# Half-Life Source

**URL:** <https://forums.sourceruns.org/t/half-life-source/1662>\
**Category:** Half-Life Source\
**Created:** [July 16, 2009, 2:19am UTC](https://forums.sourceruns.org/t/half-life-source/1662 "2009-07-16T02:19:00Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![DemonStrate](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/demonstrate/32/10_2.png) [@DemonStrate](https://forums.sourceruns.org/u/DemonStrate)\
**Post date:** [July 16, 2009, 2:19am UTC](https://forums.sourceruns.org/t/half-life-source/1662/1 "2009-07-16T02:19:00Z")

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I’m just posting this link so that if anyone looks here for Half-Life Source stuff, since we did work on a run a while ago. I just found this thread recently.[http://forum.xcpus.com/pc-gaming/15544-hal…e-glitches.html](http://forum.xcpus.com/pc-gaming/15544-half-life-source-glitches.html)

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**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [July 31, 2009, 10:42pm UTC](https://forums.sourceruns.org/t/half-life-source/1662/2 "2009-07-31T22:42:00Z")

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This will be awesome for when we get around to running it! I don’t actually have the game yet but I will when we finish Episode 2.
