# d3\_c17\_10b

**URL:** <https://forums.sourceruns.org/t/d3-c17-10b/1482>\
**Category:** Archives\
**Created:** [February 3, 2006, 6:57am UTC](https://forums.sourceruns.org/t/d3-c17-10b/1482 "2006-02-03T06:57:00Z")\
**Posts on this page:** 18\
**Page:** 1

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 3, 2006, 6:57am UTC](https://forums.sourceruns.org/t/d3-c17-10b/1482/1 "2006-02-03T06:57:00Z")

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[http://www.hl2dq.net/uploads/1528552561/p2…\_suga\_1m04s.rar](http://www.hl2dq.net/uploads/1528552561/p2_d3_c17_10a_maximusx_suga_1m04s.rar)11 more maps to go!suga has a route demo here:[http://www.hl2dq.net/uploads/211647544/sug…7\_10b\_route.rar](http://www.hl2dq.net/uploads/211647544/suga_d3_c17_10b_route.rar)Couple of suggestions:1.) We should mortar the underground turret, it’s faster than nades.2.) We might be able to start a flying climb with one of the bench pieces, although I’m not sure. Alternatively we might be able to wallclimb or grav-wallclimb (like in d1\_town\_02) with one of the pieces.3.) We should take some of the items along the route and see if any of them can yield a high enough gravjump to get to the top of the final stairway. I’m thinking the long metal table might be the best candidate, possibly with wigglejumping. If we do this, we might want to split the map before the last big metal doors open.

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 3, 2006, 7:28am UTC](https://forums.sourceruns.org/t/d3-c17-10b/1482/2 "2006-02-03T07:28:00Z")

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hmm… why is the TTB = 2:13?as far as i know (using the xls spreadsheet) the P1 time is 1:56

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 3, 2006, 7:29am UTC](https://forums.sourceruns.org/t/d3-c17-10b/1482/3 "2006-02-03T07:29:00Z")

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Mine says 2:13 by suga, which spreadsheet are you using?

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 3, 2006, 7:31am UTC](https://forums.sourceruns.org/t/d3-c17-10b/1482/4 "2006-02-03T07:31:00Z")

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this one by |Z|Option:[http://www.hl2dq.net/uploads/33756862/HL2D…eet-new-0.2.rar](http://www.hl2dq.net/uploads/33756862/HL2DQ-timesheet-new-0.2.rar)[http://genera.zapezy.com/HL2DQ-timesheet.html](http://genera.zapezy.com/HL2DQ-timesheet.html)

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 3, 2006, 8:51am UTC](https://forums.sourceruns.org/t/d3-c17-10b/1482/5 "2006-02-03T08:51:00Z")

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Here’s the 1:56 p1 demo:[http://www.hl2dq.net/uploads/498173908/p1\_…ville\_1m56s.rar](http://www.hl2dq.net/uploads/498173908/p1_d3_c17_10b_lonerville_1m56s.rar)I uploaded it here after Dale posted it in an old thread.

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 3, 2006, 9:27am UTC](https://forums.sourceruns.org/t/d3-c17-10b/1482/6 "2006-02-03T09:27:00Z")

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there’s no difference if we use handnade or mortar to disable the turret, because as I said before, Barney doesn’t work on the console until he finish the dialogue.I’ll look into other stuff.

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 3, 2006, 3:47pm UTC](https://forums.sourceruns.org/t/d3-c17-10b/1482/7 "2006-02-03T15:47:00Z")

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Hmm I don’t know, he ran right up to the console for me.

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 4, 2006, 5:32am UTC](https://forums.sourceruns.org/t/d3-c17-10b/1482/8 "2006-02-04T05:32:00Z")

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yeah my bad. if you can disable the turret before the first dialogue begins, Barney run straight to the console. bad thing is, we must teleport him 😕 I think it’s better to save right before the gate starts to open if you got smooth teleport. teleporting running person is hard.

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 4, 2006, 5:34am UTC](https://forums.sourceruns.org/t/d3-c17-10b/1482/9 "2006-02-04T05:34:00Z")

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Why do we need to teleport him? As long as you’re next to the console when he runs up to it, he starts working on it. At least, I’m pretty sure that’s what he did for me.Before anyone starts this run, we also might want to verify if a gravjump with an object, most likely the long metal table, is possible at the last stairwell.

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 4, 2006, 7:04am UTC](https://forums.sourceruns.org/t/d3-c17-10b/1482/10 "2006-02-04T07:04:00Z")

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we can use orbjump for the stairs alternatively.[http://www.hl2dq.net/uploads/1006396225/su…10b\_orbjump.rar](http://www.hl2dq.net/uploads/1006396225/suga_d3_c17_10b_orbjump.rar)oh and if we can keep weapons in citadel, we might be able to use orbjump there as well?

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**Author:** ![Pincus](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/p/13edae/32.png) [@Pincus](https://forums.sourceruns.org/u/Pincus)\
**Post date:** [February 4, 2006, 7:22am UTC](https://forums.sourceruns.org/t/d3-c17-10b/1482/11 "2006-02-04T07:22:00Z")

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I’ve tried orb jumping at the cidadel for liturally HOURS. However, I only tried the stuff which was there. I got quite high, but no high enough to make the top.

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 4, 2006, 4:08pm UTC](https://forums.sourceruns.org/t/d3-c17-10b/1482/12 "2006-02-04T16:08:00Z")

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Ok, I’ve been running this map like I said I wouldn’t for awhile but ohwell. I can get to the end fine but barney never follows me :mellow: He is always on the second floor fighting soldiers. In your route demo suga, right when you get to the bottom he follows you. I can’t do this…

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**Author:** ![Pincus](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/p/13edae/32.png) [@Pincus](https://forums.sourceruns.org/u/Pincus)\
**Post date:** [February 4, 2006, 11:30pm UTC](https://forums.sourceruns.org/t/d3-c17-10b/1482/13 "2006-02-04T23:30:00Z")

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Yeah. I remember doing the P1 run for this map. Stupid barney always gets lost :\

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 5, 2006, 12:01pm UTC](https://forums.sourceruns.org/t/d3-c17-10b/1482/14 "2006-02-05T12:01:00Z")

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1m40s(1m33s+7s).[http://www.hl2dq.net/uploads/1048258279/p2…1m33s\_p2\_7s.zip](http://www.hl2dq.net/uploads/1048258279/p2_d3_c17_10b_suga_1m40s_p1_1m33s_p2_7s.zip)it took countless tries to get p1 done. stupid Barney 😛

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 5, 2006, 12:11pm UTC](https://forums.sourceruns.org/t/d3-c17-10b/1482/15 "2006-02-05T12:11:00Z")

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Great 😉 .

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 5, 2006, 7:07pm UTC](https://forums.sourceruns.org/t/d3-c17-10b/1482/16 "2006-02-05T19:07:00Z")

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Great run, It looks cool 🙂 Anyone to challenge it or move on?

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**Author:** ![system](https://forum-content.sourceruns.org/original/1X/fba7d899f85b067a16647b39a5fa8913d95f2b05.png) [@system](https://forums.sourceruns.org/u/system)\
**Post date:** [February 5, 2006, 7:27pm UTC](https://forums.sourceruns.org/t/d3-c17-10b/1482/17 "2006-02-05T19:27:00Z")

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I think we’re gonna move on, it looks nice and I think suga was the only one working on it.

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**Author:** ![Cameron\_D](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/cameron_d/32/251_2.png) [@Cameron\_D](https://forums.sourceruns.org/u/Cameron_D)\
**Post date:** [May 19, 2018, 4:08am UTC](https://forums.sourceruns.org/t/d3-c17-10b/1482/18 "2018-05-19T04:08:17Z")

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Archived on May 19, 2018, 4:08am UTC


