# Half-Life segmented in 20 minutes 41 seconds

**URL:** <https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077>\
**Category:** λ Half-Life\
**Created:** [June 2, 2012, 1:40pm UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077 "2012-06-02T13:40:07Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![igge](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/3d9bf3/32.png) [@igge](https://forums.sourceruns.org/u/igge)\
**Post date:** [October 10, 2012, 7:05am UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077/61 "2012-10-10T07:05:34Z")

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A 4-digit HUD is almost a necessity for the playback of this run I’d say. I’m not worried about people thinking the extra amount of HP is a cheat, since it’s quite obvious how and when you get it, though some people might point out that knowing your exact HP _while playing_ could count as a cheat. I don’t know if you actually play with the 4-digit HUD though, or if you just used it for the video?

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**Author:** ![TrickMasters\_MadMan](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/9de0a6/32.png) [@TrickMasters\_MadMan](https://forums.sourceruns.org/u/TrickMasters_MadMan)\
**Post date:** [October 10, 2012, 1:20pm UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077/62 "2012-10-10T13:20:09Z")

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We play with the 4-digit HUD and it does look much better when doing so in my opinion.

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**Author:** ![Scepheo](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/ad7895/32.png) [@Scepheo](https://forums.sourceruns.org/u/Scepheo)\
**Post date:** [October 10, 2012, 3:56pm UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077/63 "2012-10-10T15:56:56Z")

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To be honest, I think using the 4-digit display during play is almost tool-assistance…

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [October 10, 2012, 5:38pm UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077/64 "2012-10-10T17:38:16Z")

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Yes, it sure is. But it doesnt save any time or change the game at all.  
To use it while playing is more like a insurance to prevent us from taking bad damage (like an explosive “nuke” bug which can do 300dmg, different trigger\_hurt’s along the game ect.) Else you might not notice you’re low on health until the end of game, and is forced to redo 100 segements.

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**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [October 10, 2012, 5:42pm UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077/65 "2012-10-10T17:42:49Z")

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Meh. Aesthetically I like it. As for running with it there’s nothing against just checking what your health is by other means so what’s wrong with it while running.

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [October 10, 2012, 8:24pm UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077/66 "2012-10-10T20:24:23Z")

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r\_drawhud 0

problem solved.

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [October 11, 2012, 1:50pm UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077/67 "2012-10-11T13:50:18Z")

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> [@S.](#):
>
> **cl** \_drawhud 0
> 
> problem solved.

Fixed.

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [October 11, 2012, 2:38pm UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077/68 "2012-10-11T14:38:16Z")

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> [@.Executλble](#):
>
> > [@S.](#):
> >
> > **hud\_draw** 0
> > 
> > problem solved.
> 
> Fixed.

Fixed.

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [October 11, 2012, 3:35pm UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077/69 "2012-10-11T15:35:27Z")

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cl\_drawhud works too.

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [October 11, 2012, 3:51pm UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077/70 "2012-10-11T15:51:50Z")

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no, we’re not talking about half-life 2.

We’ll probably end up using the 4-digit hud all way through. Feel free to post your opinions though.

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [October 11, 2012, 4:19pm UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077/71 "2012-10-11T16:19:51Z")

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i vote for 255 for the video

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**Author:** ![SuperFrizzio](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/b2d939/32.png) [@SuperFrizzio](https://forums.sourceruns.org/u/SuperFrizzio)\
**Post date:** [October 11, 2012, 4:38pm UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077/72 "2012-10-11T16:38:05Z")

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I vote for 255 too

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [October 11, 2012, 4:51pm UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077/73 "2012-10-11T16:51:53Z")

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I vote for those two to shut up and agree with the 4 digit hud

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [October 11, 2012, 5:39pm UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077/74 "2012-10-11T17:39:27Z")

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**255: [/b]2-1** :4-D[/b]

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<div class="post-metadata">

**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [October 11, 2012, 7:23pm UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077/75 "2012-10-11T19:23:16Z")

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lol, I added a real poll instead ;\>

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**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [October 12, 2012, 2:56pm UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077/76 "2012-10-12T14:56:42Z")

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Though it is a modification to the game, it files itself under visual and only aids in the video and not the run. I say do it, it would be a pretty nice addition.

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**Author:** ![BhaaL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/b/9d8465/32.png) [@BhaaL](https://forums.sourceruns.org/u/BhaaL)\
**Post date:** [October 12, 2012, 7:58pm UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077/77 "2012-10-12T19:58:53Z")

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4 Digits makes following consistency easier.

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [October 13, 2012, 10:07am UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077/78 "2012-10-13T10:07:25Z")

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4 Digit HUD: 5 votes  
3 Digit HUD: 2 votes  
Where’s your 255 HP now, S.?

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [October 13, 2012, 1:22pm UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077/79 "2012-10-13T13:22:19Z")

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> [@.Executλble](#):
>
> 4 Digit HUD: 5 votes  
> 3 Digit HUD: 2 votes  
> Where’s your 255 HP now, S.?

YOU ARE ALL STUPID

I HATE YOU GUYS

YOU SUCK

GAAAAAAAAAAAAAH

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**Author:** ![Arvin](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/a/a88e57/32.png) [@Arvin](https://forums.sourceruns.org/u/Arvin)\
**Post date:** [October 14, 2012, 10:12am UTC](https://forums.sourceruns.org/t/half-life-segmented-in-20-minutes-41-seconds/2077/80 "2012-10-14T10:12:25Z")

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I think the 4-digit HUD is pretty decent

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