# d1\_town\_02a

**URL:** <https://forums.sourceruns.org/t/d1-town-02a/1966>\
**Category:** DWaHMoV\
**Created:** [December 27, 2011, 1:05pm UTC](https://forums.sourceruns.org/t/d1-town-02a/1966 "2011-12-27T13:05:30Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Darkevil](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/d/8edcca/32.png) [@Darkevil](https://forums.sourceruns.org/u/Darkevil)\
**Post date:** [December 27, 2011, 1:05pm UTC](https://forums.sourceruns.org/t/d1-town-02a/1966/1 "2011-12-27T13:05:30Z")

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [December 27, 2012, 3:12pm UTC](https://forums.sourceruns.org/t/d1-town-02a/1966/2 "2012-12-27T15:12:21Z")

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Alright, if we use the box timesaver in previous map, we will obviously have about 1500 ups left when we land. I found a nice way to complete this map in under 8 seconds, provided that we have some speed at start.

![](https://dl.dropbox.com/u/25190969/explanations.png)

Image 1:  
I hit two little slopes on the ground that are at the very beginning of the map, they boost me a little bit upwards, until I hit this rock which gives me more vertical speed and I start going up.

Image 2:  
Right before touching the clipbrush, I escape from it by going a bit right and I keep gaining height (also, I hit a new slope there so I gain even more height).

Image 3:  
I sail next to the clipbrush, until it ends. Then I make a turn and land on the rocks from which I can easely proceed to the next map.

You can grab a demo of me doing this in timescale [here](https://dl.dropbox.com/u/25190969/d1_town_02a_SLOPEJUMP_timescaled.dem)

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**Author:** ![z1mb0bw4y](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/z/6de8d8/32.png) [@z1mb0bw4y](https://forums.sourceruns.org/u/z1mb0bw4y)\
**Post date:** [March 2, 2013, 12:16pm UTC](https://forums.sourceruns.org/t/d1-town-02a/1966/3 "2013-03-02T12:16:16Z")

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we got something moderately close to what exe does in his route demo, but we’re not sure if that angle and speed are going to be possible after doing a grenade boost (not to mention fall damage with how little HP we have).

otherwise, on to town\_04.
