# Half-Life Expansion GCF files

**URL:** <https://forums.sourceruns.org/t/half-life-expansion-gcf-files/3064>\
**Category:** λ Half-Life\
**Created:** [January 3, 2014, 3:08pm UTC](https://forums.sourceruns.org/t/half-life-expansion-gcf-files/3064 "2014-01-03T15:08:49Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![RyanTheFoxx](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/ryanthefoxx/32/722_2.png) [@RyanTheFoxx](https://forums.sourceruns.org/u/RyanTheFoxx)\
**Post date:** [January 3, 2014, 3:08pm UTC](https://forums.sourceruns.org/t/half-life-expansion-gcf-files/3064/1 "2014-01-03T15:08:49Z")

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Hey guys! Im here with this topic to post the GCF for half-life’s expansions. The expansions can be extracted with GCFscape and placed into the root folder of The NGHL Client and be played on that! The GCF’s are from my steam client (I backed them up)

Blue Shift GCF: [bit.ly/JyzJ8e](http://bit.ly/JyzJ8e)  
Opposing Force GCF: [bit.ly/1l72Gqc](http://bit.ly/1l72Gqc)  
GCFscape: [bit.ly/1lEP3Mh](http://bit.ly/1lEP3Mh)

[Main HL GCF if anyone wants it: [bit.ly/1l7xZ49](http://bit.ly/1mhV198) Thanks Exe ~\<3]

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [January 3, 2014, 3:39pm UTC](https://forums.sourceruns.org/t/half-life-expansion-gcf-files/3064/2 "2014-01-03T15:39:36Z")

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HL (Orange) GCFs for those who want to stay out of SteamPipe with build 4554 or earlier: [https://dl.dropboxusercontent.com/u/25190969/HL/HL-GCFs.7z](https://dl.dropboxusercontent.com/u/25190969/HL/HL-GCFs.7z)

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**Author:** ![TaylorTotFTW](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/838e76/32.png) [@TaylorTotFTW](https://forums.sourceruns.org/u/TaylorTotFTW)\
**Post date:** [January 3, 2014, 10:06pm UTC](https://forums.sourceruns.org/t/half-life-expansion-gcf-files/3064/3 "2014-01-03T22:06:54Z")

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I was looking for a Blue Shift GCF, thanks for this.

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**Author:** ![builderkid107](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/b/eada6e/32.png) [@builderkid107](https://forums.sourceruns.org/u/builderkid107)\
**Post date:** [January 6, 2014, 5:05pm UTC](https://forums.sourceruns.org/t/half-life-expansion-gcf-files/3064/4 "2014-01-06T17:05:06Z")

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I’m dumb, what’s a GCF?

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**Author:** ![OMalley](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/o/b5a626/32.png) [@OMalley](https://forums.sourceruns.org/u/OMalley)\
**Post date:** [January 7, 2014, 12:42am UTC](https://forums.sourceruns.org/t/half-life-expansion-gcf-files/3064/5 "2014-01-07T00:42:26Z")

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Stands for Game Cache File I think.

It’s a single file that contains most of the data needed to play a game, used in GoldSource and Source games before Steampipe. For example, in TF2, all the taunts and weapon sounds are kept in the GCF, as are models, textures etc. As far as I’m aware, it’s designed to keep games less fragmented on the harddrive and easier for steam to manage.

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [January 17, 2014, 8:32pm UTC](https://forums.sourceruns.org/t/half-life-expansion-gcf-files/3064/6 "2014-01-17T20:32:37Z")

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half-life.gcf link have died. Reupload please.

E: Found another solution. Would still be nice with a resurrection though.

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [January 17, 2014, 9:34pm UTC](https://forums.sourceruns.org/t/half-life-expansion-gcf-files/3064/7 "2014-01-17T21:34:04Z")

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Link is still working for me.

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**Author:** ![YaLTeR](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/yalter/32/553_2.png) [@YaLTeR](https://forums.sourceruns.org/u/YaLTeR)\
**Post date:** [January 20, 2014, 7:25pm UTC](https://forums.sourceruns.org/t/half-life-expansion-gcf-files/3064/8 "2014-01-20T19:25:37Z")

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Use Steam Half-Life for HLAE.

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [January 20, 2014, 7:29pm UTC](https://forums.sourceruns.org/t/half-life-expansion-gcf-files/3064/9 "2014-01-20T19:29:41Z")

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There’s no way to use HLAE with non-steam clients.  
To capture the demos you’ve made using NGHL, you will have to play them via Steam Half-Life. If you want viewdemo functionality, take a look at HLAE’s included demo converter tool.

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**Author:** ![WindedCone859](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/w/f6c823/32.png) [@WindedCone859](https://forums.sourceruns.org/u/WindedCone859)\
**Post date:** [January 20, 2014, 7:30pm UTC](https://forums.sourceruns.org/t/half-life-expansion-gcf-files/3064/10 "2014-01-20T19:30:45Z")

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oh thanks, I didnt know that

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**Author:** ![Arianon](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/arianon/32/30_2.png) [@Arianon](https://forums.sourceruns.org/u/Arianon)\
**Post date:** [January 20, 2014, 10:44pm UTC](https://forums.sourceruns.org/t/half-life-expansion-gcf-files/3064/11 "2014-01-20T22:44:41Z")

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If you REALLY need to use No-Steam HLAE, you can use MovieNations’ HLAE:

[http://movienations.com/news/528](http://movienations.com/news/528)

Cheers!
