# ep1\_c17\_01

**URL:** <https://forums.sourceruns.org/t/ep1-c17-01/1675>\
**Category:** HL2 Episode One\
**Created:** [October 25, 2009, 3:42pm UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675 "2009-10-25T15:42:00Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [November 2, 2009, 8:00pm UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675/21 "2009-11-02T20:00:00Z")

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I edited my post, so re-read plz.And really. I’m sorry I got a good time, showing what’s possible. We should be endeavoring to beat this as it’s obvious it can be improved.Also, a small improvement I thought of. When you’re punting the bin over and the cinder block and stuff, there’s a gas canister thing. If you punt that at the roof where the combine spawn, you can set one of them on fire (Maybe 2?). This will make it so you only have to kill 3, and by that time the other one will die from the fire, which should save some time.

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [November 2, 2009, 8:44pm UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675/22 "2009-11-02T20:44:00Z")

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I’ve played it some more, and if you do the fire thing, and get a fast run to the wallclimb (Getting the second antlion boost isn’t insanely hard), you can do it quite well. A fast wallclimb and you’re all done.It should be feasible to equal or beat 😃

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**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [November 3, 2009, 9:41am UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675/23 "2009-11-03T09:41:00Z")

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\*Puts effort in.\*Edit: I just can’t be asked to run this segment. It’s way too luck based to being with.

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [November 3, 2009, 4:53pm UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675/24 "2009-11-03T16:53:00Z")

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It’s not crazy luck based. I’ve gotten a low 46 so far, and I know if I can get a fast wallclimb I could get another 44.I’d settle for a good-looking 44. The only luck-based things are really trying to get antlion boosts and the wallclimb.

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [November 3, 2009, 6:02pm UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675/25 "2009-11-03T18:02:00Z")

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[0:44](http://www.uberium.co.uk/maps/Inexistence/Speedruns/ep1_c17_01_seg1_inex_44s_hawt.rar), a good one. Still a small mistake in me missing a combine with the brick once, but a much better run.Note my method of doing the wallclimb. It got it so much faster for me. I’m not wanting to move on. That was 44.1s, so I want to get 43 at least, if not 42.

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [November 5, 2009, 10:00pm UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675/26 "2009-11-05T22:00:00Z")

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[0:42](http://www.uberium.co.uk/maps/Inexistence/Speedruns/ep1_c17_01_seg1_inex_42s.rar). THERE. IT’S FUCKING THERE. DO YOU WANT TO BEAT IT? CAN WE FUCKING MOVE ON? PLEASE. GOD DAMNIT PLEASE.

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**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [November 5, 2009, 11:26pm UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675/27 "2009-11-05T23:26:00Z")

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Lets just move on. Spook, I haven’t even seen you on nor playing EP1, so we’re just gonna assume your ready to move on aswell. SEG2 HERE WE COME! 1 SEGMENT CLOSER TO FINISHING!!

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [November 6, 2009, 2:23pm UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675/28 "2009-11-06T14:23:00Z")

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Dude, we wait until everyone agrees. I’ll write up a route guide for Seg2, but we wait till Spooky says yes. Of course, if anyone wants to improve it and be put on the runner’s list, feel free to tell me.

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [November 6, 2009, 3:19pm UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675/29 "2009-11-06T15:19:00Z")

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Okay, I talked to Spooky, and he agreed to move on. Guess we’re onto seg2. Congrats me!I’ve added the seg2 route guide. I’ll work on a route demo now.

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**Author:** ![doxliy](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/d/8dc957/32.png) [@doxliy](https://forums.sourceruns.org/u/doxliy)\
**Post date:** [November 7, 2009, 7:59am UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675/30 "2009-11-07T07:59:00Z")

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Congrats to inex =)

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [November 8, 2009, 4:02pm UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675/31 "2009-11-08T16:02:00Z")

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Done a lot of running on seg2. I got a pretty damn good run in my opinion. It all just worked pretty awesomely. My lowest time before this run was 1:27. This run is [1:16](http://www.uberium.co.uk/maps/Inexistence/Speedruns/ep1_c17_01_seg2_inex_1m16s.rar). Haven’t really seen anyone else running this segment. C’mon guys! Stop letting me get segments! GO GO GO.

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [November 8, 2009, 4:32pm UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675/32 "2009-11-08T16:32:00Z")

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I don’t even wanna beat this cause that was a sweet run. The only improvement I could see is jumping down to the awning from the top instead of first going down on the right side. Since it’s slanted you should be able to get down without losing health. I might run it a bit tonight, but I don’t see where I could beat this… unless I get lucky :\>

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [November 8, 2009, 4:48pm UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675/33 "2009-11-08T16:48:00Z")

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Hehe, thanks man. And this time also rounds us off to an exact 6 minutes saved in the run so far. Of course, if someone improved mine by 2 more seconds, we’d get an exact 1min 30secs saved for this map.

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**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [November 8, 2009, 7:33pm UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675/34 "2009-11-08T19:33:00Z")

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Sorry that I haven’t been running but I’ve been doing real stuff. It takes time. Should give this some effort later.

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**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [November 8, 2009, 8:35pm UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675/35 "2009-11-08T20:35:00Z")

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QUOTE (typical @ Nov 8 2009, 08:33 PM)realSO THIS ISN’T REAL?!

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**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [November 9, 2009, 2:48am UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675/36 "2009-11-09T02:48:00Z")

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Meh. I guess you could say it’s only half my life. :lol: After playing with this level for about a hour there’s about 5 seconds that can be saved from Inex’s time. I’ll upload a route demo later because for some reason I just can’t get the same optimisation he did when fighting ant lions and therefore can’t get a decent time. ☹

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [November 11, 2009, 4:35pm UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675/37 "2009-11-11T16:35:00Z")

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[1:12](http://www.uberium.co.uk/maps/Inexistence/Speedruns/ep1_c17_01_seg2_inex_1m12s.rar). Alyx had a pretty shitty run to the console. I’d say we can easily aim for sub 1:10.

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**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [November 11, 2009, 5:22pm UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675/38 "2009-11-11T17:22:00Z")

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And I improve the route yet again. Also I don’t want to run this any more. I just can’t get Alyx to go to the console quick enough. All on you Inex. 😑

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**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [November 11, 2009, 7:52pm UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675/39 "2009-11-11T19:52:00Z")

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I’m gonna keep trying.

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [November 17, 2009, 6:01pm UTC](https://forums.sourceruns.org/t/ep1-c17-01/1675/40 "2009-11-17T18:01:00Z")

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Okay guys, I’m now back and sorted. The project has really hit a bump with this it seems. People are either not bothering to run or have stuff on, there’s been no progress. I’m back to running it, I don’t know if CooL is anymore, I just can’t seem to beat this 1:12.

[Previous page](https://forums.sourceruns.org/t/ep1-c17-01/1675.md?page=1)
