# Half Life 2 Old Engine Rerun

**URL:** <https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457>\
**Category:** Half-Life 2\
**Created:** [September 14, 2014, 6:51pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457 "2014-09-14T18:51:32Z")\
**Posts on this page:** 20\
**Page:** 8

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**Author:** ![mike](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/m/58f4c7/32.png) [@mike](https://forums.sourceruns.org/u/mike)\
**Post date:** [September 27, 2014, 5:34pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/141 "2014-09-27T17:34:42Z")

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It’s true you do have to slow down around the corner. You could get a vertical boost though by standing at the bin, then you can fly around and land right by the door. I don’t know whether that’s faster or not. I suggest some experimenting should be done though 😛

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**Author:** ![mike](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/m/58f4c7/32.png) [@mike](https://forums.sourceruns.org/u/mike)\
**Post date:** [September 27, 2014, 5:38pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/142 "2014-09-27T17:38:09Z")

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> [@Heplooner](#):
>
> I guess I should post this here for you guys not in the Skype group  
> d1\_c17\_01 skip: [https://www.youtube.com/watch?v=0ngc3kzkY-M](https://www.youtube.com/watch?v=0ngc3kzkY-M)

That is so awesome 😃

How does one join the Skype group anyway?

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**Author:** ![Heplooner](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/h/278dde/32.png) [@Heplooner](https://forums.sourceruns.org/u/Heplooner)\
**Post date:** [September 27, 2014, 5:55pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/143 "2014-09-27T17:55:27Z")

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> [@mike](#):
>
> How does one join the Skype group anyway?

Either you add me on Skype or I add you, then I can add you to the group.  
My Skype’s just ‘heplooner’ if you want to add me

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**Author:** ![mike](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/m/58f4c7/32.png) [@mike](https://forums.sourceruns.org/u/mike)\
**Post date:** [September 27, 2014, 6:15pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/144 "2014-09-27T18:15:43Z")

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> [@BitRain](#):
>
> [https://www.youtube.com/watch?v=m8e8IW\_NZqg](https://www.youtube.com/watch?v=m8e8IW_NZqg)
> 
> Something like this perhaps?

That… looks slower. By quite a bit. Maybe I’m wrong.

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**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [September 27, 2014, 6:26pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/145 "2014-09-27T18:26:22Z")

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That is slower, significantly. Though, I imagine using the prop to fly and collision boost would speed up the original time.

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**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [September 27, 2014, 7:13pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/146 "2014-09-27T19:13:28Z")

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I uploaded the wrong damn render, here’s the real one

[https://www.youtube.com/watch?v=58GWTm0a6cE](https://www.youtube.com/watch?v=58GWTm0a6cE)

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [September 27, 2014, 8:01pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/147 "2014-09-27T20:01:49Z")

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Try getting a Prop Boost in here, it can also work to boost you over the fence.

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**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [September 27, 2014, 8:27pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/148 "2014-09-27T20:27:24Z")

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Alright.

We’ve decided on a name

> **[RUN NAME](https://www.strawpoll.me/2657795/r)**
>
> Vote Now! \[Done Quicker\] \[\]

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**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [September 27, 2014, 10:01pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/149 "2014-09-27T22:01:16Z")

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we?

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**Author:** ![mike](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/m/58f4c7/32.png) [@mike](https://forums.sourceruns.org/u/mike)\
**Post date:** [September 27, 2014, 10:14pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/150 "2014-09-27T22:14:58Z")

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He means like 4 people in the Skype group who didn’t want to spend ages debating a name.

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**Author:** ![WindedCone859](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/w/f6c823/32.png) [@WindedCone859](https://forums.sourceruns.org/u/WindedCone859)\
**Post date:** [September 27, 2014, 10:22pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/151 "2014-09-27T22:22:06Z")

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^

also we dont have to even make a name until the run is done  
so there’s plenty of time to think of a good name and or keep the current

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**Author:** ![encelect](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/e/bbe5ce/32.png) [@encelect](https://forums.sourceruns.org/u/encelect)\
**Post date:** [September 29, 2014, 8:28pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/152 "2014-09-29T20:28:35Z")

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Tried some fancy shit in town\_02, im pretty sure its faster than DQ and it isnt even optimized.  
[https://www.youtube.com/watch?v=D9RSRZy2TTc&feature=youtu.be](https://www.youtube.com/watch?v=D9RSRZy2TTc&feature=youtu.be)

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**Author:** ![Elgu](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/e/b5a626/32.png) [@Elgu](https://forums.sourceruns.org/u/Elgu)\
**Post date:** [September 29, 2014, 8:43pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/153 "2014-09-29T20:43:03Z")

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looks good, can you do it w/o the smg nade? we won’t have an smg at that point.

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**Author:** ![encelect](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/e/bbe5ce/32.png) [@encelect](https://forums.sourceruns.org/u/encelect)\
**Post date:** [September 29, 2014, 9:10pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/154 "2014-09-29T21:10:48Z")

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there are enough of slopes to try, with enough of acceleration this is doable

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**Author:** ![Rama](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/r/ccd318/32.png) [@Rama](https://forums.sourceruns.org/u/Rama)\
**Post date:** [September 29, 2014, 9:19pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/155 "2014-09-29T21:19:42Z")

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> [@Elgu](#):
>
> looks good, can you do it w/o the smg nade? we won’t have an smg at that point.

We will actually, exec found one in town\_01a

 ![](https://forum-content.sourceruns.org/original/2X/e/ea463a7e4051b5c821f31667475b36ec7e5046a4.jpeg)

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**Author:** ![Elgu](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/e/b5a626/32.png) [@Elgu](https://forums.sourceruns.org/u/Elgu)\
**Post date:** [September 29, 2014, 9:35pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/156 "2014-09-29T21:35:10Z")

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oh sick

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**Author:** ![Jukspa](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/j/51bf81/32.png) [@Jukspa](https://forums.sourceruns.org/u/Jukspa)\
**Post date:** [September 29, 2014, 11:07pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/157 "2014-09-29T23:07:45Z")

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> [@Rama](#):
>
> > [@Elgu](#):
> >
> > looks good, can you do it w/o the smg nade? we won’t have an smg at that point.
> 
> We will actually, exec found one in town\_01a

I did post that in the OE re-run group but I guess it got buried by the spam.

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**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [November 11, 2014, 2:08pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/158 "2014-11-11T14:08:50Z")

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We’re wondering what to do with the Re-Run Timesheet, keep it public or private.

[http://strawpoll.me/2970722/](http://strawpoll.me/2970722/r)

Public it is.

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**Author:** ![Paperboat](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/p/59ef9b/32.png) [@Paperboat](https://forums.sourceruns.org/u/Paperboat)\
**Post date:** [November 11, 2014, 5:07pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/159 "2014-11-11T17:07:02Z")

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I agree with this move. Timesheets create hype. When can we expect to get a link?

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**Author:** ![Michael94](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/m/d26b3c/32.png) [@Michael94](https://forums.sourceruns.org/u/Michael94)\
**Post date:** [November 11, 2014, 5:30pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/160 "2014-11-11T17:30:13Z")

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How many people are working on the run?

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