# James Bond 007: Nightfire

**URL:** <https://forums.sourceruns.org/t/james-bond-007-nightfire/2320>\
**Category:** Other GoldSRC Games and Mods\
**Created:** [March 26, 2014, 10:31pm UTC](https://forums.sourceruns.org/t/james-bond-007-nightfire/2320 "2014-03-26T22:31:01Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![PJC](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/p/a587f6/32.png) [@PJC](https://forums.sourceruns.org/u/PJC)\
**Post date:** [March 26, 2014, 10:31pm UTC](https://forums.sourceruns.org/t/james-bond-007-nightfire/2320/1 "2014-03-26T22:31:01Z")

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I was just reading about GoldSRC and what games had been released using the engine just to see if there was any I didn’t know about, I came across this game.

The only PC speedrun I’ve seen of it so far is this: [https://www.youtube.com/watch?v=WHugzrV8JqQ](https://www.youtube.com/watch?v=WHugzrV8JqQ)

The bhop on it is crazy fast, it accelerates similarly to ABH in HL2.

Whilst the levels look pretty narrow and annoying for a speedrun, I think it’d be entertaining to see an optimised segmented run of this game.

I personally don’t have any interest in running this game but others might be interested…

EDIT: Another annoying trait to this game is that there’s hardly anything you can do with the console and you can’t record demos.

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**Author:** ![Kitin](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/e9c0ed/32.png) [@Kitin](https://forums.sourceruns.org/u/Kitin)\
**Post date:** [March 26, 2014, 11:26pm UTC](https://forums.sourceruns.org/t/james-bond-007-nightfire/2320/2 "2014-03-26T23:26:35Z")

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I worked on this game a while back, here’s some stuff I found:

Won’t be picking up this game right now but I might in the future.

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**Author:** ![WindedCone859](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/w/f6c823/32.png) [@WindedCone859](https://forums.sourceruns.org/u/WindedCone859)\
**Post date:** [March 27, 2014, 1:22am UTC](https://forums.sourceruns.org/t/james-bond-007-nightfire/2320/3 "2014-03-27T01:22:18Z")

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wait, is this on goldsource engine?

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**Author:** ![OMalley](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/o/b5a626/32.png) [@OMalley](https://forums.sourceruns.org/u/OMalley)\
**Post date:** [March 27, 2014, 1:54am UTC](https://forums.sourceruns.org/t/james-bond-007-nightfire/2320/4 "2014-03-27T01:54:54Z")

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Wow. That bunnyhopping is insane.

I wouldn’t mind getting my hands on a copy of this and jump around a bit.

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**Author:** ![PJC](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/p/a587f6/32.png) [@PJC](https://forums.sourceruns.org/u/PJC)\
**Post date:** [March 27, 2014, 3:03am UTC](https://forums.sourceruns.org/t/james-bond-007-nightfire/2320/5 "2014-03-27T03:03:06Z")

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> [@WindedCone859](#):
>
> wait, is this on goldsource engine?

Yes…

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**Author:** ![Zezima242](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/z/b3f665/32.png) [@Zezima242](https://forums.sourceruns.org/u/Zezima242)\
**Post date:** [March 27, 2014, 10:44am UTC](https://forums.sourceruns.org/t/james-bond-007-nightfire/2320/6 "2014-03-27T10:44:55Z")

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Here is some juicy vid. from Coolkid

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [March 27, 2014, 11:48am UTC](https://forums.sourceruns.org/t/james-bond-007-nightfire/2320/7 "2014-03-27T11:48:57Z")

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A video I made a while ago.

The bunnyhop style is as powerful as ABHing (EA probably made the same mistake in the code) and the lack of crouch-jump can make you gain speed really fast (crouchskating glitch)
