# Gunman Chronicles

**URL:** <https://forums.sourceruns.org/t/gunman-chronicles/1741>\
**Category:** Other GoldSRC Games and Mods\
**Created:** [July 16, 2010, 2:10pm UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741 "2010-07-16T14:10:37Z")\
**Posts on this page:** 20\
**Page:** 6

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [August 8, 2011, 11:17am UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741/101 "2011-08-08T11:17:29Z")

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TYPICAL, it seems fucking hard indeed to do the west-tank-skip on skill 3.  
But I still think it’s possible to do it with 100|100, lots of sg ammo and some segmenting.  
If not, maybe there is armor somewhere along the way? I know there is health, but not sure about armor. Any solution skipping the tank is worth it.

The bhopscript posted above works flawless on Protocol version 47, 1.1.2.0 as I mentioned on steam. I recommend it.

And here’s a great alias for segmenting/recording

[code]//Binds  
bind v “pause1;load seg3” // Loads your save paused  
bind e “pause1;wait;stop” // Pause the game, stops demo. Make save manually

//Pause  
alias pause1 “host\_framerate 0.00000001;sensitivity 0;bind mouse2 pause0”  
alias pause0 “demorecord;wait;host\_framerate 0;sensitivity 2.5;bind mouse2 +attack” //SENS

//demo record  
alias dem1 “record demo1;motd\_write Recording demo1;motd;echo Recording demo1;alias demorecord dem2”  
alias dem2 “record demo2;motd\_write Recording demo2;motd;echo Recording demo2;alias demorecord dem3”  
alias dem3 “record demo3;motd\_write Recording demo3;motd;echo Recording demo3;alias demorecord dem1”  
alias demorecord dem1[/code]

You can also put “pause1” i game.cfg (game.cfg is executed by the game every loading screen) so the game is paused automatically when you run into a transition.

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**Author:** ![igge](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/3d9bf3/32.png) [@igge](https://forums.sourceruns.org/u/igge)\
**Post date:** [August 8, 2011, 12:04pm UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741/102 "2011-08-08T12:04:52Z")

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> [@quadrazid](#):
>
> You can also put “pause1” i game.cfg

Did I just notice a little Swedish in there, or was it just a typo? 8)

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [August 8, 2011, 1:30pm UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741/103 "2011-08-08T13:30:19Z")

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> [@igge](#):
>
> > [@quadrazid](#):
> >
> > You can also put “pause1” i game.cfg
> 
> Did I just notice a little Swedish in there, or was it just a typo? 8)

Hah, I think it’s a typo, but who knows ;\>

I reached the part of the game where you get the Chemical-gun. Damn it’s powerful :\>

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**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [August 10, 2011, 12:08am UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741/104 "2011-08-10T00:08:40Z")

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Chemical gun is the future man.

Just take all the damage away and max the pressure. Best boosts EVER!

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [August 10, 2011, 5:31pm UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741/105 "2011-08-10T17:31:58Z")

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ETA of GMC Phase1? :\>

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**Author:** ![DaleLewill](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/d/bc79bd/32.png) [@DaleLewill](https://forums.sourceruns.org/u/DaleLewill)\
**Post date:** [August 10, 2011, 6:41pm UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741/106 "2011-08-10T18:41:36Z")

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> [@quadrazid](#):
>
> ETA of GMC Phase1? :\>

OMFG. Are you actually working on a Phase1 run of GMC?! Please say you are… ;D

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**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [August 10, 2011, 11:55pm UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741/107 "2011-08-10T23:55:24Z")

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… I’m going on holiday soon.

Also I still don’t have a good way of playing back segments, let alone recording them…

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [August 11, 2011, 9:08am UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741/108 "2011-08-11T09:08:19Z")

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> [@TYPICAL](#):
>
> … I’m going on holiday soon.
> 
> Also I still don’t have a good way of playing back segments, let alone recording them…

> [@Gunman Chronicles](https://forums.sourceruns.org/t/gunman-chronicles/1741/101):
>
> TYPICAL, it seems fucking hard indeed to do the west-tank-skip on skill 3. But I still think it’s possible to do it with 100|100, lots of sg ammo and some segmenting. If not, maybe there is armor somewhere along the way? I know there is health, but not sure about armor. Any solution skipping the tank is worth it. The bhopscript posted above works flawless on Protocol version 47, 1.1.2.0 as I mentioned on steam. I recommend it. And here’s a great alias for segmenting/recording [code]//Binds …

[http://nghl.tk/load/nghl/12-1-0-41](http://nghl.tk/load/nghl/12-1-0-41)

Install 1120 p47. speedrun.

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**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [October 22, 2011, 9:09am UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741/109 "2011-10-22T09:09:59Z")

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Didn’t sleep last night so I’m not going to be able to play SC2 or Ep2.

SO I’M DOING SOME PHASE 1! ;D

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [October 22, 2011, 9:41am UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741/110 "2011-10-22T09:41:16Z")

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> [@TYPICAL](#):
>
> SO I’M DOING SOME PHASE 1! ;D

Yay! 🙂

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**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [October 22, 2011, 10:29am UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741/111 "2011-10-22T10:29:26Z")

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How do I run GMC through that version of half life? I realised I can’t boot it like most half life mods. \>.\>

EDIT: Holy shit. This things awesome. Found out how by the way.

EDIT2: Crashes on any load up of p47. Help? :-[

EDIT3: Success! By running on compatibility mode I can run GMC stably. I was wondering how to get the speed monitors working though. I swear I saw someone else mention them though it’s non essential.

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [October 24, 2011, 4:41pm UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741/112 "2011-10-24T16:41:05Z")

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> [@TYPICAL](#):
>
> EDIT3: Success! By running on compatibility mode I can run GMC stably. I was wondering how to get the speed monitors working though. I swear I saw someone else mention them though it’s non essential.

Yay! Finally! I could never think of compatibility mode since Im still running winXP ;D  
The only speedometer i know is the one rofi have made. And is for HL (valve) only.  
Since BS, OF, GMC ect. got different gamecodes than HL, It wont work out.

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**Author:** ![DaleLewill](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/d/bc79bd/32.png) [@DaleLewill](https://forums.sourceruns.org/u/DaleLewill)\
**Post date:** [October 24, 2011, 8:30pm UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741/113 "2011-10-24T20:30:55Z")

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OMFG Phase 1 GMC-DQ FTW FFS! GLHF! 🙂

I’ll be keeping an eye on this thread for sure, this game deserves a proper run… at least a Phase 1 run.

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**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [April 6, 2012, 12:56pm UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741/114 "2012-04-06T12:56:00Z")

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Quad do you know of any way of getting rid of that weird lag you get after the game has loaded. For some reason in GMC it keeps happening.

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [April 6, 2012, 1:11pm UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741/115 "2012-04-06T13:11:10Z")

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Yeah “clockwindow 0” and you’re ready to go. Good Luck :\>

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**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [April 6, 2012, 1:59pm UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741/116 "2012-04-06T13:59:51Z")

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Quad. You’re the best!

It’s also not letting me input after loads. Solutions?

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [July 30, 2012, 9:46pm UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741/117 "2012-07-30T21:46:51Z")

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Letting you know that \*ThomasDollar \*from SDA hopefully will run this.

Also leaving a video of our current trick and route improvements i captured for him:

  
and the other older video:

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**Author:** ![DaleLewill](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/d/bc79bd/32.png) [@DaleLewill](https://forums.sourceruns.org/u/DaleLewill)\
**Post date:** [August 17, 2012, 5:57pm UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741/118 "2012-08-17T17:57:50Z")

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Nice! The new videos is jam-packed with tricks, just shows how much potential this game has for speedrunning.

I would be very very happy if ThomasDollar completed a run. Go ThomasDollar, go! 🙂

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [September 19, 2012, 3:01pm UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741/119 "2012-09-19T15:01:59Z")

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Sorry Dale, false alarm. He have already abandoned this project.

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [September 19, 2012, 3:36pm UTC](https://forums.sourceruns.org/t/gunman-chronicles/1741/120 "2012-09-19T15:36:25Z")

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Why dont YOU run this game, quad?

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