# HL2 Speedrun on latest engine?

**URL:** <https://forums.sourceruns.org/t/hl2-speedrun-on-latest-engine/2263>\
**Category:** Half-Life 2\
**Created:** [October 29, 2013, 12:35am UTC](https://forums.sourceruns.org/t/hl2-speedrun-on-latest-engine/2263 "2013-10-29T00:35:16Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![high\_magnitude](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/h/bc79bd/32.png) [@high\_magnitude](https://forums.sourceruns.org/u/high_magnitude)\
**Post date:** [October 29, 2013, 12:35am UTC](https://forums.sourceruns.org/t/hl2-speedrun-on-latest-engine/2263/1 "2013-10-29T00:35:16Z")

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Is that possible? I mean I know Prop-flying is broken, but what about ABH & ASH? Does anyone know? I mean I know the teleporting glitch can still be done. It’s just 10x harder. So, If it is still possible to get a half-descent run. Why not?

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**Author:** ![Cameron\_D](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/cameron_d/32/251_2.png) [@Cameron\_D](https://forums.sourceruns.org/u/Cameron_D)\
**Post date:** [October 29, 2013, 7:14am UTC](https://forums.sourceruns.org/t/hl2-speedrun-on-latest-engine/2263/2 "2013-10-29T07:14:40Z")

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You mean like DWaHMoV? That uses the current-ish version of the OB engine  
[http://wiki.sourceruns.org/wiki/DWaHMoV](http://wiki.sourceruns.org/wiki/DWaHMoV)

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [October 29, 2013, 8:27am UTC](https://forums.sourceruns.org/t/hl2-speedrun-on-latest-engine/2263/3 "2013-10-29T08:27:39Z")

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Steampipe is the same version DWaHMoV was ran on, except with minor sequence fixes. Everything else that was used in DWaHMoV is still possible.

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**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [October 29, 2013, 6:05pm UTC](https://forums.sourceruns.org/t/hl2-speedrun-on-latest-engine/2263/4 "2013-10-29T18:05:21Z")

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Okay, I don’t know if you’re a troll, or really unintelligent, but you keep posting really stupid things here. Please stop.

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**Author:** ![high\_magnitude](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/h/bc79bd/32.png) [@high\_magnitude](https://forums.sourceruns.org/u/high_magnitude)\
**Post date:** [October 29, 2013, 10:38pm UTC](https://forums.sourceruns.org/t/hl2-speedrun-on-latest-engine/2263/5 "2013-10-29T22:38:36Z")

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> [@Centaur1um](#):
>
> Okay, I don’t know if you’re a troll, or really unintelligent, but you keep posting really stupid things here. Please stop.

My first post was me being silly. This one was me asking a honest question.  
I though you guys had used the orangebox engine. Thanks for the others clearing that up for me.

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [October 30, 2013, 6:39am UTC](https://forums.sourceruns.org/t/hl2-speedrun-on-latest-engine/2263/6 "2013-10-30T06:39:36Z")

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The wiki/HL2DWaHMoV is the only place where I could find info about the version. No info about it in main topics or videos, nor links to said wiki. I’d say thats pretty weak information. Especially for HL2 considering its huge differences depending on version. Unless you know all these changes it would be impossible to tell which version that was used.

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [October 30, 2013, 8:18am UTC](https://forums.sourceruns.org/t/hl2-speedrun-on-latest-engine/2263/7 "2013-10-30T08:18:05Z")

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I’m pretty sure this was mentioned in the Audio Commentary.

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**Author:** ![Cameron\_D](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/cameron_d/32/251_2.png) [@Cameron\_D](https://forums.sourceruns.org/u/Cameron_D)\
**Post date:** [October 30, 2013, 12:16pm UTC](https://forums.sourceruns.org/t/hl2-speedrun-on-latest-engine/2263/8 "2013-10-30T12:16:48Z")

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Implying that everyone listened to all the commentary

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**Author:** ![Burgmond](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/b/a9adbd/32.png) [@Burgmond](https://forums.sourceruns.org/u/Burgmond)\
**Post date:** [October 31, 2013, 3:57am UTC](https://forums.sourceruns.org/t/hl2-speedrun-on-latest-engine/2263/9 "2013-10-31T03:57:03Z")

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I listened to ALL of it. 🙂

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**Author:** ![YaLTeR](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/yalter/32/553_2.png) [@YaLTeR](https://forums.sourceruns.org/u/YaLTeR)\
**Post date:** [November 9, 2013, 11:22am UTC](https://forums.sourceruns.org/t/hl2-speedrun-on-latest-engine/2263/10 "2013-11-09T11:22:43Z")

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> [@Cameron:D](#):
>
> Implying that everyone listened to all the commentary

Isn’t answering not in-depth questions like that one the purpose we made it?

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**Author:** ![Cameron\_D](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/cameron_d/32/251_2.png) [@Cameron\_D](https://forums.sourceruns.org/u/Cameron_D)\
**Post date:** [November 9, 2013, 1:52pm UTC](https://forums.sourceruns.org/t/hl2-speedrun-on-latest-engine/2263/11 "2013-11-09T13:52:10Z")

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Of course it is, but that doesn’t change the fact that only 3.54% of people listened to it, so only those people would know it was on the newer engine.
