# Jump maps & other runs

**URL:** <https://forums.sourceruns.org/t/jump-maps-other-runs/2316>\
**Category:** λ Half-Life\
**Created:** [March 13, 2014, 7:57pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316 "2014-03-13T19:57:39Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![PJC](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/p/a587f6/32.png) [@PJC](https://forums.sourceruns.org/u/PJC)\
**Post date:** [March 15, 2014, 1:08am UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/21 "2014-03-15T01:08:39Z")

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A custom script I wrote which combines the concept of the duckroll script with the function of the doubleduck script (in other words it’s a custom duckroll script).

I don’t know the exact script that quad used, however I think he climbed the stairs faster than me by being able to strafe into the stairs whilst climbing them, whereas I could only move forwards.

Here’s the script I wrote:

`
//doubleduck spam
alias +dd "-duck;wait;+duck;wait;-duck;wait;+duck"
alias -dd -duck
alias +ddspam "fps_max 250;alias _special ddspam;ddspam"
alias -ddspam "fps_max 250;alias _special"
alias ddspam "+dd;w10;-dd;w10;special"`

Then of course just bind +ddspam

Take note that I’m running on NGHL at 250fps, so you may need to alter the amount of waits depending on whether you run at a different frame rate or not.

Also take note that this didn’t work consistently for me, the majority of the time I could reach halfway up the stairs, but then slow down significantly, I don’t know whether this has anything to do with frame dropping or not but I only managed to record two attempts where I climbed up the stairs at full speed throughout.

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**Author:** ![Matherunner](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/matherunner/32/215_2.png) [@Matherunner](https://forums.sourceruns.org/u/Matherunner)\
**Post date:** [March 15, 2014, 3:38am UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/22 "2014-03-15T03:38:07Z")

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> [@PJC](#):
>
> I don’t know the exact script that quad used, however I think he climbed the stairs faster than me by being able to strafe into the stairs whilst climbing them, whereas I could only move forwards.

Quadrazid strafed _before_ climbing, while you ran straight to the stairs. His initial speed was 396 before dropping to 300 after two steps. He did not strafe while climbing.

Also, you’ll always lose speed when dduck off the ground. It wasn’t clear in the video whether you pressed forward to try maintaining the speed at 300 while climbing, which is what quadrazid did.

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**Author:** ![PJC](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/p/a587f6/32.png) [@PJC](https://forums.sourceruns.org/u/PJC)\
**Post date:** [March 15, 2014, 8:38pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/23 "2014-03-15T20:38:31Z")

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e1m1 (without enemies) - 20.98: [http://youtu.be/DJxC1dAAgUc](http://youtu.be/DJxC1dAAgUc)  
e1m1 (with enemies) - 21.82: [http://youtu.be/80f8NVFkvR4](http://youtu.be/80f8NVFkvR4)

Rotating Gordon FTW.

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**Author:** ![Kitin](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/e9c0ed/32.png) [@Kitin](https://forums.sourceruns.org/u/Kitin)\
**Post date:** [March 15, 2014, 11:18pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/24 "2014-03-15T23:18:16Z")

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Bunnyrace\_Beta2 - 33.108 w/o skips:  
[https://www.youtube.com/watch?v=O1ik-vxuCCs](https://www.youtube.com/watch?v=O1ik-vxuCCs)

Quadface FTW.

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [March 15, 2014, 11:31pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/25 "2014-03-15T23:31:04Z")

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Grats for top time. Nice final fall, the hardest part. And could there be any better ending? No.

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**Author:** ![Kitin](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/e9c0ed/32.png) [@Kitin](https://forums.sourceruns.org/u/Kitin)\
**Post date:** [March 15, 2014, 11:59pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/26 "2014-03-15T23:59:06Z")

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> [@quadrazid](#):
>
> Grats for top time. Nice final fall, the hardest part. And could there be any better ending? No.

Thanks! Agreed, the ending is what makes the run complete.

This was done with sv\_maxspeed 320 btw, and not 300 like my prior runs on this map.

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**Author:** ![PJC](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/p/a587f6/32.png) [@PJC](https://forums.sourceruns.org/u/PJC)\
**Post date:** [March 16, 2014, 12:30am UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/27 "2014-03-16T00:30:29Z")

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hahahahhaha the ending…

that is clever, makes the run twice as good. 🙂

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [March 17, 2014, 2:33pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/28 "2014-03-17T14:33:02Z")

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bunnyrace\_beta2 in 32.19 (skipless) by blasdfa

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**Author:** ![kukkye](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/65b543/32.png) [@kukkye](https://forums.sourceruns.org/u/kukkye)\
**Post date:** [March 17, 2014, 5:21pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/29 "2014-03-17T17:21:14Z")

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e1m1 in 21.14  
[http://www.youtube.com/watch?v=m2doEOU1VTU](http://www.youtube.com/watch?v=m2doEOU1VTU)

are there more quake maps for half-life other than e1m1 and e4m3?

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**Author:** ![PJC](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/p/a587f6/32.png) [@PJC](https://forums.sourceruns.org/u/PJC)\
**Post date:** [March 17, 2014, 10:15pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/30 "2014-03-17T22:15:24Z")

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Not that I’m aware of, but they’re easy enough to convert (or so I’ve heard).

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**Author:** ![kukkye](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/65b543/32.png) [@kukkye](https://forums.sourceruns.org/u/kukkye)\
**Post date:** [March 20, 2014, 3:50pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/31 "2014-03-20T15:50:57Z")

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e4m3 33.08  
[https://www.youtube.com/watch?v=HWAq7iFUjxk](https://www.youtube.com/watch?v=HWAq7iFUjxk)

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**Author:** ![Burgmond](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/b/a9adbd/32.png) [@Burgmond](https://forums.sourceruns.org/u/Burgmond)\
**Post date:** [March 21, 2014, 3:57am UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/32 "2014-03-21T03:57:04Z")

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I would like to point out something. In bunnyrace\_beta2, right after the glass doors, there is a mapping error. The alternating black and yellow bit, is one unit higher than the part the glass door is placed on. It messed up my run. I’ll provide a picture when I get around to it.

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**Author:** ![Kitin](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/e9c0ed/32.png) [@Kitin](https://forums.sourceruns.org/u/Kitin)\
**Post date:** [March 22, 2014, 2:43pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/33 "2014-03-22T14:43:29Z")

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Bunnyrace\_Beta2 in 32.08:

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**Author:** ![PJC](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/p/a587f6/32.png) [@PJC](https://forums.sourceruns.org/u/PJC)\
**Post date:** [March 22, 2014, 3:47pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/34 "2014-03-22T15:47:36Z")

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Crashfort doesn’t post on SourceRuns so I thought I’d post this here, he sent me this last night: [https://www.youtube.com/watch?v=ZTsKFdpYWJ0](https://www.youtube.com/watch?v=ZTsKFdpYWJ0)

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**Author:** ![walllucas](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/w/b5a626/32.png) [@walllucas](https://forums.sourceruns.org/u/walllucas)\
**Post date:** [March 24, 2014, 7:19pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/35 "2014-03-24T19:19:47Z")

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kz\_cg\_venice in 40 seconds

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**Author:** ![WindedCone859](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/w/f6c823/32.png) [@WindedCone859](https://forums.sourceruns.org/u/WindedCone859)\
**Post date:** [March 24, 2014, 10:19pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/36 "2014-03-24T22:19:50Z")

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bunnyrace\_beta2 in 29.15

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**Author:** ![Kitin](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/e9c0ed/32.png) [@Kitin](https://forums.sourceruns.org/u/Kitin)\
**Post date:** [March 27, 2014, 12:18pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/37 "2014-03-27T12:18:13Z")

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zjumps in 26.45:

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**Author:** ![WindedCone859](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/w/f6c823/32.png) [@WindedCone859](https://forums.sourceruns.org/u/WindedCone859)\
**Post date:** [March 27, 2014, 7:56pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/38 "2014-03-27T19:56:20Z")

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oh hello Jesus, I see your making videos now.  
My god the video looks like nutella, amazing

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**Author:** ![pruno](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/p/ed655f/32.png) [@pruno](https://forums.sourceruns.org/u/pruno)\
**Post date:** [March 29, 2014, 10:45am UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/39 "2014-03-29T10:45:17Z")

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huehuehuehue

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**Author:** ![Kitin](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/e9c0ed/32.png) [@Kitin](https://forums.sourceruns.org/u/Kitin)\
**Post date:** [April 5, 2014, 7:54pm UTC](https://forums.sourceruns.org/t/jump-maps-other-runs/2316/40 "2014-04-05T19:54:28Z")

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Bunnyrace\_Beta2 in 21.02:

Bunnyrace\_Beta2 in 31.45 w/o skips:

Probably the last time I run this map in a while. 😃

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