# d1\_canals\_10

**URL:** <https://forums.sourceruns.org/t/d1-canals-10/1958>\
**Category:** DWaHMoV\
**Created:** [December 23, 2011, 3:31am UTC](https://forums.sourceruns.org/t/d1-canals-10/1958 "2011-12-23T03:31:30Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Gocnak](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/gocnak/32/23_2.png) [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Post date:** [December 23, 2011, 3:31am UTC](https://forums.sourceruns.org/t/d1-canals-10/1958/1 "2011-12-23T03:31:30Z")

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Pretty much the exact same as HL2DQ here as well. Maybe a little bit more careful driving to save some health for canals\_11, because we’ll need it.

Demo: [http://www.mediafire.com/?nfi16913lbd1vuc](http://www.mediafire.com/?nfi16913lbd1vuc)

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [February 5, 2013, 12:04am UTC](https://forums.sourceruns.org/t/d1-canals-10/1958/2 "2013-02-05T00:04:01Z")

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No, just no.

Don’t mind the health, we got a crapton on 026. Also we don’t need any for canals\_11, you’re bad Gocnak. (Oh but we do need some for town\_01)

I’ll give you exact health numbers later, but it shouldn’t be a problem.

Oh yeah, we moved on to 028. Again, one can try 027 if they want, but most of us are satisfied with it.
