# ep1\_c17\_06

**URL:** <https://forums.sourceruns.org/t/ep1-c17-06/1688>\
**Category:** HL2 Episode One\
**Created:** [February 20, 2010, 9:03pm UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688 "2010-02-20T21:03:00Z")\
**Posts on this page:** 20\
**Page:** 1

<div class="post-metadata">

**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [February 20, 2010, 9:03pm UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688/1 "2010-02-20T21:03:00Z")

</div>

**Seg 1** **[Route Demo](http://uberium.co.uk/maps/Inexistence/Speedruns/ep1_c17_06_inex_1m55s.rar)** [Save File](http://uberium.co.uk/maps/Inexistence/Speedruns/ep1_c17_05_seg2_inex_1m42s.rar)

1. Leave Alyx to talk shit to Barney. Grab one of the black suitcases
2. When Alyx has opened the door and drop down, crouch with the suitcase just above her head. You need to teleport her as soon as she starts walking. She’ll teleport to the top of the stairs. It’s a difficult one.
3. When Alyx has wished Barney good luck, you should try to teleport her again over to opening the gate. Again, difficult. These two aren’t necessary, but will obviously make a faster time and you lose nothing from failing at them
4. When she drops the gate, bunnyhop down the corridor, drop the suitcase and turn the valve as soon as you can. If done fast enough, you can get it so as soon as Alyx is able to crawl under it, she will. The strider spawns here, so we want it done as fast as possible
5. Use the suitcase to wallclimb up onto the ledge above the valve (Watch route demo)
6. Grab a barrel, drop down into the next area, then wallclimb over the fence, over the train and jump onto the ladder, have rocket launcher out too.

**Seg 2** **[Route Demo](http://uberium.co.uk/maps/Inexistence/Speedruns/ep1_c17_06_inex_1m55s.rar)** [Save File](http://www.filefront.com/15657519/ep1_c17_06_seg1_TYPICAL_1m2s.rar)

1. Get out rocket launcher, climb the ladder, and start pelting the shit out of the strider
2. Make sure you don’t pick up more than one rocket at a time, so you’re always fast rocketing it. Use the crate if you need.
3. When it dies, quickly run to Alyx. She’ll come to you and start talking. Then go to the console so when she follows you, she’s near it
4. As soon as she goes on the console, get into the train, wait for her to join you
5. As soon as the train sets off, stop the demo and make a save (Just for the rest of it, not an officially timed segment but we need it in the video)

_Italics means it’s optional_

Extra Info:

Yeah, the route demo’s one demo, but it’s obviously not perfect. We might need to check out when the strider can first be damaged, because it seems to me it’s only at a certain point, which is why I waited in the demo.

Confirmed Runners:

Segment 1: Completed: [1:02](http://www.filefront.com/15657519/ep1_c17_06_seg1_TYPICAL_1m2s.rar) Phase 1 time: 1:33  
Igge  
CooL  
**Typical**  
Foxtreme

Segment 2: TTB: [0:35](http://sourceruns.org/ep1/demos/ep1_c17_06_seg2_Foxtreme_35s.rarr) Phase 1 time: 0:55  
Igge  
CooL  
Typical  
**Foxtreme**

**Final Time: ?:??**  
Phase 1 Time: ?:??  
Time saved from Phase 1: ?:??

_Edit: updated ttb with 35s by Fox_

---

<div class="post-metadata">

**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [February 20, 2010, 11:49pm UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688/2 "2010-02-20T23:49:00Z")

</div>

FINAL MAP, FINAL MAP! GET HYPE! :lol: :lol: :lol:

---

<div class="post-metadata">

**Author:** ![Foxtreme](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/foxtreme/32/7_2.png) [@Foxtreme](https://forums.sourceruns.org/u/Foxtreme)\
**Post date:** [February 21, 2010, 12:00am UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688/3 "2010-02-21T00:00:00Z")

</div>

FUCK YEAH

---

<div class="post-metadata">

**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [February 21, 2010, 12:51am UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688/4 "2010-02-21T00:51:00Z")

</div>

AWWWW YEAH. FINAL MAP WOOOOOOOOO. WHAT UP NOW SWEDES WOOOOOOO.

---

<div class="post-metadata">

**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [February 21, 2010, 1:54am UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688/5 "2010-02-21T01:54:00Z")

</div>

yay

---

<div class="post-metadata">

**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [February 21, 2010, 10:46am UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688/6 "2010-02-21T10:46:00Z")

</div>

I was messing around a little, and I found that you can teleport Alyx after she talks with Barney, closer to her opening the door for you to go through. Timed it and it only saves around 0.8 seconds, but still, it’s something. I’m thinking I might record some things and maybe splice a video together of a bunch of ideal demos.EDIT: [Youtube](http://www.youtube.com/watch?v=UvdV8c_7lQQ) There ya go. It’s not perfect, but it shows all the teleports.

---

<div class="post-metadata">

**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [February 21, 2010, 8:08pm UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688/7 "2010-02-21T20:08:00Z")

</div>

[http://www.filefront.com/15647221/myroute.dem](http://www.filefront.com/15647221/myroute.dem)Slightly different route that I’m using.

---

<div class="post-metadata">

**Author:** ![Foxtreme](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/foxtreme/32/7_2.png) [@Foxtreme](https://forums.sourceruns.org/u/Foxtreme)\
**Post date:** [February 22, 2010, 12:35am UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688/8 "2010-02-22T00:35:00Z")

</div>

Tired of running tonight. Best time I’ve got is 1:10 with no teleports. Here there are some little time saving stuff if you didn’t found it yet:- As seen in TYPICAL’s demo, use a suitcase to teleport and throw the other one to the wallclimb spot. It’s hard to make it land in place, but after a while I learned the right angle to launch it. Doing this you can sprint and get more speed when bhoping the corridor.- Instead of a suitcase you can use a food can / bottle to teleport (I find them easier).- When you are turning the valve, it’s possible to move back a bit without stopping the turn (no need to stay close)- Finally if you manage to drop the suitcase “on foot” wallclimbing is much faster.Come on GO FOR IT !!

---

<div class="post-metadata">

**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [February 22, 2010, 6:53am UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688/9 "2010-02-22T06:53:00Z")

</div>

Tomorrow, I’ll give it another shot, I haven’t looked at typicals demo yet either.

---

<div class="post-metadata">

**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [February 23, 2010, 12:11am UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688/10 "2010-02-23T00:11:00Z")

</div>

[http://www.filefront.com/15657519/ep1\_c17\_…YPICAL\_1m2s.rar](http://www.filefront.com/15657519/ep1_c17_06_seg1_TYPICAL_1m2s.rar)XDI did that something or other boost by accident. Now I know it exists it’s pretty easy to get consistently. I’m settling with this time though. Feel free to draw from it and beat it. 😛

---

<div class="post-metadata">

**Author:** ![Foxtreme](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/foxtreme/32/7_2.png) [@Foxtreme](https://forums.sourceruns.org/u/Foxtreme)\
**Post date:** [February 23, 2010, 11:18am UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688/11 "2010-02-23T11:18:00Z")

</div>

Great find!1:00 would be possible with perfect teleports + boost climb, not sure about sub 1minAre we below 36 mins now Inex? 😃

---

<div class="post-metadata">

**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [February 23, 2010, 2:39pm UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688/12 "2010-02-23T14:39:00Z")

</div>

He told me that most we can end up with now is 35:40.

---

<div class="post-metadata">

**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [February 23, 2010, 3:59pm UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688/13 "2010-02-23T15:59:00Z")

</div>

We’re certainly below 36 minutes, even counting the 15.5 seconds added on from all the extra segments we used. Using Tooley’s demo, we’re now on 35:42 (Not including the extra segment time), which uses my route guide for the second segment. We can decrease this even further, so it depends how quickly we do the next segment. I’d say if we can utterly own the strider, we can get to maybe 35:30 or something :)Just watched Typical’s demo, and that’s fucking amazing. Really well done :). The teleport you miss saves approximately 1.5-2 seconds, so I’d say that 1:00 is possible, but I’d think 1:01 acceptable, do you think?

---

<div class="post-metadata">

**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [February 23, 2010, 7:20pm UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688/14 "2010-02-23T19:20:00Z")

</div>

I’m happy with it to be honest. Anyone else is free to keep running.EDIT: Update the ttb.

---

<div class="post-metadata">

**Author:** ![Foxtreme](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/foxtreme/32/7_2.png) [@Foxtreme](https://forums.sourceruns.org/u/Foxtreme)\
**Post date:** [February 23, 2010, 11:16pm UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688/15 "2010-02-23T23:16:00Z")

</div>

I can’t do the jump TYPICAL did instead of the 2nd wallclimb 😕

---

<div class="post-metadata">

**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [February 24, 2010, 6:57am UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688/16 "2010-02-24T06:57:00Z")

</div>

I’ll see if I can make a guide about it later and I’ll put it up on youtube.

---

<div class="post-metadata">

**Author:** ![Foxtreme](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/foxtreme/32/7_2.png) [@Foxtreme](https://forums.sourceruns.org/u/Foxtreme)\
**Post date:** [February 27, 2010, 1:07am UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688/17 "2010-02-27T01:07:00Z")

</div>

Can’t get a better time so I’m ok to move on. Yes TYPICAL, this is some kind of pressure 😃

---

<div class="post-metadata">

**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [February 27, 2010, 1:08am UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688/18 "2010-02-27T01:08:00Z")

</div>

Ah well. Does anyone else need me to make that guide? :huh:

---

<div class="post-metadata">

**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [February 27, 2010, 2:06pm UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688/19 "2010-02-27T14:06:00Z")

</div>

I’d like if you made it anyway. C’moonn, no point slacking off for the last few segments. We know the time can be beaten by at least a second, don’t we want to get that second? D:

---

<div class="post-metadata">

**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [February 27, 2010, 3:08pm UTC](https://forums.sourceruns.org/t/ep1-c17-06/1688/20 "2010-02-27T15:08:00Z")

</div>

Uh, yeah, where is that guide, I’ve been waiting for it.

[Next page](https://forums.sourceruns.org/t/ep1-c17-06/1688.md?page=2)
