# It Really Is That Time

**URL:** <https://forums.sourceruns.org/t/it-really-is-that-time/2216>\
**Category:** Half-Life 2\
**Created:** [July 6, 2013, 2:36pm UTC](https://forums.sourceruns.org/t/it-really-is-that-time/2216 "2013-07-06T14:36:27Z")\
**Posts on this page:** 10\
**Page:** 2

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**Author:** ![djcj](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/d/d26b3c/32.png) [@djcj](https://forums.sourceruns.org/u/djcj)\
**Post date:** [December 8, 2013, 1:12pm UTC](https://forums.sourceruns.org/t/it-really-is-that-time/2216/21 "2013-12-08T13:12:49Z")

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Ah, thanks for clearing this up.

So HQ is 1080p @30fps. I expected something like 720p @60fps. Does the IQ version have full 60fps?

edit: No web-seeders for IQ at the moment? ;\_; nevermind

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [December 8, 2013, 2:27pm UTC](https://forums.sourceruns.org/t/it-really-is-that-time/2216/22 "2013-12-08T14:27:23Z")

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IQ is 1080p 60fps

You can download it from my site if you’re not doing that yet:  
[http://dl.dwahmov.tv/HalfLife2\_12751\_IQ.mp4](http://dl.dwahmov.tv/HalfLife2_12751_IQ.mp4)

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**Author:** ![djcj](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/d/d26b3c/32.png) [@djcj](https://forums.sourceruns.org/u/djcj)\
**Post date:** [December 9, 2013, 12:45pm UTC](https://forums.sourceruns.org/t/it-really-is-that-time/2216/23 "2013-12-09T12:45:35Z")

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I reencoded the IQ version to 720p 60fps.  
For those who prefer that too, I used this x264 command:

```auto
x264 --crf 17 --preset slow --partitions all --vf resize:1280,720,method=lanczos -o "Half-Life 2 - DWaHMoV 12751 720p 60fps video.mkv" "HalfLife2_12751_IQ.mp4"

```

Final video file size is almost the same as the 1080p 30fps HQ version.

And here is the audio commentary track for those who want to download it:  
[http://www.sendspace.com/file/sbfcyr](http://www.sendspace.com/file/sbfcyr)

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**Author:** ![Endless](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/e/a88e57/32.png) [@Endless](https://forums.sourceruns.org/u/Endless)\
**Post date:** [December 15, 2013, 2:22am UTC](https://forums.sourceruns.org/t/it-really-is-that-time/2216/24 "2013-12-15T02:22:42Z")

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What happened to all the bloopers and outtakes?

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**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [March 25, 2015, 1:16pm UTC](https://forums.sourceruns.org/t/it-really-is-that-time/2216/25 "2015-03-25T13:16:15Z")

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Here it is, 2 years late:

**Half Life 2: DWaHMoV vs. Done Quick Comparison**

I might do something with those bloopers eventually, if that’s okay with admins.

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**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [March 26, 2015, 1:30pm UTC](https://forums.sourceruns.org/t/it-really-is-that-time/2216/26 "2015-03-26T13:30:50Z")

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I can’t wait to see the sub-1 hour run compared to dwahmov (and eventually dqer compared to dwah-ermov)

> [@BitRain](#):
>
> I might do something with those bloopers eventually, if that’s okay with admins.

runners\*

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**Author:** ![D4rw1N](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/d4rw1n/32/15_2.png) [@D4rw1N](https://forums.sourceruns.org/u/D4rw1N)\
**Post date:** [March 27, 2015, 3:10am UTC](https://forums.sourceruns.org/t/it-really-is-that-time/2216/27 "2015-03-27T03:10:42Z")

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Bloopers video not happening is partially on me, I really wanted to do it and said I would but like many times before… I just never came around to do it because of work and/or laziness.

Also thanks for the comparison video BitRain, very interesting watch.

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**Author:** ![Endless](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/e/a88e57/32.png) [@Endless](https://forums.sourceruns.org/u/Endless)\
**Post date:** [May 4, 2015, 1:59am UTC](https://forums.sourceruns.org/t/it-really-is-that-time/2216/28 "2015-05-04T01:59:41Z")

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I would still be interested. As a stopgap, you could make the demos and the engine used for the run public.

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**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [May 4, 2015, 2:25am UTC](https://forums.sourceruns.org/t/it-really-is-that-time/2216/29 "2015-05-04T02:25:23Z")

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It is public,  
[http://wiki.sourceruns.org/wiki/Source\_Unpack](http://wiki.sourceruns.org/wiki/Source_Unpack)

I have all the bloopers recorded and I will probably make something eventually, it seemed to spark some interest in the Skype group. But it is not my top priority.

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**Author:** ![Endless](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/e/a88e57/32.png) [@Endless](https://forums.sourceruns.org/u/Endless)\
**Post date:** [May 4, 2015, 7:39am UTC](https://forums.sourceruns.org/t/it-really-is-that-time/2216/30 "2015-05-04T07:39:41Z")

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I didn’t know about that tool, thank you. I’d love to see whatever else came out of developing that run; considering how awesome the run was, I figure the highlights and lowlights are probably pretty good as well.

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