# d3\_c17\_12b

**URL:** <https://forums.sourceruns.org/t/d3-c17-12b/1487>\
**Category:** Archives\
**Created:** [February 11, 2006, 6:20pm UTC](https://forums.sourceruns.org/t/d3-c17-12b/1487 "2006-02-11T18:20:00Z")\
**Posts on this page:** 15\
**Page:** 2

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**Author:** ![DaleLewill](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/d/bc79bd/32.png) [@DaleLewill](https://forums.sourceruns.org/u/DaleLewill)\
**Post date:** [February 16, 2006, 9:24pm UTC](https://forums.sourceruns.org/t/d3-c17-12b/1487/21 "2006-02-16T21:24:00Z")

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I’ve made it to the third floor a couple of times, but what debris could launch us up to the “exit floor” (4th) ? Is there any route that is possible or something?Any suggestions on how this map is supposed to be run?-Gravgun to 3rd floor-Bounce of…what?Is there any progress being made on this map? Should we do a smg-nade-jump maybe? (if we can’t find anoyther way?)I’m just trying to get this map going…EDIT: Like what floor should we aim for? What is the best route?

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 17, 2006, 12:25am UTC](https://forums.sourceruns.org/t/d3-c17-12b/1487/22 "2006-02-17T00:25:00Z")

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I tried running for a bit with no luck, but have you guys tried nades for speed boost? If you do it in the tunnel, you can grab the health kits right after you do it, then strafe/turn when in air (so you don’t lose speed) and hit the dumpster with a bunch of speed and little less HP. Just a thought.

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 17, 2006, 9:37am UTC](https://forums.sourceruns.org/t/d3-c17-12b/1487/23 "2006-02-17T09:37:00Z")

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If you GGjump the container good enough you can hit the “window” (marked by a red rectangle) and then just jump to the end.Its hard but possible and fast. I made the jump there once but got stuck by the ammo crates.

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 17, 2006, 6:25pm UTC](https://forums.sourceruns.org/t/d3-c17-12b/1487/24 "2006-02-17T18:25:00Z")

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You bounce off of one of the bricks that are sticking out near the hole. With the speed you get after gravity jumping straight into the third floor, you have more of a chance of bouncing off of ANYTHING.

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 18, 2006, 11:56am UTC](https://forums.sourceruns.org/t/d3-c17-12b/1487/25 "2006-02-18T11:56:00Z")

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I’m thinking it’s ok to move on with o40’s 15s run if none can make it with a faster route.I’ve tried both the 3rd floor and the 4th floor routes, but there’s no sign of success really 😕

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 18, 2006, 12:47pm UTC](https://forums.sourceruns.org/t/d3-c17-12b/1487/26 "2006-02-18T12:47:00Z")

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QUOTE I’m thinking it’s ok to move on with o40’s 15s run if none can make it with a faster route.Hasn’t he done 12s ? 😛

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 18, 2006, 1:19pm UTC](https://forums.sourceruns.org/t/d3-c17-12b/1487/27 "2006-02-18T13:19:00Z")

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yeah but that one used mortar jump and he’s pretty low on health.15s is this one.[http://www.hl2dq.net/uploads/23582716/p2\_d…12b\_o40\_15s.zip](http://www.hl2dq.net/uploads/23582716/p2_d3_c17_12b_o40_15s.zip)

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 18, 2006, 1:58pm UTC](https://forums.sourceruns.org/t/d3-c17-12b/1487/28 "2006-02-18T13:58:00Z")

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that run is made on your 18 second run from the previous map, sry ☹

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 18, 2006, 2:33pm UTC](https://forums.sourceruns.org/t/d3-c17-12b/1487/29 "2006-02-18T14:33:00Z")

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if I make a run where I end with about 20/15 or something like that, will that be enough for the next map or what do we need all the health to?EDIT:Another hour wasted. The best I came up with was that I got to the ammoboxes from the middle floor without using the mortar, but I fell down in the excitement.

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 19, 2006, 8:34am UTC](https://forums.sourceruns.org/t/d3-c17-12b/1487/30 "2006-02-19T08:34:00Z")

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QUOTE that run is made on your 18 second run from the previous map, sry sad.gif:/don’t know but we want to have health as much as we can, to survive the falling damage on c17\_13 and citadel\_01 (we can avoid them but it’s pretty hard I think), and heavy fire on citadel\_03. there are only 2\*25 healthkits on citadel\_01 through the way.

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 19, 2006, 9:50am UTC](https://forums.sourceruns.org/t/d3-c17-12b/1487/31 "2006-02-19T09:50:00Z")

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I can probably make a 14 second run where I spend a mortar and a orb, is that ok? (I will do the mortarjump but break the boxes with the orb)EDIT:No, I cant do the run, because I cant even run half this map without screwing up.

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 19, 2006, 3:57pm UTC](https://forums.sourceruns.org/t/d3-c17-12b/1487/32 "2006-02-19T15:57:00Z")

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got 13s with mortar and orb. and with that save, I’ve managed to have 100/15 just before citadel\_01 exit. maybe it’s ok?

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 19, 2006, 5:55pm UTC](https://forums.sourceruns.org/t/d3-c17-12b/1487/33 "2006-02-19T17:55:00Z")

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anything goes as far as Im concerned, I hate this map. And I was looking so much forward to it :)EDIT:Did you make a save once you loaded the level, so we can make it out the corridor before the NPC blocks it?

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 20, 2006, 9:23am UTC](https://forums.sourceruns.org/t/d3-c17-12b/1487/34 "2006-02-20T09:23:00Z")

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yea I did. actually the guy doesn’t move until you show your face to him. [http://www.hl2dq.net/uploads/1438910386/p2…2b\_suga\_13s.rar](http://www.hl2dq.net/uploads/1438910386/p2_d3_c17_12b_suga_13s.rar)

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**Author:** ![Cameron\_D](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/cameron_d/32/251_2.png) [@Cameron\_D](https://forums.sourceruns.org/u/Cameron_D)\
**Post date:** [May 19, 2018, 4:08am UTC](https://forums.sourceruns.org/t/d3-c17-12b/1487/35 "2018-05-19T04:08:05Z")

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Archived on May 19, 2018, 4:08am UTC



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