# d3\_c17\_12b

**URL:** <https://forums.sourceruns.org/t/d3-c17-12b/2003>\
**Category:** DWaHMoV\
**Created:** [January 14, 2012, 10:44pm UTC](https://forums.sourceruns.org/t/d3-c17-12b/2003 "2012-01-14T22:44:52Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Gocnak](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/gocnak/32/23_2.png) [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Post date:** [January 14, 2012, 10:44pm UTC](https://forums.sourceruns.org/t/d3-c17-12b/2003/1 "2012-01-14T22:44:52Z")

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Well… yeah… ABH solves everything. 😃

Using the same technique for the cylinder hop in prison\_05, I produced this. IT’S A BITCH TO PULL OFF THOUGH. Seriously… this was a result of at least a hundred tries.

It’s possible to shave a couple more seconds off in Phase 2. This is only 1 second slower than HL2DQ, but we can definitely go to ~10 seconds.

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [January 15, 2012, 11:34am UTC](https://forums.sourceruns.org/t/d3-c17-12b/2003/2 "2012-01-15T11:34:47Z")

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HOW CAN THIS BE SLOWER THAN HL2DQ?! Lol, I’m only now starting to realise how cool HL2DQ is.  
By the way, could you send me a demo, please? I want to watch it with a timescale, because I can’t see that container in YouTube. Thanks 🙂

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**Author:** ![Gocnak](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/gocnak/32/23_2.png) [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Post date:** [January 15, 2012, 4:33pm UTC](https://forums.sourceruns.org/t/d3-c17-12b/2003/3 "2012-01-15T16:33:21Z")

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[Here ya go.  
 ](http://www.mediafire.com/?3ddo1c5ia359zzn)  
Slower than HL2DQ because I got stuck on that fucking rock pillar thing. It will be faster in phase 2, I just didn’t want to waste time getting a perfect run when either me or some other runner will have to recreate it in phase 2.

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**Author:** ![Gocnak](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/gocnak/32/23_2.png) [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Post date:** [January 15, 2012, 7:24pm UTC](https://forums.sourceruns.org/t/d3-c17-12b/2003/4 "2012-01-15T19:24:22Z")

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> [@eXeC](#):
>
> HOW CAN THIS BE SLOWER THAN HL2DQ?! Lol, I’m only now starting to realise how cool HL2DQ is.

I don’t know if anyone remembers [this](http://www.youtube.com/watch?v=V0ARGB8bcuU#t=3m56s), but yeah…

I don’t know how we’re going to do that. :-\

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [January 15, 2012, 7:38pm UTC](https://forums.sourceruns.org/t/d3-c17-12b/2003/5 "2012-01-15T19:38:50Z")

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No worries Im currently working on some abh+dmg boost jump on the first map. Where hl2dq just flew into the citadel. Anyways, we will figure something out with ABH. For now, only.route matters, not the time.

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**Author:** ![Gocnak](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/gocnak/32/23_2.png) [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Post date:** [January 16, 2012, 9:14pm UTC](https://forums.sourceruns.org/t/d3-c17-12b/2003/6 "2012-01-16T21:14:17Z")

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Alright, update to this route (but I don’t feel like doing it again):

Pickup a box from the end and bring it to the loading screen. We’re going to need it for c17\_13, citadel\_01, and citadel\_02.
