# d1\_trainstation\_01 train skip

**URL:** <https://forums.sourceruns.org/t/d1-trainstation-01-train-skip/2478>\
**Category:** Half-Life 2 Done Quicker\
**Created:** [September 29, 2014, 2:53am UTC](https://forums.sourceruns.org/t/d1-trainstation-01-train-skip/2478 "2014-09-29T02:53:53Z")\
**Posts on this page:** 9\
**Page:** 1

<div class="post-metadata">

**Author:** ![WindedCone859](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/w/f6c823/32.png) [@WindedCone859](https://forums.sourceruns.org/u/WindedCone859)\
**Post date:** [September 29, 2014, 2:53am UTC](https://forums.sourceruns.org/t/d1-trainstation-01-train-skip/2478/1 "2014-09-29T02:53:53Z")

</div>

This skips the train raid, saves time

oops dont have video ill get it later

---

<div class="post-metadata">

**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [September 29, 2014, 3:29am UTC](https://forums.sourceruns.org/t/d1-trainstation-01-train-skip/2478/2 "2014-09-29T03:29:14Z")

</div>

and after that, Elgu’s gateskip.

---

<div class="post-metadata">

**Author:** ![mike](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/m/58f4c7/32.png) [@mike](https://forums.sourceruns.org/u/mike)\
**Post date:** [September 29, 2014, 7:05pm UTC](https://forums.sourceruns.org/t/d1-trainstation-01-train-skip/2478/3 "2014-09-29T19:05:41Z")

</div>

By the way the gate skip is hard because you have a lot of speed from bunny hopping all the way from the train. But meh.

---

<div class="post-metadata">

**Author:** ![WindedCone859](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/w/f6c823/32.png) [@WindedCone859](https://forums.sourceruns.org/u/WindedCone859)\
**Post date:** [September 29, 2014, 7:16pm UTC](https://forums.sourceruns.org/t/d1-trainstation-01-train-skip/2478/4 "2014-09-29T19:16:44Z")

</div>

we could always boost(or try to) boost off the trashcan

---

<div class="post-metadata">

**Author:** ![mike](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/m/58f4c7/32.png) [@mike](https://forums.sourceruns.org/u/mike)\
**Post date:** [September 29, 2014, 7:19pm UTC](https://forums.sourceruns.org/t/d1-trainstation-01-train-skip/2478/5 "2014-09-29T19:19:51Z")

</div>

That also sounds hard but maybe easier. Also probably slower. Hmm

---

<div class="post-metadata">

**Author:** ![Elgu](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/e/b5a626/32.png) [@Elgu](https://forums.sourceruns.org/u/Elgu)\
**Post date:** [September 29, 2014, 8:18pm UTC](https://forums.sourceruns.org/t/d1-trainstation-01-train-skip/2478/6 "2014-09-29T20:18:56Z")

</div>

I tried that. Many times. I can’t see it happening unless we do the same strat the NE TSA does. A supercharge under a scanner (the scanner position is random every time you load the map). Also a propboost up in the air is prolly faster than just getting a horizontal one and hitting the trashbin.

---

<div class="post-metadata">

**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [September 29, 2014, 8:28pm UTC](https://forums.sourceruns.org/t/d1-trainstation-01-train-skip/2478/7 "2014-09-29T20:28:26Z")

</div>

I think we’ll be fine with this one, even if it does turn out to be too hard we can always slow down a bit (not entirely) to make it doable.

---

<div class="post-metadata">

**Author:** ![Jukspa](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/j/51bf81/32.png) [@Jukspa](https://forums.sourceruns.org/u/Jukspa)\
**Post date:** [September 30, 2014, 12:14am UTC](https://forums.sourceruns.org/t/d1-trainstation-01-train-skip/2478/8 "2014-09-30T00:14:58Z")

</div>

> [@Elgu](#):
>
> I tried that. Many times. I can’t see it happening unless we do the same strat the NE TSA does. A supercharge under a scanner (the scanner position is random every time you load the map). Also a propboost up in the air is prolly faster than just getting a horizontal one and hitting the trashbin.

The scanners don’t spawn until the train arrives so you can’t really do the scanner boost.

---

<div class="post-metadata">

**Author:** ![BitRain](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/bitrain/32/208_2.png) [@BitRain](https://forums.sourceruns.org/u/BitRain)\
**Post date:** [October 17, 2014, 1:03am UTC](https://forums.sourceruns.org/t/d1-trainstation-01-train-skip/2478/9 "2014-10-17T01:03:06Z")

</div>

Because of the trains’ movement + bhopping we can probably generate enough speed to be able to skip the gate without the use of any props (hopefully).
