# More cubes for cube% (32 cubes)

**URL:** <https://forums.sourceruns.org/t/more-cubes-for-cube-32-cubes/2842>\
**Category:** Portal\
**Created:** [April 16, 2016, 3:28am UTC](https://forums.sourceruns.org/t/more-cubes-for-cube-32-cubes/2842 "2016-04-16T03:28:45Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![kojlax](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/d9b06d/32.png) [@kojlax](https://forums.sourceruns.org/u/kojlax)\
**Post date:** [April 16, 2016, 3:28am UTC](https://forums.sourceruns.org/t/more-cubes-for-cube-32-cubes/2842/1 "2016-04-16T03:28:45Z")

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Using item save glitch, it’s possible to get every cube in the game, including any in a\_00 and inside the dispensers. It requires doing 00-04 twice, and it requires you to quit the game a few times (I don’t know how that works in relation to the rules), though.

[Video of a run of this](https://www.twitch.tv/theicarnage/v/60848820)

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**Author:** ![Jukspa](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/j/51bf81/32.png) [@Jukspa](https://forums.sourceruns.org/u/Jukspa)\
**Post date:** [April 29, 2016, 11:13am UTC](https://forums.sourceruns.org/t/more-cubes-for-cube-32-cubes/2842/2 "2016-04-29T11:13:37Z")

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I’m a bit late to respond to this but I think Nano showed me a video of something like this before with a similar idea. It’s pretty cool but at the time I thought it was tedious so I didn’t end up doing it. I would be fine with people restarting their games for item save glitch, as long as you don’t start a run with it activated.

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**Author:** ![TheiCarnage](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/9fc29f/32.png) [@TheiCarnage](https://forums.sourceruns.org/u/TheiCarnage)\
**Post date:** [May 23, 2016, 8:21pm UTC](https://forums.sourceruns.org/t/more-cubes-for-cube-32-cubes/2842/3 "2016-05-23T20:21:45Z")

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Having done a ‘run’ of this, I can say that it is tedious, but the thing that I find most awkward about it is creating a hard save in 04 and then reloading it. Obviously, in the context of rules this is fine as the save was created within the run. I just find it weird because you open the console a few times. This could be avoided by having binds to save/load this, but I still think it’s awkward to be jumping around the game, from 04 to 00, back to 04 etc.
