# DAYLIGHT in 2:40

**URL:** <https://forums.sourceruns.org/t/daylight-in-2-40/2443>\
**Category:** Other Source Games and Mods\
**Created:** [August 30, 2014, 3:24pm UTC](https://forums.sourceruns.org/t/daylight-in-2-40/2443 "2014-08-30T15:24:27Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![Rama](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/r/ccd318/32.png) [@Rama](https://forums.sourceruns.org/u/Rama)\
**Post date:** [August 30, 2014, 3:24pm UTC](https://forums.sourceruns.org/t/daylight-in-2-40/2443/1 "2014-08-30T15:24:27Z")

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Done in 27 segments on pre-update ep2.

[http://www.youtube.com/watch?v=8\_2NPIjOlwA](http://www.youtube.com/watch?v=8_2NPIjOlwA)

Uses scripts.

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [August 30, 2014, 4:00pm UTC](https://forums.sourceruns.org/t/daylight-in-2-40/2443/2 "2014-08-30T16:00:48Z")

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Oh wow. It amazes me how you can make such great speedruns in such a small amount of time.

Well, if you ever start working on a bigger project (more time taken to optimize, that is :D), we’ll gladly accept it to be uploaded on the SourceRuns youtube channel, unless you want to keep uploading to your own 🙂

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**Author:** ![RyanTheFoxx](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/ryanthefoxx/32/722_2.png) [@RyanTheFoxx](https://forums.sourceruns.org/u/RyanTheFoxx)\
**Post date:** [August 30, 2014, 4:30pm UTC](https://forums.sourceruns.org/t/daylight-in-2-40/2443/3 "2014-08-30T16:30:37Z")

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awesome! Nice run!

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**Author:** ![Rama](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/r/ccd318/32.png) [@Rama](https://forums.sourceruns.org/u/Rama)\
**Post date:** [August 30, 2014, 4:43pm UTC](https://forums.sourceruns.org/t/daylight-in-2-40/2443/4 "2014-08-30T16:43:53Z")

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> [@˙executλble](#):
>
> Oh wow. It amazes me how you can make such great speedruns in such a small amount of time.
> 
> Well, if you ever start working on a bigger project (more time taken to optimize, that is 😃 ), we’ll gladly accept it to be uploaded on the SourceRuns youtube channel, unless you want to keep uploading to your own 🙂

Wow, with an offer like that I think I can squeeze in a little extra effort in the future 🙂

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**Author:** ![D4rw1N](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/d4rw1n/32/15_2.png) [@D4rw1N](https://forums.sourceruns.org/u/D4rw1N)\
**Post date:** [August 30, 2014, 5:38pm UTC](https://forums.sourceruns.org/t/daylight-in-2-40/2443/5 "2014-08-30T17:38:21Z")

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Agreed, really entertaining and well made run!

That 360p though… Hurts my eyes!

EDIT: Oh woops, never mind. I must have been fast to notice the thread.

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**Author:** ![igge](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/3d9bf3/32.png) [@igge](https://forums.sourceruns.org/u/igge)\
**Post date:** [August 31, 2014, 7:56am UTC](https://forums.sourceruns.org/t/daylight-in-2-40/2443/6 "2014-08-31T07:56:41Z")

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That manhack wallclimb against a cylindrical pillar on such low health wasn’t good for my heart… I knew that you’d make it after all, but i couldn’t help but cringe because I realize what a pain in the ass that segment must have been.

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**Author:** ![OMalley](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/o/b5a626/32.png) [@OMalley](https://forums.sourceruns.org/u/OMalley)\
**Post date:** [September 1, 2014, 12:33am UTC](https://forums.sourceruns.org/t/daylight-in-2-40/2443/7 "2014-09-01T00:33:38Z")

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That was very entertaining to watch, awesome job.

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**Author:** ![WindedCone859](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/w/f6c823/32.png) [@WindedCone859](https://forums.sourceruns.org/u/WindedCone859)\
**Post date:** [September 1, 2014, 12:59am UTC](https://forums.sourceruns.org/t/daylight-in-2-40/2443/8 "2014-09-01T00:59:43Z")

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Rama, how did you get a mod to work on a preupdate?

also very nice run, runs like these should definitely be uploaded to the SR channel

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**Author:** ![Rama](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/r/ccd318/32.png) [@Rama](https://forums.sourceruns.org/u/Rama)\
**Post date:** [September 1, 2014, 12:38pm UTC](https://forums.sourceruns.org/t/daylight-in-2-40/2443/9 "2014-09-01T12:38:06Z")

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> [@WindedCone859](#):
>
> Rama, how did you get a mod to work on a preupdate?
> 
> also very nice run, runs like these should definitely be uploaded to the SR channel

I just moved the maps over.

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**Author:** ![Jukspa](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/j/51bf81/32.png) [@Jukspa](https://forums.sourceruns.org/u/Jukspa)\
**Post date:** [September 1, 2014, 2:46pm UTC](https://forums.sourceruns.org/t/daylight-in-2-40/2443/10 "2014-09-01T14:46:59Z")

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There’s a few things you can do in the preupdate oob. If you spam duck it multiplies your speed by about 1.5(which doesn’t show in cl\_showpos). There’s a command Yalter made in SPT called +y\_spt\_duckspam which spams duck every other tick, which is of course very useful for this trick. You can also abuse the fact that if you save/load while you’re crouched you go down by about 18 units, you can abuse this to do many ABHs in quick succession.

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**Author:** ![mike](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/m/58f4c7/32.png) [@mike](https://forums.sourceruns.org/u/mike)\
**Post date:** [September 2, 2014, 8:15pm UTC](https://forums.sourceruns.org/t/daylight-in-2-40/2443/11 "2014-09-02T20:15:18Z")

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Oh I just realised… is the getpos thing in SPT a workaround for cl\_showpos not working?
