# Dog can be teleported, c17\_02...

**URL:** <https://forums.sourceruns.org/t/dog-can-be-teleported-c17-02/1451>\
**Category:** Archives\
**Created:** [January 3, 2006, 6:51am UTC](https://forums.sourceruns.org/t/dog-can-be-teleported-c17-02/1451 "2006-01-03T06:51:00Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [January 3, 2006, 6:51am UTC](https://forums.sourceruns.org/t/dog-can-be-teleported-c17-02/1451/1 "2006-01-03T06:51:00Z")

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[http://www.hl2dq.net/uploads/668116570/p2\_…mp\_dog\_tele.rar](http://www.hl2dq.net/uploads/668116570/p2_d3_c17_02_chomp_dog_tele.rar)Don’t know if people know this but I’m pretty sure I haven’t seen it in any other demo. Sorry if this is old.I just tele him once to test it out… :unsure:

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**Author:** ![DemonStrate](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/demonstrate/32/10_2.png) [@DemonStrate](https://forums.sourceruns.org/u/DemonStrate)\
**Post date:** [January 3, 2006, 7:29am UTC](https://forums.sourceruns.org/t/dog-can-be-teleported-c17-02/1451/2 "2006-01-03T07:29:00Z")

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Yeah, in the [http://s7.invisionfree.com/HL2DQ\_Temp\_Foru…hp?showtopic=78](http://s7.invisionfree.com/HL2DQ_Temp_Forum/index.php?showtopic=78)topic, it has a video of that Pauly guy, and in his run, he teleports Dog in a non-‘object on head’ method, buy pre-triggering the triggers for him to do actions. You can physically see dog teleport in the video. If we can’t figure out his way, there are 2 parts, right after dog throws the first car, and after dog is done tumbling the combine car, that will be useful to teleport him to the next spot.

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [January 5, 2006, 1:05pm UTC](https://forums.sourceruns.org/t/dog-can-be-teleported-c17-02/1451/3 "2006-01-05T13:05:00Z")

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Nice find, but I have no idea of how pauly does it.Maby it was a original release bug in hl2 that got patched.

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [January 6, 2006, 9:10pm UTC](https://forums.sourceruns.org/t/dog-can-be-teleported-c17-02/1451/4 "2006-01-06T21:10:00Z")

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There is 3 scripted sequences taht you can activate with some info I’ll disclose later on… ATM i am trying my hardest to figuring out exactly how I did that. it was sooo long ago. I need to first get out my old comptuer and I have a bunch and bunch of other demos of me making the runs some faster some slower.

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**Author:** ![Cameron\_D](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/cameron_d/32/251_2.png) [@Cameron\_D](https://forums.sourceruns.org/u/Cameron_D)\
**Post date:** [May 19, 2018, 4:08am UTC](https://forums.sourceruns.org/t/dog-can-be-teleported-c17-02/1451/5 "2018-05-19T04:08:20Z")

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Archived on May 19, 2018, 4:08am UTC


