# Half Life 2 Old Engine Rerun

**URL:** <https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457>\
**Category:** Half-Life 2\
**Created:** [September 14, 2014, 6:51pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457 "2014-09-14T18:51:32Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![Rama](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/r/ccd318/32.png) [@Rama](https://forums.sourceruns.org/u/Rama)\
**Post date:** [September 19, 2014, 8:02am UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/61 "2014-09-19T08:02:51Z")

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Nope, you don’t actually need alyx to be there.

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**Author:** ![Jukspa](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/j/51bf81/32.png) [@Jukspa](https://forums.sourceruns.org/u/Jukspa)\
**Post date:** [September 19, 2014, 9:49am UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/62 "2014-09-19T09:49:25Z")

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Wait so Alyx doesn’t spawn on the map at all? Isn’t that a problem in c17\_01?

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**Author:** ![Rama](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/r/ccd318/32.png) [@Rama](https://forums.sourceruns.org/u/Rama)\
**Post date:** [September 19, 2014, 10:17am UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/63 "2014-09-19T10:17:01Z")

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A new alyx is created in c17\_01 since the maps are independent of each other.

more triggerdelay save/load stuff  
[http://www.youtube.com/watch?v=CP0Bgl67xss](http://www.youtube.com/watch?v=CP0Bgl67xss)

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**Author:** ![Rama](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/r/ccd318/32.png) [@Rama](https://forums.sourceruns.org/u/Rama)\
**Post date:** [September 19, 2014, 10:31am UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/64 "2014-09-19T10:31:49Z")

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There’s so much oob stuff you can do with triggerdelay and save/loading (like I’m pretty sure it’s possible to go through all of citadel without the gravgun for instance) but I don’t think it would be very entertaining to watch.

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**Author:** ![Matmo](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/m/50afbb/32.png) [@Matmo](https://forums.sourceruns.org/u/Matmo)\
**Post date:** [September 19, 2014, 3:29pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/65 "2014-09-19T15:29:54Z")

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I never thought that old engine could be more broken than new engine…

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**Author:** ![Burgmond](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/b/a9adbd/32.png) [@Burgmond](https://forums.sourceruns.org/u/Burgmond)\
**Post date:** [September 19, 2014, 3:50pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/66 "2014-09-19T15:50:43Z")

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I’m going to laugh so hard if this beats DWaHMoV

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [September 19, 2014, 5:07pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/67 "2014-09-19T17:07:18Z")

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It will. By 10 minutes already. And we’re probably going to find even more stuff.

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**Author:** ![mike](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/m/58f4c7/32.png) [@mike](https://forums.sourceruns.org/u/mike)\
**Post date:** [September 19, 2014, 7:45pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/68 "2014-09-19T19:45:40Z")

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Wait… Does this mean Old Engine will be be the fastest version for any% segmented runs, or would a New Engine rerun with new tricks be faster again? It would be so hilarious if the New Engine turned out to be slower despite having ABH. 😛

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**Author:** ![Burgmond](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/b/a9adbd/32.png) [@Burgmond](https://forums.sourceruns.org/u/Burgmond)\
**Post date:** [September 19, 2014, 8:10pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/69 "2014-09-19T20:10:17Z")

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> [@˙executλble](#):
>
> It will. By 10 minutes already. And we’re probably going to find even more stuff.

A. HOLY SHIT!!

B. I wonder if its possible to sub an hour.

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [September 19, 2014, 8:25pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/70 "2014-09-19T20:25:42Z")

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Yeah, it seems that Old Engine is actually quite faster than New Engine in segmented category. Crazy, isn’t it?

And yes, sub 1 hour is very likely, we’re ~6 min of improvements away from that.

Who could’ve ever thought that crazy stuff like this would be possible in Old Engine? 😉

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**Author:** ![Burgmond](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/b/a9adbd/32.png) [@Burgmond](https://forums.sourceruns.org/u/Burgmond)\
**Post date:** [September 19, 2014, 9:53pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/71 "2014-09-19T21:53:56Z")

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BTW, if you haven’t thought of it already, there are people who know just a little about OE and its funky-ness. They also made a video about it. 😉

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**Author:** ![Paperboat](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/p/59ef9b/32.png) [@Paperboat](https://forums.sourceruns.org/u/Paperboat)\
**Post date:** [September 19, 2014, 10:14pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/72 "2014-09-19T22:14:05Z")

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It would be pretty great if the TSA run and the old engine rerun were competing head to head to be faster than the other as these projects progress haha.

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**Author:** ![Jukspa](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/j/51bf81/32.png) [@Jukspa](https://forums.sourceruns.org/u/Jukspa)\
**Post date:** [September 19, 2014, 10:53pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/73 "2014-09-19T22:53:16Z")

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In the estimate take into account that back when done quick was made people didn’t know how to time runs so it’s actually a low 1:38 instead of 1:36:57.

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**Author:** ![OMalley](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/o/b5a626/32.png) [@OMalley](https://forums.sourceruns.org/u/OMalley)\
**Post date:** [September 20, 2014, 12:32am UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/74 "2014-09-20T00:32:50Z")

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> [@˙executλble](#):
>
> Someone find a skip for canals\_11 airboat check :\<

I will buy a beer for whoever can do this, no joke.

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**Author:** ![Rama](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/r/ccd318/32.png) [@Rama](https://forums.sourceruns.org/u/Rama)\
**Post date:** [September 20, 2014, 2:36am UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/75 "2014-09-20T02:36:53Z")

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> [@OMalley](#):
>
> > [@˙executλble](#):
> >
> > Someone find a skip for canals\_11 airboat check :\<
> 
> I will buy a beer for whoever can do this, no joke.

You owe elgu a beer.

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**Author:** ![Paperboat](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/p/59ef9b/32.png) [@Paperboat](https://forums.sourceruns.org/u/Paperboat)\
**Post date:** [September 20, 2014, 7:01am UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/76 "2014-09-20T07:01:17Z")

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> [@Rama](#):
>
> > [@OMalley](#):
> >
> > > [@˙executλble](#):
> > >
> > > Someone find a skip for canals\_11 airboat check :\<
> > 
> > I will buy a beer for whoever can do this, no joke.
> 
> You owe elgu a beer.

what? link?

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**Author:** ![mike](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/m/58f4c7/32.png) [@mike](https://forums.sourceruns.org/u/mike)\
**Post date:** [September 20, 2014, 8:08am UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/77 "2014-09-20T08:08:57Z")

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> [@˙executλble](#):
>
> And yes, sub 1 hour is very likely, we’re ~6 min of improvements away from that.

HOLY HYPE 😮

EDIT: exec sent me the torrent link, ignore the following…  
I feel like I want to start experimenting in the Old Engine now… I see the wiki has a download for build 2455. Is it OK to use this, or is there a more recent OE build which I need? If so, could someone PM a link? Thanks.  
EDIT: I notice that there is one build after that which is compatible with the demos, but the latest OE version doesn’t say that, so I’m guessing I need to download that.

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**Author:** ![RyanTheFoxx](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/ryanthefoxx/32/722_2.png) [@RyanTheFoxx](https://forums.sourceruns.org/u/RyanTheFoxx)\
**Post date:** [September 20, 2014, 9:19am UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/78 "2014-09-20T09:19:28Z")

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If your you’re still open to people joining in on this run, I’d like to help 😃

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**Author:** ![mike](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/m/58f4c7/32.png) [@mike](https://forums.sourceruns.org/u/mike)\
**Post date:** [September 20, 2014, 10:59am UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/79 "2014-09-20T10:59:54Z")

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I’m pretty sure they’d be open to people joining as they haven’t even started running yet and it’s a big project 😛

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**Author:** ![Elgu](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/e/b5a626/32.png) [@Elgu](https://forums.sourceruns.org/u/Elgu)\
**Post date:** [September 20, 2014, 1:26pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/80 "2014-09-20T13:26:54Z")

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> [@Paperboat](#):
>
> what? link?

I’m lazy when it comes to recording videos but [I made a pic](http://i.imgur.com/eK4O8VE.jpg) in paint to explain how it’s done.  
When doing this you loose all your weapons. But it’s not a problem.

Also Me and Rama found a way to skip basicly all of Red Letter Day (while still grabing the suit).  
And I found a way to skip prison\_06.

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