# d2\_coast\_01

**URL:** <https://forums.sourceruns.org/t/d2-coast-01/1970>\
**Category:** DWaHMoV\
**Created:** [December 28, 2011, 4:01am UTC](https://forums.sourceruns.org/t/d2-coast-01/1970 "2011-12-28T04:01:34Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Gocnak](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/gocnak/32/23_2.png) [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Post date:** [December 28, 2011, 4:01am UTC](https://forums.sourceruns.org/t/d2-coast-01/1970/1 "2011-12-28T04:01:34Z")

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Hooray! We made it into the d2 levels!

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**Author:** ![igge](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/3d9bf3/32.png) [@igge](https://forums.sourceruns.org/u/igge)\
**Post date:** [December 28, 2011, 6:07am UTC](https://forums.sourceruns.org/t/d2-coast-01/1970/2 "2011-12-28T06:07:23Z")

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Sick. I wonder if it’s not faster to just ABH normally from the very beginning though?

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**Author:** ![Gocnak](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/gocnak/32/23_2.png) [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Post date:** [December 28, 2011, 6:39am UTC](https://forums.sourceruns.org/t/d2-coast-01/1970/3 "2011-12-28T06:39:22Z")

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> [@igge](#):
>
> Sick. I wonder if it’s not faster to just ABH normally from the very beginning though?

Hmm. I thought that too, but that edge at the end of the boardwalk is a cockblock for gaining speed. And not to mention, getting too much speed would probably send you skywards more than distance when it comes to barreling over the hill.

But possible… ABHing right out of the door in Phase 2 might work.

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**Author:** ![igge](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/3d9bf3/32.png) [@igge](https://forums.sourceruns.org/u/igge)\
**Post date:** [December 28, 2011, 9:15am UTC](https://forums.sourceruns.org/t/d2-coast-01/1970/4 "2011-12-28T09:15:45Z")

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I never had any problems with the edge of the boardwalk (this probably depends on where you start and with how much speed though), but I did have problems with too much speed/height like you’re describing. That can always be fixed though, by not crouching for a couple of jumps, or just finding a new sweet-spot in order to edge bounce lower. During phase 2 this will definitely be thoroughly tested and I’m pretty sure we’ll find a way to constantly ABH and get maximum speed.

Btw, I’m really glad to see you plow through phase 1 at such a rapid pace. I’d like to help out but I’m just really lacking time at the moment. I hope to be way more active soon, sometime after new year’s. Meanwhile, keep it up! 8)

Oh, and by the way, that nade launch is fucking sexy though. I’d feel somewhat bad if we’d just skip it for a standard ABH. :I

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**Author:** ![Gocnak](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/gocnak/32/23_2.png) [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Post date:** [December 28, 2011, 6:25pm UTC](https://forums.sourceruns.org/t/d2-coast-01/1970/5 "2011-12-28T18:25:38Z")

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[Looks like “dex” proved your point.](http://www.youtube.com/watch?v=nEP76EVlgZ0)

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**Author:** ![igge](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/3d9bf3/32.png) [@igge](https://forums.sourceruns.org/u/igge)\
**Post date:** [December 28, 2011, 6:33pm UTC](https://forums.sourceruns.org/t/d2-coast-01/1970/6 "2011-12-28T18:33:24Z")

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I’d be interested to see how much HP he has after that though.

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [December 28, 2011, 6:54pm UTC](https://forums.sourceruns.org/t/d2-coast-01/1970/7 "2011-12-28T18:54:52Z")

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That’ll be possible with no hp loss, don’t worry.

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [April 17, 2012, 6:44pm UTC](https://forums.sourceruns.org/t/d2-coast-01/1970/8 "2012-04-17T18:44:49Z")

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Pretty decent coast run. Might be something useful.

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [April 18, 2012, 5:34pm UTC](https://forums.sourceruns.org/t/d2-coast-01/1970/9 "2012-04-18T17:34:46Z")

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There’s nothing interesting in it, we already have the fastest routes. Oh and, on the last map it might be possible to jump over the whole bridge. But still, people should stop running coast, it’s not fun to watch it anymore.

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [April 18, 2012, 5:59pm UTC](https://forums.sourceruns.org/t/d2-coast-01/1970/10 "2012-04-18T17:59:09Z")

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He didn’t pick up the rocket launcher either.

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [April 19, 2012, 9:24am UTC](https://forums.sourceruns.org/t/d2-coast-01/1970/11 "2012-04-19T09:24:17Z")

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> [@eXeC](#):
>
> There’s nothing interesting in it, we already have the fastest routes. Oh and, on the last map it might be possible to jump over the whole bridge. But still, people should stop running coast, it’s not fun to watch it anymore.

Fuck you, coast is still awesome to watch 😃

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**Author:** ![igge](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/3d9bf3/32.png) [@igge](https://forums.sourceruns.org/u/igge)\
**Post date:** [April 19, 2012, 10:40am UTC](https://forums.sourceruns.org/t/d2-coast-01/1970/12 "2012-04-19T10:40:36Z")

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Yup. I really enjoyed that.

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**Author:** ![quadrazid](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/q/f6c823/32.png) [@quadrazid](https://forums.sourceruns.org/u/quadrazid)\
**Post date:** [April 19, 2012, 3:10pm UTC](https://forums.sourceruns.org/t/d2-coast-01/1970/13 "2012-04-19T15:10:28Z")

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> [@Inexistence](#):
>
> Fuck you, coast is still awesome to watch 😃

^My reaction to exec as well. If you think coast is so boring and you’re so sure you have the perfect plan, why even click it. Yet posting a negative comment.

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [April 19, 2012, 4:46pm UTC](https://forums.sourceruns.org/t/d2-coast-01/1970/14 "2012-04-19T16:46:59Z")

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I think he was trolling

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [April 19, 2012, 4:51pm UTC](https://forums.sourceruns.org/t/d2-coast-01/1970/15 "2012-04-19T16:51:57Z")

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I was expecting something awesome, yes, but its just another plain coast run. There are lots videos just like this. Well, not that fast maybe, but the routes are pretty much the same.

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**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [April 19, 2012, 8:40pm UTC](https://forums.sourceruns.org/t/d2-coast-01/1970/16 "2012-04-19T20:40:15Z")

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I disagree. The same could be said about all of those Portal 2 challenge things going on right now on youtube with people trying to get the best time. Sure, they’re the same thing over and over, but it’s still amazing to watch every time.

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [April 25, 2012, 4:30pm UTC](https://forums.sourceruns.org/t/d2-coast-01/1970/17 "2012-04-25T16:30:51Z")

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This is how people should run coast, instead doing identical runs with the same routes.

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**Author:** ![Centaurium](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/centaurium/32/206_2.png) [@Centaurium](https://forums.sourceruns.org/u/Centaurium)\
**Post date:** [April 25, 2012, 5:00pm UTC](https://forums.sourceruns.org/t/d2-coast-01/1970/18 "2012-04-25T17:00:15Z")

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That’s not how people SHOULD run coast, more like a different approach to take.

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [April 25, 2012, 5:36pm UTC](https://forums.sourceruns.org/t/d2-coast-01/1970/19 "2012-04-25T17:36:06Z")

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When people run coast, they should include Sandtraps

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**Author:** ![Max\_I\_muS-X](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/m/a587f6/32.png) [@Max\_I\_muS-X](https://forums.sourceruns.org/u/Max_I_muS-X)\
**Post date:** [December 13, 2012, 7:55am UTC](https://forums.sourceruns.org/t/d2-coast-01/1970/20 "2012-12-13T07:55:34Z")

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Just a note on this level. I saw a youtube video where you said the barrel launch now kills you. You might want to revisit this. Just so you know, probably 99/100 times it killed me also. It was just a matter of landing on the right piece of grass and getting lucky. This segment took me a lot of times to get right purely because of the dying, otherwise would have been fairly straight forward.

In other words, this may not be patched, you might just be underestimating the original difficulty/luck of the trick.

[Next page](https://forums.sourceruns.org/t/d2-coast-01/1970.md?page=2)
