# d1\_canals\_01a

**URL:** <https://forums.sourceruns.org/t/d1-canals-01a/1945>\
**Category:** DWaHMoV\
**Created:** [November 15, 2011, 5:09pm UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945 "2011-11-15T17:09:58Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Darkevil](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/d/8edcca/32.png) [@Darkevil](https://forums.sourceruns.org/u/Darkevil)\
**Post date:** [November 15, 2011, 5:09pm UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945/1 "2011-11-15T17:09:58Z")

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**Author:** ![igge](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/3d9bf3/32.png) [@igge](https://forums.sourceruns.org/u/igge)\
**Post date:** [November 15, 2011, 7:28pm UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945/2 "2011-11-15T19:28:35Z")

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Maybe stay in the water to avoid taking damage from the barrels? Other than that it looks good.

Next map!

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**Author:** ![Inexistence](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/i/d26b3c/32.png) [@Inexistence](https://forums.sourceruns.org/u/Inexistence)\
**Post date:** [November 18, 2011, 2:34pm UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945/3 "2011-11-18T14:34:51Z")

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[ABH improves everything and adds difficulty](http://www.youtube.com/watch?v=sgl0W5wM5KI)

EDIT: [Actually managed it](http://www.youtube.com/watch?v=F1JT5_ObdcY)

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**Author:** ![TYPICAL](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/t/dfb087/32.png) [@TYPICAL](https://forums.sourceruns.org/u/TYPICAL)\
**Post date:** [November 20, 2011, 4:17am UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945/4 "2011-11-20T04:17:42Z")

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“WAIT! What are you doing!?”

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**Author:** ![Gocnak](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/gocnak/32/23_2.png) [@Gocnak](https://forums.sourceruns.org/u/Gocnak)\
**Post date:** [September 10, 2012, 10:39pm UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945/5 "2012-09-10T22:39:38Z")

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Hello, old topic. Time for a refreshing, eh?

Moving on to this map. Pull off what Inex did for the first segment.

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [September 11, 2012, 3:13am UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945/6 "2012-09-11T03:13:56Z")

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We haven’t settled on a segmenting spot yet. Two options have been brought up:

1. The first and current segment, 013, will be Inex’s jump and then we continue playing up until the point where we land on top of the supply crate and smash it.  
+Segmenting won’t lose us time for standing still for no reason.  
-A lot of additional shit we need to do after a difficult jump.

2. Segment right after we get the jump.  
+Certainty of getting the jump and not screwing up the part afterwards.  
+It will make the segment more bearable, allowing us to proceed earlier.  
-We will most likely lose time because of segment and there’s like this gap in the gameplay.

I vote for option 2 since we need to move on with this shit quicker and get the release date before 2017. If the runner hits tilde in the middle of a jump or something we shouldn’t lose too much time.

Route demos should be coming soon to the dropbox.

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [September 11, 2012, 11:38am UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945/7 "2012-09-11T11:38:35Z")

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This is going to be so mimp2\_seg5-ish. Whatever, I’ll take care of it.

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**Author:** ![encelect](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/e/bbe5ce/32.png) [@encelect](https://forums.sourceruns.org/u/encelect)\
**Post date:** [September 11, 2012, 3:18pm UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945/8 "2012-09-11T15:18:41Z")

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Can i get d1\_canals\_01 save, so i can start working on first seg.

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [September 11, 2012, 5:54pm UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945/9 "2012-09-11T17:54:12Z")

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I choose option two, by the way. Segmenting in mid-air sounds fun!

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [September 11, 2012, 6:06pm UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945/10 "2012-09-11T18:06:12Z")

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Talked to DarkEvil, he’s trying 012 a few more times, trying to get the DaleJump or something else, I’m not sure what he’s up to. Don’t actively run this segment just yet.

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [September 11, 2012, 6:09pm UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945/11 "2012-09-11T18:09:18Z")

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sure thing. GL dark! 😉

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**Author:** ![encelect](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/e/bbe5ce/32.png) [@encelect](https://forums.sourceruns.org/u/encelect)\
**Post date:** [September 11, 2012, 7:34pm UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945/12 "2012-09-11T19:34:17Z")

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I suggest this ramp for flyoff  
 ![](http://cloud.steampowered.com/ugc/559826526394834406/89C46919A407B9A83A75EC6181A04F7507ACCBD9/)

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [September 11, 2012, 8:44pm UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945/13 "2012-09-11T20:44:00Z")

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I’ll add you to dropbox. You need to load the 012 save.

> 22:39 - Darkevil: ok gave up. so i think we should move on 013 22:41 - S.: are you sure? 22:41 - Darkevil: ye

If anyone else wants to try 012, let us know now or do so before we get 013.

Otherwise, we can get actively started on 013

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**Author:** ![encelect](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/e/bbe5ce/32.png) [@encelect](https://forums.sourceruns.org/u/encelect)\
**Post date:** [September 12, 2012, 2:03pm UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945/14 "2012-09-12T14:03:33Z")

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That seg is realy hard, but i think i can pull it off(or Inex)

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**Author:** ![encelect](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/e/bbe5ce/32.png) [@encelect](https://forums.sourceruns.org/u/encelect)\
**Post date:** [September 12, 2012, 7:26pm UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945/15 "2012-09-12T19:26:08Z")

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> [@encelect](#):
>
> That seg is realy hard, but i think i can pull it off(or Inex)

Did about 100 demos, still didnt get it, like 5 jumps were close just need more speed. ill try tomorrow.

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [September 13, 2012, 7:46am UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945/16 "2012-09-13T07:46:19Z")

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I can do the jump every 1/7 times. Try changing your angle or uncrouch before the jump or something. I’ll try to do this seg when I get home, it’s not that random, but you need some practice/experience.

Also encelect, make sure you’re running with FOV90. Can I have your steam name too? 🙂

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**Author:** ![encelect](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/e/bbe5ce/32.png) [@encelect](https://forums.sourceruns.org/u/encelect)\
**Post date:** [September 13, 2012, 9:41am UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945/17 "2012-09-13T09:41:06Z")

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> [@.Executλble](#):
>
> I can do the jump every 1/7 times. Try changing your angle or uncrouch before the jump or something. I’ll try to do this seg when I get home, it’s not that random, but you need some practice/experience.
> 
> Also encelect, make sure you’re running with FOV90. Can I have your steam name too? 🙂

Yes its easy, but only thing is that i dont get the speed to fly to tanker…  
i’m going to try other routes.

my steam is buff769, if you can’t find, i’m in the sourcerun group with /z/ name.

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**Author:** ![encelect](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/e/bbe5ce/32.png) [@encelect](https://forums.sourceruns.org/u/encelect)\
**Post date:** [September 13, 2012, 11:09am UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945/18 "2012-09-13T11:09:13Z")

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Edit: nvm some guy beat me with 2seconds

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**Author:** ![S11](https://b-cdn.sourceruns.org/letter_avatar_proxy/v4/letter/s/d9b06d/32.png) [@S11](https://forums.sourceruns.org/u/S11)\
**Post date:** [September 13, 2012, 12:32pm UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945/19 "2012-09-13T12:32:24Z")

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Heh, dont lose hope. This is a really crappy seggy.

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**Author:** ![execut4ble](https://b-cdn.sourceruns.org/user_avatar/forums.sourceruns.org/execut4ble/32/14_2.png) [@execut4ble](https://forums.sourceruns.org/u/execut4ble)\
**Post date:** [September 13, 2012, 6:21pm UTC](https://forums.sourceruns.org/t/d1-canals-01a/1945/20 "2012-09-13T18:21:55Z")

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Yeah we can attempt this segment for two more weeks, since one segment from HL2DWaHMoV usually takes that much time to complete.

[Next page](https://forums.sourceruns.org/t/d1-canals-01a/1945.md?page=2)
