# d1\_trainstation\_04

**URL:** <https://forums.sourceruns.org/t/d1-trainstation-04/1941>\
**Category:** DWaHMoV\
**Created:** [November 12, 2011, 10:46am UTC](https://forums.sourceruns.org/t/d1-trainstation-04/1941 "2011-11-12T10:46:19Z")\
**Posts on this page:** 13\
**Page:** 1

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**Author:** ![Darkevil](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/d/8edcca/32.png) [@Darkevil](https://forums.sourceruns.org/u/Darkevil)\
**Post date:** [November 12, 2011, 10:46am UTC](https://forums.sourceruns.org/t/d1-trainstation-04/1941/1 "2011-11-12T10:46:19Z")

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Possible [Route](http://dl.dropbox.com/u/48225476/p1_trainstation%20_04_seg4_135s_darkevil.rar).

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [November 12, 2011, 12:58pm UTC](https://forums.sourceruns.org/t/d1-trainstation-04/1941/2 "2011-11-12T12:58:19Z")

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Dude, put this on your Dropbox Public Folder. I can’t download your demo.

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**Author:** ![Darkevil](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/d/8edcca/32.png) [@Darkevil](https://forums.sourceruns.org/u/Darkevil)\
**Post date:** [November 12, 2011, 1:16pm UTC](https://forums.sourceruns.org/t/d1-trainstation-04/1941/3 "2011-11-12T13:16:09Z")

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> [@eXeC](#):
>
> Dude, put this on your Dropbox Public Folder. I can’t download your demo.

Try now.

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**Author:** ![igge](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/3d9bf3/32.png) [@igge](https://forums.sourceruns.org/u/igge)\
**Post date:** [November 12, 2011, 1:47pm UTC](https://forums.sourceruns.org/t/d1-trainstation-04/1941/4 "2011-11-12T13:47:11Z")

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Looks good!

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [November 13, 2011, 11:18am UTC](https://forums.sourceruns.org/t/d1-trainstation-04/1941/5 "2011-11-13T11:18:37Z")

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Good indeed! This replaces my route with wallclimbing. MOVING ON

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [November 13, 2011, 1:47pm UTC](https://forums.sourceruns.org/t/d1-trainstation-04/1941/6 "2011-11-13T13:47:02Z")

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As a side note: Is anyone else here having the situation where the cops don’t shoot you if you wait for them and where the trigger\_hurt below does nothing?

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**Author:** ![Gocnak](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/gocnak/32/23_2.png) [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Post date:** [May 27, 2012, 9:31pm UTC](https://forums.sourceruns.org/t/d1-trainstation-04/1941/7 "2012-05-27T21:31:41Z")

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[Pruno’s route](https://www.dropbox.com/s/rmcaoh9ne9y265r/trainstation_04-pruno-BESTWAY.dem) shows a fast skip over the beginning building; he’s probably going to take it, however, if you do manage to get it, we’re going to segment after Alyx says “hmph” after knocking out the guards (so listen close), and the screen is all white.

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**Author:** ![Matmo](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/m/50afbb/32.png) [@Matmo](https://forums.sourceruns.org/u/Matmo)\
**Post date:** [May 27, 2012, 9:47pm UTC](https://forums.sourceruns.org/t/d1-trainstation-04/1941/8 "2012-05-27T21:47:44Z")

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> [@S](#):
>
> As a side note: Is anyone else here having the situation where the cops don’t shoot you if you wait for them and where the trigger\_hurt below does nothing?

I have that happen alot aswell, I’ve even had times where the cops wouldn’t even go up the stairs.

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**Author:** ![pruno](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/p/ed655f/32.png) [@pruno](https://forums.sourceruns.org/u/pruno)\
**Post date:** [June 2, 2012, 11:59am UTC](https://forums.sourceruns.org/t/d1-trainstation-04/1941/9 "2012-06-02T11:59:26Z")

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Another way to do it, a bit slower i guess but it works.

> **[Dropbox - Error](https://www.dropbox.com/s/wetfw3g7cmywdp0/006-trainstation_04-pruno-31s-100hp.dem)**
>
> Dropbox is a free service that lets you bring your photos, docs, and videos anywhere and share them easily. Never email yourself a file again!

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**Author:** ![UnrealCanine](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/u/cc9497/32.png) [@UnrealCanine](https://forums.sourceruns.org/u/UnrealCanine)\
**Post date:** [June 3, 2012, 12:00am UTC](https://forums.sourceruns.org/t/d1-trainstation-04/1941/10 "2012-06-03T00:00:25Z")

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[I’ve found the guards aren’t that deadly anyway](https://www.dropbox.com/s/jtn92kzr7opt9al/hangingoutwithguards.dem)

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**Author:** ![Gocnak](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/gocnak/32/23_2.png) [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Post date:** [June 24, 2012, 7:26pm UTC](https://forums.sourceruns.org/t/d1-trainstation-04/1941/11 "2012-06-24T19:26:21Z")

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The time for Pruno’s segment was 25 or below. I got 25.2, but noticed a major change to the segment.

Upon recording a temporary segment after the save that I made, the demo playback of the wake up with Alyx was fugly and messed up. We have since changed the ending of the segment to when you gain crosshairs after the wake up, for demo playback’s sake. Estimated time of completion of first seg is bumped up to ~38 seconds and below.

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [June 29, 2012, 1:01am UTC](https://forums.sourceruns.org/t/d1-trainstation-04/1941/12 "2012-06-29T01:01:20Z")

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Darkevil achieved 38.8 (out of the back of my head) which is nearly perfect.  
Moving on to the next segment 007.

If you want, you can still try and get 006 to sub 38. But I doubt it is worth it.

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**Author:** ![Gocnak](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/gocnak/32/23_2.png) [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Post date:** [July 4, 2012, 2:57am UTC](https://forums.sourceruns.org/t/d1-trainstation-04/1941/13 "2012-07-04T02:57:22Z")

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Okay so Darkevil got ts\_04 down, which is good. Moving on to ts\_05.

Total time: 1:22  
HL2DQ Time: 1:27

Saved 5 seconds. Good work.
