample-wagon-stuck-in-anomalous-materials/2518>\
**Category:** λ Half-Life\
**Created:** [November 18, 2014, 10:49pm UTC](https://forums.sourceruns.org/t/new-gauge-half-life-sample-wagon-stuck-in-anomalous-materials/2518 "2014-11-18T22:49:43Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [November 18, 2014, 10:49pm UTC](https://forums.sourceruns.org/t/new-gauge-half-life-sample-wagon-stuck-in-anomalous-materials/2518/1 "2014-11-18T22:49:43Z")

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Hi guys,

as my subject states: The sample wagon in chapter anomalous materials is stuck on its elevator. I am unable to move it a single unit. Is this a known issue and is a solution known to this problem? I reinstalled new gauge half life full version 1.3.4 2 times now, disabled HD models in installation, enabled them, nothing seems to work.

Please help  
Thanks in advance

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**Author:** ![WindedCone859](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/w/f6c823/32.png) [@WindedCone859](https://forums.sourceruns.org/u/WindedCone859)\
**Post date:** [November 18, 2014, 11:24pm UTC](https://forums.sourceruns.org/t/new-gauge-half-life-sample-wagon-stuck-in-anomalous-materials/2518/2 "2014-11-18T23:24:35Z")

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I dont recall to well but i think it has something to do with fps  
try lowering it to like 60 as its comming up, also dont use it untill its fully up

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**Author:** ![Burgmond](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/b/a9adbd/32.png) [@Burgmond](https://forums.sourceruns.org/u/Burgmond)\
**Post date:** [November 18, 2014, 11:54pm UTC](https://forums.sourceruns.org/t/new-gauge-half-life-sample-wagon-stuck-in-anomalous-materials/2518/3 "2014-11-18T23:54:10Z")

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Yes, if you have your framerate too high, it will be stuck and not move a single unit.

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [November 19, 2014, 2:01pm UTC](https://forums.sourceruns.org/t/new-gauge-half-life-sample-wagon-stuck-in-anomalous-materials/2518/4 "2014-11-19T14:01:41Z")

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Thanks for your answers guys, will check this as soon as I get back home and report back.

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**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [November 19, 2014, 8:09pm UTC](https://forums.sourceruns.org/t/new-gauge-half-life-sample-wagon-stuck-in-anomalous-materials/2518/5 "2014-11-19T20:09:14Z")

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This is my first time doing this, and I apologize profusely, but I accidentally deleted your account, thinking it was spam. You’re going to have to re-register.

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**Author:** ![treetoon](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/treetoon/32/41_2.png) [@treetoon](https://forums.sourceruns.org/u/treetoon)\
**Post date:** [November 22, 2014, 2:30pm UTC](https://forums.sourceruns.org/t/new-gauge-half-life-sample-wagon-stuck-in-anomalous-materials/2518/6 "2014-11-22T14:30:17Z")

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Yeah this is a frame issue, make sure to use 100fps during the test chamber sequence. 250fps will sometimes cause it to get stuck etc.

however…  
The crooks of the problem isn’t that the frame rate is to high, it’s that its either unstable or a certain value which doesn’t work together well with moving objects.

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**Author:** ![mike](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/m/58f4c7/32.png) [@mike](https://forums.sourceruns.org/u/mike)\
**Post date:** [November 22, 2014, 2:52pm UTC](https://forums.sourceruns.org/t/new-gauge-half-life-sample-wagon-stuck-in-anomalous-materials/2518/7 "2014-11-22T14:52:26Z")

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Treetoon, people have already said that and you just bumped a several day old post. ???

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**Author:** ![treetoon](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/treetoon/32/41_2.png) [@treetoon](https://forums.sourceruns.org/u/treetoon)\
**Post date:** [December 8, 2014, 11:38pm UTC](https://forums.sourceruns.org/t/new-gauge-half-life-sample-wagon-stuck-in-anomalous-materials/2518/8 "2014-12-08T23:38:16Z")

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> [@mike](#):
>
> Treetoon, people have already said that and you just bumped a several day old post. ???

I realized I wrote that post a little quickly without actually clearing it up. A higher framerate does NOT cause this.
