# Jump maps & other runs

**URL:** <https://forums.sourceruns.org/t/jump-maps-other-runs/2316>\
**Category:** λ Half-Life\
**Created:** [March 13, 2014, 7:57pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316 "2014-03-13T19:57:39Z")\
**Posts on this page:** 20\
**Page:** 5

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**Author:** ![Kitin](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/e9c0ed/32.png) [@Kitin](https://forums.sourceruns.org/u/Kitin)\
**Post date:** [August 19, 2014, 7:40pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/81 "2014-08-19T19:40:36Z")

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> [@˙executλble](#):
>
> Now do it with 250fps! 😃

Sure, [https://www.youtube.com/watch?v=2XdUT7Thge8](https://www.youtube.com/watch?v=2XdUT7Thge8) 😃

The time would have been 31.16 if I it wasn’t for that embarrassing misstake at the end, but I think it proves enough of a point as is.

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [August 19, 2014, 8:23pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/82 "2014-08-19T20:23:07Z")

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Good stuff, keep 'em coming 😃

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [August 20, 2014, 7:29pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/83 "2014-08-20T19:29:41Z")

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I still don’t consider my run beaten though.  
-It’s not made in ag (not sure if there is any differences in physics, but at least hud speedos ect.)  
-Start save  
-Fastwalk movement script up the stair (assuming it starts from the save already so its consistent all the way up every time)  
-Autojump feature(?)

That said, the 2nd room is very impressive. I just wish you aimed for countjump in the 3rd room to save another .4s.

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**Author:** ![Kitin](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/e9c0ed/32.png) [@Kitin](https://forums.sourceruns.org/u/Kitin)\
**Post date:** [August 20, 2014, 9:45pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/84 "2014-08-20T21:45:59Z")

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> [@quadrazid](#):
>
> I still don’t consider my run beaten though.  
> -It’s not made in ag (not sure if there is any differences in physics, but at least hud speedos ect.)  
> -Start save  
> -Fastwalk movement script up the stair (assuming it starts from the save already so its consistent all the way up every time)  
> -Autojump feature(?)
> 
> That said, the 2nd room is very impressive. I just wish you aimed for countjump in the 3rd room to save another .4s.

-I’m pretty sure ag doesen’t differ from bunnymod pro in physics. And sure the potential use of a speedometer might help in bunnymod, but this didn’t stop you from claiming hl21 to be the Half-Life WR when SW and the runs before that didn’t use the mod.

-Yes, a start save was used for consistency and convenience. I could’ve just as well used the spawnpoint, it’s just that this requires a tedious walk each attempt.

-I deem a fastwalk script that alternates moveleft and moveright to be just as shady as a script that spams duck at fixed intervals, or a script that spams jump every frame. Again, hl21 used scripts that never was used in the previous speedruns.

-Yes, +tas\_autojump was used, as it was voted a legit alternative to a jumpspam script here on the forums. Although it doesn’t matter with consistent 250fps, it does give a higher success rate of gaining speed from the slope. So I guess this point is substantial enough for me to sort of agree with you.

Runs evolve however, and to say that we have to stick to the same scripts etc. used in a specific run doesn’t really work in my opinion.

All that being said, I might make a run using your guidelines and perhaps try and make that countjump while I’m at it. 🙂

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [August 20, 2014, 10:55pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/85 "2014-08-20T22:55:05Z")

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I don’t think the hl21 comparison works in this case. My points were coming from the perspective of ag and its norms. Look back as a ag player and I think you agree. It’s an ag map afterall.

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**Author:** ![Kitin](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/e9c0ed/32.png) [@Kitin](https://forums.sourceruns.org/u/Kitin)\
**Post date:** [August 21, 2014, 9:17am UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/86 "2014-08-21T09:17:42Z")

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> [@quadrazid](#):
>
> I don’t think the hl21 comparison works in this case. My points were coming from the perspective of ag and its norms. Look back as a ag player and I think you agree. It’s an ag map afterall.

I guess we’ll just have to agree to disagree on the matter then. I’ve never played AG, but after some research there doesen’t seem to be any mention of a duckspam script being part of any norm. Even less so a +duck;w8;-duck;w; repeating one that was specifically made to work well on the stairs in agtricks, which is what you used in your run.

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**Author:** ![PJC](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/p/a587f6/32.png) [@PJC](https://forums.sourceruns.org/u/PJC)\
**Post date:** [September 14, 2014, 10:12am UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/87 "2014-09-14T10:12:52Z")

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destructo\_hops done in 01:11

[http://youtu.be/ou6DmZyrOf4](http://youtu.be/ou6DmZyrOf4)

Demo: [https://drive.google.com/file/d/0B1O65pK-C6qYNmxDZDJhZDhlUkU/edit?usp=sharing](https://drive.google.com/file/d/0B1O65pK-C6qYNmxDZDJhZDhlUkU/edit?usp=sharing)

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [September 14, 2014, 5:06pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/88 "2014-09-14T17:06:23Z")

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bunnyrace\_beta2 Co-op WR

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**Author:** ![sadf](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/43a26b/32.png) [@sadf](https://forums.sourceruns.org/u/sadf)\
**Post date:** [September 23, 2014, 2:09pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/89 "2014-09-23T14:09:05Z")

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agtricks 32.66

I wanted to break the record, but this is about as good as I can do.

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [September 23, 2014, 4:59pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/90 "2014-09-23T16:59:05Z")

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Pretty cool jumps on second stage, well done :\>

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**Author:** ![The\_Kess](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/the_kess/32/285_2.png) [@The\_Kess](https://forums.sourceruns.org/u/The_Kess)\
**Post date:** [October 11, 2014, 9:06pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/91 "2014-10-11T21:06:43Z")

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hl\_trick - 19.34

bhop\_handulz - 19s

bhop\_iceberg - 15s

[https://www.youtube.com/watch?v=gGYKTutc2ck](https://www.youtube.com/watch?v=gGYKTutc2ck)

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**Author:** ![sadf](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/43a26b/32.png) [@sadf](https://forums.sourceruns.org/u/sadf)\
**Post date:** [November 3, 2014, 2:58pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/92 "2014-11-03T14:58:37Z")

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surf\_zelda 49.86

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**Author:** ![kernel](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/7ea924/32.png) [@kernel](https://forums.sourceruns.org/u/kernel)\
**Post date:** [November 5, 2014, 1:39pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/93 "2014-11-05T13:39:27Z")

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sadf: good job on that run, could you please explain what did you do on start to get that boost?

[font=verdana, arial, helvetica, sans-serif]i should probably try some maps too, but i sucked horribly at any surf/bhop maps c:

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**Author:** ![sadf](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/43a26b/32.png) [@sadf](https://forums.sourceruns.org/u/sadf)\
**Post date:** [November 5, 2014, 3:35pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/94 "2014-11-05T15:35:30Z")

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It’s just damage boosting. When you walk under the block it deals -10000 damage and makes you fly away at max speed.

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**Author:** ![Kitin](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/e9c0ed/32.png) [@Kitin](https://forums.sourceruns.org/u/Kitin)\
**Post date:** [November 25, 2014, 3:53pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/95 "2014-11-25T15:53:38Z")

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Accel-jumps on bhop.bsp  
[https://www.youtube.com/watch?v=Il31-f2Rt1g](https://www.youtube.com/watch?v=Il31-f2Rt1g)

Mostly an editing test but i put alot of time into the demos as well. In the last run I reach 600 ups in roughly 0.95 sec (counting from the first jump and not from 0ups on-ground, because of the maps distance-per-jump nature).

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**Author:** ![Kitin](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/e9c0ed/32.png) [@Kitin](https://forums.sourceruns.org/u/Kitin)\
**Post date:** [December 16, 2014, 3:29pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/96 "2014-12-16T15:29:17Z")

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e1m1 in 16s:

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**Author:** ![treetoon](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/treetoon/32/41_2.png) [@treetoon](https://forums.sourceruns.org/u/treetoon)\
**Post date:** [January 5, 2015, 4:14pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/97 "2015-01-05T16:14:48Z")

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Might as well post a TAS I made of bhop\_space here

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [January 13, 2015, 7:41pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/98 "2015-01-13T19:41:57Z")

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I’ve created a new map that I’d like to share. The map is quite special so I want you to post the demo/time only of your first attempt. Call it a blind race if you want. Have fun : \>

[https://dl.dropboxusercontent.com/u/9297051/HL/q\_mirror.bsp](https://dl.dropboxusercontent.com/u/9297051/HL/q_mirror.bsp)

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**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [January 14, 2015, 1:25am UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/99 "2015-01-14T01:25:18Z")

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I like it, but my head hurts.

> **[Dropbox - Error](https://www.dropbox.com/s/d0wuk5l6bkwwis6/1.dem?dl=1)**
>
> Dropbox is a free service that lets you bring your photos, docs, and videos anywhere and share them easily. Never email yourself a file again!

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**Author:** ![sadf](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/43a26b/32.png) [@sadf](https://forums.sourceruns.org/u/sadf)\
**Post date:** [January 14, 2015, 12:05pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/100 "2015-01-14T12:05:10Z")

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Very cool, reminds me of the skariz\_brainhard maps from 1.6.

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