# HL1 - Xaerox Speedrun - 1:11

**URL:** <https://forums.sourceruns.org/t/hl1-xaerox-speedrun-1-11/2509>\
**Category:** Other Source Games and Mods\
**Created:** [October 26, 2014, 9:38am UTC](https://forums.sourceruns.org/t/hl1-xaerox-speedrun-1-11/2509 "2014-10-26T09:38:27Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [October 26, 2014, 9:38am UTC](https://forums.sourceruns.org/t/hl1-xaerox-speedrun-1-11/2509/1 "2014-10-26T09:38:27Z")

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[http://www.youtube.com/watch?v=9UOGnNNuDI8](http://www.youtube.com/watch?v=9UOGnNNuDI8)

Done in 14 segments in one night.

I’ve never done a full GoldSrc run before, but I like to Bhop around when I’m bored so I made this horrid unoptimized mess 😛

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**Author:** ![PJC](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/p/a587f6/32.png) [@PJC](https://forums.sourceruns.org/u/PJC)\
**Post date:** [October 26, 2014, 11:12am UTC](https://forums.sourceruns.org/t/hl1-xaerox-speedrun-1-11/2509/2 "2014-10-26T11:12:25Z")

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Not bad for a first.

A tip, you could skip the shotgun by saving and loading several times to reset the slaves’ charging attacks, meaning you’d be able to get through those first few hallways unharmed.

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**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [October 26, 2014, 2:26pm UTC](https://forums.sourceruns.org/t/hl1-xaerox-speedrun-1-11/2509/3 "2014-10-26T14:26:55Z")

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Thanks!  
I didn’t know that was possible, but I guess it makes sense since the death animations of the Vortigaunts would reset every time I loaded a save. I think the map required me to kill all the enemies in the area before progressing, because I couldn’t open some doors if I skipped just one Vortigaunt, maybe it was a bug.

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**Author:** ![WindedCone859](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/w/f6c823/32.png) [@WindedCone859](https://forums.sourceruns.org/u/WindedCone859)\
**Post date:** [October 26, 2014, 6:25pm UTC](https://forums.sourceruns.org/t/hl1-xaerox-speedrun-1-11/2509/4 "2014-10-26T18:25:50Z")

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Done in 8 segments in 1 afternoon  
git shreked bitrain

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**Author:** ![mike](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/m/58f4c7/32.png) [@mike](https://forums.sourceruns.org/u/mike)\
**Post date:** [October 26, 2014, 6:30pm UTC](https://forums.sourceruns.org/t/hl1-xaerox-speedrun-1-11/2509/5 "2014-10-26T18:30:47Z")

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Well. That was the shortest time holding a world record ever. 😛

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**Author:** ![Frosty](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/f/f475e1/32.png) [@Frosty](https://forums.sourceruns.org/u/Frosty)\
**Post date:** [October 27, 2014, 12:35am UTC](https://forums.sourceruns.org/t/hl1-xaerox-speedrun-1-11/2509/6 "2014-10-27T00:35:25Z")

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Not quite, even for a source speedrun.

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**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [October 27, 2014, 1:35am UTC](https://forums.sourceruns.org/t/hl1-xaerox-speedrun-1-11/2509/7 "2014-10-27T01:35:41Z")

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> [@WindedCone859](#):
>
> [https://www.youtube.com/watch?v=kGpymBzBFbM](https://www.youtube.com/watch?v=kGpymBzBFbM)  
> Done in 8 segments in 1 afternoon  
> git shreked bitrain

I’m so shrekd right now.

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**Author:** ![Matherunner](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/matherunner/32/215_2.png) [@Matherunner](https://forums.sourceruns.org/u/Matherunner)\
**Post date:** [November 1, 2014, 8:44pm UTC](https://forums.sourceruns.org/t/hl1-xaerox-speedrun-1-11/2509/8 "2014-11-01T20:44:38Z")

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[https://www.youtube.com/watch?v=gnw0wuM3rzo](https://www.youtube.com/watch?v=gnw0wuM3rzo)

This is done on unmodded Steam in 32 segments and is meant to be a demonstration of quickgauss. If you don’t know what quickgauss is, it is a technique of firing gauss at maximum damage and boost while consuming only 1 cell and 0.5s. This TAS also used gauss rapid fire which was previously demonstrated by HL21.

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**Author:** ![Matherunner](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/matherunner/32/215_2.png) [@Matherunner](https://forums.sourceruns.org/u/Matherunner)\
**Post date:** [November 2, 2014, 12:40am UTC](https://forums.sourceruns.org/t/hl1-xaerox-speedrun-1-11/2509/9 "2014-11-02T00:40:32Z")

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H264 at high VBR. The quality seems to degrade noticeably on YouTube, but that’s just YouTube.

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**Author:** ![kernel](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/7ea924/32.png) [@kernel](https://forums.sourceruns.org/u/kernel)\
**Post date:** [November 5, 2014, 1:15pm UTC](https://forums.sourceruns.org/t/hl1-xaerox-speedrun-1-11/2509/10 "2014-11-05T13:15:22Z")

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that quality @ 480p … thanks for 720p60fps, looks way better and watchable 😉
