# Half Life 2 Old Engine Rerun

**URL:** <https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457>\
**Category:** Half-Life 2\
**Created:** [September 14, 2014, 6:51pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457 "2014-09-14T18:51:32Z")\
**Posts on this page:** 20\
**Page:** 17

<div class="post-metadata">

**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [January 28, 2016, 5:05am UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/321 "2016-01-28T05:05:26Z")

</div>

> [@Fnzzy](#):
>
> It’s a shame that school kills all the free time that I once had. ☹

same, but it’s early in the semester for me, so I can afford it

---

<div class="post-metadata">

**Author:** ![traderain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/traderain/32/118_2.png) [@traderain](https://forums.sourceruns.org/u/traderain)\
**Post date:** [January 28, 2016, 2:25pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/322 "2016-01-28T14:25:35Z")

</div>

> [@Fnzzy](#):
>
> It’s a shame that school kills all the free time that I once had. ☹

That’s the case for me too. I am writing essays 24/7.

---

<div class="post-metadata">

**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [February 10, 2016, 11:00am UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/323 "2016-02-10T11:00:54Z")

</div>

Well, we recently had a minor setback, so we’re back to c17\_12b. We also have to do 13 and citadel 02 much differently now because 13 will softlock no matter what.

---

<div class="post-metadata">

**Author:** ![anon3211469](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/a/e9a140/32.png) [@anon3211469](https://forums.sourceruns.org/u/anon3211469)\
**Post date:** [February 10, 2016, 8:58pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/324 "2016-02-10T20:58:23Z")

</div>

For those who want details, because of the way we complete c17\_10b and on, Barney will not be given the instruction to stop follow Gordon. This causes c17\_13 to softlock because (from what I recall this is what we believe) having two instances of Barney on the map causes the end cutscene with Dog to softlock.

---

<div class="post-metadata">

**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [March 1, 2016, 2:40pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/325 "2016-03-01T14:40:01Z")

</div>

Hello everyone! It’s been a while since we’ve updated, so here’s what’s going down:

We’ve completed c17, with a combined time (of all the d3\_c17\_xx maps) of 3:50.265, and getting to the citadel in 30 minutes, 7 seconds. As of Citadel 04, we’re possibly looking at a sub-40 minute run!

Unfortunately, the run won’t be done by the 10-year anniversary of HL2DQ, as we originally hoped. However, if you want to watch me stream the last remaining segments, visit my twitch! [http://twitch.tv/centaur1um](http://twitch.tv/centaur1um)

---

<div class="post-metadata">

**Author:** ![shoopdahoop22](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/5daacb/32.png) [@shoopdahoop22](https://forums.sourceruns.org/u/shoopdahoop22)\
**Post date:** [March 20, 2016, 4:15pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/326 "2016-03-20T16:15:02Z")

</div>

According to the timesheet, it looks like D3\_Breen\_01 is now complete. What else is left to do, and what is the current status of the run?

---

<div class="post-metadata">

**Author:** ![INFERNOUX](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/infernoux/32/123_2.png) [@INFERNOUX](https://forums.sourceruns.org/u/INFERNOUX)\
**Post date:** [March 20, 2016, 8:53pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/327 "2016-03-20T20:53:35Z")

</div>

> [@shoopdahoop22](#):
>
> According to the timesheet, it looks like D3\_Breen\_01 is now complete. What else is left to do, and what is the current status of the run?

i think itll still be another week or 2 because processing the segments into videos takes quite a bit of time and effort. as well as the time is purple which means “to be redone”

---

<div class="post-metadata">

**Author:** ![traderain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/traderain/32/118_2.png) [@traderain](https://forums.sourceruns.org/u/traderain)\
**Post date:** [March 20, 2016, 9:11pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/328 "2016-03-20T21:11:57Z")

</div>

We have a couple segments left from Breen then we are redoing some of trainstation then the video creation and commentary is gonna take a while too.

---

<div class="post-metadata">

**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [March 23, 2016, 7:18am UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/329 "2016-03-23T07:18:03Z")

</div>

^the commentary isn’t gonna take particularly long to edit, probably about a few hours of editing

Anyway, we have just finished breen\_01, and subsequently, the first phase of this run! We finished in 491 segments, and we’re 4 segments in to the 39 we’re redoing. The final time came out to be 0:39:17.265! We’re currently testing one person interested in making the render, and if he does a good enough job, we’ll put him in-charge of the render. It shouldn’t be much longer!

Some stats:

We ended up saving a grand total of 48 minutes 34 seconds over DWaHMoV, and 57 minutes 15 seconds over HL2DQ!

 ![](https://forum-content.sourceruns.org/original/2X/6/6572bcaacc68721e541a46644a0678da90a55817.png)  
 ![]()

---

<div class="post-metadata">

**Author:** ![OMalley](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/o/b5a626/32.png) [@OMalley](https://forums.sourceruns.org/u/OMalley)\
**Post date:** [March 23, 2016, 10:48am UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/330 "2016-03-23T10:48:26Z")

</div>

That is quite simply amazing. Terrific job as always guys.

---

<div class="post-metadata">

**Author:** ![Nan0kub](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/n/3be4f8/32.png) [@Nan0kub](https://forums.sourceruns.org/u/Nan0kub)\
**Post date:** [March 29, 2016, 11:18am UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/331 "2016-03-29T11:18:42Z")

</div>

I guess that i can try to do the render.  
I already rendered estranged act done quick and the rexaura run.  
I know nearly everything i need to do this.  
So, during my holydays (in 1 week) i may be able to render up to 20 min !

I can do a render test if it’s needed !

---

<div class="post-metadata">

**Author:** ![YaLTeR](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/yalter/32/553_2.png) [@YaLTeR](https://forums.sourceruns.org/u/YaLTeR)\
**Post date:** [March 29, 2016, 11:20am UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/332 "2016-03-29T11:20:46Z")

</div>

Exec is doing this.

---

<div class="post-metadata">

**Author:** ![Burgmond](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/b/a9adbd/32.png) [@Burgmond](https://forums.sourceruns.org/u/Burgmond)\
**Post date:** [March 29, 2016, 4:15pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/333 "2016-03-29T16:15:54Z")

</div>

I leave ya’ll for a year and come back and now your saying your beating HL2 in less than 40 minutes?

The hell is wrong with you guys?

---

<div class="post-metadata">

**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [March 29, 2016, 11:49pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/334 "2016-03-29T23:49:05Z")

</div>

oops our bad

---

<div class="post-metadata">

**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [March 30, 2016, 1:52pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/335 "2016-03-30T13:52:44Z")

</div>

We’ve started the render! We only have 2 1/2 maps to go, and you can see our render progress on the “Frontpage” of our timesheet!

---

<div class="post-metadata">

**Author:** ![kernel](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/7ea924/32.png) [@kernel](https://forums.sourceruns.org/u/kernel)\
**Post date:** [April 3, 2016, 4:18pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/336 "2016-04-03T16:18:52Z")

</div>

is exec rendering this on his own pc?

because then rip pc

---

<div class="post-metadata">

**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [April 3, 2016, 4:23pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/337 "2016-04-03T16:23:19Z")

</div>

yes I am

why?

---

<div class="post-metadata">

**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [April 3, 2016, 11:59pm UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/338 "2016-04-03T23:59:15Z")

</div>

I guess he only knows your PC as the shitty one it used to be before the upgrade.

---

<div class="post-metadata">

**Author:** ![anon3211469](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/a/e9a140/32.png) [@anon3211469](https://forums.sourceruns.org/u/anon3211469)\
**Post date:** [April 4, 2016, 2:59am UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/339 "2016-04-04T02:59:29Z")

</div>

All segments for the run are completed, we just have to wait for the render. Stay tuned!

---

<div class="post-metadata">

**Author:** ![kernel](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/k/7ea924/32.png) [@kernel](https://forums.sourceruns.org/u/kernel)\
**Post date:** [April 4, 2016, 8:15am UTC](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457/340 "2016-04-04T08:15:57Z")

</div>

I don’t even know exec’s setup, but still must be a lot of stress for the PC

[Previous page](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457.md?page=16)

[Next page](https://forums.sourceruns.org/t/half-life-2-old-engine-rerun/2457.md?page=18)
