# Hltv models

**URL:** <https://forums.sourceruns.org/t/hltv-models/3255>\
**Category:** λ Half-Life\
**Created:** [October 1, 2018, 1:23pm UTC](https://forums.sourceruns.org/t/hltv-models/3255 "2018-10-01T13:23:20Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![Jean\_Jean](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/j/f07891/32.png) [@Jean\_Jean](https://forums.sourceruns.org/u/Jean_Jean)\
**Post date:** [October 1, 2018, 1:23pm UTC](https://forums.sourceruns.org/t/hltv-models/3255/1 "2018-10-01T13:23:20Z")

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Hi everyone, who know how i can make hltv models like spectator mode?in half lfie 1

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [October 1, 2018, 1:55pm UTC](https://forums.sourceruns.org/t/hltv-models/3255/2 "2018-10-01T13:55:52Z")

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Using [HLAE](https://www.advancedfx.org/download/), you can do dem\_forcehltv 1 and then restart the demo, your model in third person should be showing up now.

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**Author:** ![Jean\_Jean](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/j/f07891/32.png) [@Jean\_Jean](https://forums.sourceruns.org/u/Jean_Jean)\
**Post date:** [October 1, 2018, 5:33pm UTC](https://forums.sourceruns.org/t/hltv-models/3255/3 "2018-10-01T17:33:39Z")

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Hi, look what they said about this HLAE:  
**VAC warning:** The HLAE tool is technically a hack, therefore you should use it for making movies / watching demos only. Joining VAC protected servers with HLAE will probably get you VAC banned.

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**Author:** ![Jean\_Jean](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/j/f07891/32.png) [@Jean\_Jean](https://forums.sourceruns.org/u/Jean_Jean)\
**Post date:** [October 1, 2018, 5:35pm UTC](https://forums.sourceruns.org/t/hltv-models/3255/4 "2018-10-01T17:35:35Z")

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I was reffering whnen I play to see weapon models like here

  
I have jed hl model viewer, and i try to decompile models… but dont worked.  
U know what i can do?

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [October 1, 2018, 5:57pm UTC](https://forums.sourceruns.org/t/hltv-models/3255/5 "2018-10-01T17:57:54Z")

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Ah, my bad, I completely misunderstood your original question.

Yes, there’s a way to get these models, I know someone who has went through the entire process and might have the models. I’ll try to get it and will drop a link here.

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**Author:** ![Jean\_Jean](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/j/f07891/32.png) [@Jean\_Jean](https://forums.sourceruns.org/u/Jean_Jean)\
**Post date:** [October 1, 2018, 6:08pm UTC](https://forums.sourceruns.org/t/hltv-models/3255/6 "2018-10-01T18:08:25Z")

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But an tutorial how i can make u can do?  
I have my models for weapons and i want to made it HLTV

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [October 7, 2018, 9:54pm UTC](https://forums.sourceruns.org/t/hltv-models/3255/7 "2018-10-07T21:54:20Z")

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[Here you go](https://play.sourceruns.org/files/HLTV_viewmodels_by_Vryndar.zip).

Sorry for the delay! You can make these by exporting the .QC script files (by decompiling the model) and editing the animation length, if I recall correctly.
